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Dragunov (Tekken 6): Difference between revisions

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Line 83: Line 83:
|oncounter=KND
|oncounter=KND
|oncounter-color=green
|oncounter-color=green
|description=Evasive low with KND on counter hit
|description=High (sometimes mid) evasive low with KND on counter hit
}}
 
{{MoveCard
|title=qcf+3
|image=
|startup=19
|startup-color=white
|hitlevel=L
|properties=
|onblock=-24
|onblock-color=red
|onhit=-9
|onhit-color=white
|oncounter=KND
|oncounter-color=green
|description=High evasive low
}}
}}



Revision as of 16:39, 12 September 2025

Dragunov (Tekken 6)

Overview here

Legend

  • cd: Crouch Dash


Starter Guide

Key Moves

These are the main moves you will want to use in a match.


   [[File:|center|link=]]


Startup Hit Level Properties On Block On Hit On Counter


Stance Moves

This is what you can do out of your stances.

qcf+1

   [[File:|center|link=]]


Startup Hit Level Properties On Block On Hit On Counter
17 H -1 KND KND

Fast high crumple

qcf+2

   [[File:|center|link=]]


Startup Hit Level Properties On Block On Hit On Counter
20 M -14 KND KND

Evasive mid launcher

qcf+3

   [[File:|center|link=]]


Startup Hit Level Properties On Block On Hit On Counter
19 L -24 -9 KND

High (sometimes mid) evasive low with KND on counter hit

qcf+4

   [[File:|center|link=]]


Startup Hit Level Properties On Block On Hit On Counter
19 M -10 KND KND

Grab that can be extended with 1,3,4,2 (or 2,4,3,1)

Combos

Combo resources can be found here.

Stance Transitions

How to get into stance.

Input Transitions To
qcf cd

Punishers

Use these moves when you have at least a +10 frame advantage to punish your opponent.

Frames Standing Crouching
10 1,3 FC d+1
11 1,3 ws 4
12 4,1 ws 1+2
14 f+4,4 ws 1+2
15 df+2 ws 2
16 ff+2 ws 3

Plus on block moves

1

Startup Hit Level Properties On Block On Hit On Counter
10 H +1 +8 +8

Neutral on block moves

Startup Hit Level Properties On Block On Hit On Counter

Safe on block moves

Startup Hit Level Properties On Block On Hit On Counter

Unsafe on block moves

These are moves that can be punished by your opponent if blocked.

Launch punishable moves

These are moves where you can be launched by your opponent if blocked.

d+4

Startup Hit Level Properties On Block On Hit On Counter
15 L -15 -9 -4

db+3

Startup Hit Level Properties On Block On Hit On Counter
24 L Snake edge -17 -6 KND

d+3

Startup Hit Level Properties On Block On Hit On Counter
17 L -18 -4 0

b+2,1,3

Startup Hit Level Properties On Block On Hit On Counter
15 M,H,L -18 KND KND

wr 3

Startup Hit Level Properties On Block On Hit On Counter
L -20 KND KND

3+4

Startup Hit Level Properties On Block On Hit On Counter
25 H -24 KND KND

qcf+3

Startup Hit Level Properties On Block On Hit On Counter
19 L -24 -9 KND

1,3,2,b+1+2

Startup Hit Level Properties On Block On Hit On Counter
10 H,H,M Grab cancel -32 -24 -16