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Leo (Tekken 6)

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Revision as of 16:37, 26 September 2025 by Loomer (talk | contribs)
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Leo Kliesen

Leo is an all rounder fundamentals character with bad oki and weak lows that wants to play their opponent to the wall with his strong pokes and keep out tools to allow for his high wall combo damage.

Legend

edit
  • BOK: Bokuho
  • KNK: Kin Kei
  • CD: Crouch Dash (Sinpo)
  • LTG: Lightning Glare

Starter Guide

Leo wants to force their opponent to the wall and punish with their good evasion and launch counter hit moves. Utilizing BOK is extremely important as it high crushes with good start up allowing for a launch most of the time. Using ff+2 for whiff punishes is also encouraged due to its very large pushback on hit closing the gap to the wall. When they are at the wall you want to pressure them with your stances and condition them to make a mistake, allowing for a wallsplat or launch to let you do your wall combos.

Key Moves

These are the main moves you will want to use in a match.

f+4


Startup Hit Level On Block On Hit On Counter
17 M +8 +14 +14

Fast and safe transition into KNK

1,2


Startup Hit Level On Block On Hit On Counter
10 H,H -1 +7 +7

standard jabs with good extensions. 1,2,4 leads into a low variation that is +3. 1,2,1,1 leads into a mid knockdown for massive damage but is very unsafe at -14 and 1,2,1,4 leads into a high knockdown for the most damage but can easily be ducked and punished. It can also transition into KNK with 1,2,b.

4


Startup Hit Level On Block On Hit On Counter
17 H -4 +5 KND

Bad range high check but on counter hit leads to a full combo

f+2


Startup Hit Level On Block On Hit On Counter
14 H -5 +6 +6

Safe high poke that can confirm into f+2,2

f+3


Startup Hit Level On Block On Hit On Counter
20 H 0 +4 KND

Neutral on block high that transitions into BOK and guarantees d+3+4 on counter hit (without BOK transition)

df+1


Startup Hit Level On Block On Hit On Counter
13 M -2 +7 +7

Standard df+1 poke

df+2


Startup Hit Level On Block On Hit On Counter
16 M -13 KND KND

df+2 launcher with decent range but its unsafe at -13 allowing for a punish from your opponent

df+3


Startup Hit Level On Block On Hit On Counter
20 M -7 KND KND

Leo's only homing mid, it has good range and checks sidesteps which is important since Leo is very linear. It can wallsplat on hit making it a good pressure tool at the wall

df+2+3


Startup Hit Level On Block On Hit On Counter
23 L -11 +5 KND

Unsafe low that high crushes, use when your opponent uses a lot of highs. Guarantees a full combo on counter hit

d+2


Startup Hit Level On Block On Hit On Counter
21 M +2 +6 KND

Slow mid that is plus on block a great pressure tool, forces opponent into crouch on normal hit and on counter hit guarantees d+3+4

d+4


Startup Hit Level On Block On Hit On Counter
16 L -12 -1 -1

Unsafe fast low poke, on counter hit it guarantees the full string (df+4,2)

db+4,1


Startup Hit Level On Block On Hit On Counter
20 L,M -16 KND KND

Slow high crush hellsweep, very good low threat but launch on block don't overuse

ff+2


Startup Hit Level On Block On Hit On Counter
15 M -10 KND KND

Safe fast mid knockdown on hit while also covering a lot of range

Stance Moves

This is what you can do out of your stances.

KNK 1


Startup Hit Level On Block On Hit On Counter
22 M -9 +2 +2

KNK 1,d


Startup Hit Level On Block On Hit On Counter
22 M -9 +2 +2

KNK 1,2


Startup Hit Level On Block On Hit On Counter
22 M,M -12 +7 +8

KNK 2


Startup Hit Level On Block On Hit On Counter
15 H -4 +7 KND

Fastest high from KNK

KNK 3


Startup Hit Level On Block On Hit On Counter
20 M -13 KND KND

Launcher from KNK

KNK 3,4


Startup Hit Level On Block On Hit On Counter
20 M,M -13 KND KND

Launcher from KNK

KNK 4


Startup Hit Level On Block On Hit On Counter
20 L -19 -3 +7

Unsafe low check from KNK

BOK 1


Startup Hit Level On Block On Hit On Counter
13 M -2 +9 KND

Fastest mid from BOK

BOK 2


Startup Hit Level On Block On Hit On Counter
19 M -11 KND KND

Launcher from BOK

BOK 3


Startup Hit Level On Block On Hit On Counter
21 H +9 KND KND

Homing plus on block high

BOK 4


Startup Hit Level On Block On Hit On Counter
17 M +8 +14 +14

BOK to KNK transition

BOK 1+2


Startup Hit Level On Block On Hit On Counter
26 H -9 KND KND

cd 1


Startup Hit Level On Block On Hit On Counter
20 L -13 0 0

High evasive low

cd 2


Startup Hit Level On Block On Hit On Counter
18 M -4 +9 KND

Fast mid from cd that can transition into KNK with cd 2,b

db+4,1,2


Startup Hit Level On Block On Hit On Counter
20 L,M,M -15 KND KND

With LTG

b+3,1,2


Startup Hit Level On Block On Hit On Counter
14 M,M,M -15 KND KND

With LTG

Stance Transitions

How to get into stance.

Input Transitions To
f+4 KNK
b+1,4 KNK
b+3,1,b KNK
1,2,b KNK
3,2,4 KNK
BOK 3 KNK
cd 2,b KNK
Input Transitions To
d+1+2 BOK
FC d+1+2 BOK
f,f+3,d BOK
f+3,d BOK
db+1+2,d BOK
KNK 1,d BOK
Input Transitions To
qcf cd
KNK df cd
Input Transitions To
d+4,1+2* LTG
f,f+2,1+2* LTG
uf+1,2,1+2* LTG
b+1+2,2,1+2* LTG


Punishers

Use these moves when you have at least a +10 frame advantage to punish your opponent.

Frames Standing Crouching
10 1,4 FC d+1
11 1,4 ws 4
13 uf+1,2(1+2) ws 3,1
14 f+2,2 ws 3,1
15 df+2 FC uf+4
16 f,f+1+2 ws 2

Plus on block moves

1

Startup Hit Level Properties On Block On Hit On Counter
10 H +1 +8 +8

f+3,d

Startup Hit Level Properties On Block On Hit On Counter
20 H Transitions into BOK +1 +5 KND

ff+3,d

Startup Hit Level Properties On Block On Hit On Counter
? M Transitions into BOK +1 KND KND

d+2

Startup Hit Level Properties On Block On Hit On Counter
21 M +2 +6 KND

3,2,4

Startup Hit Level Properties On Block On Hit On Counter
14 H,H,M Transitions into KNK +8 +14 +14

b+1,4

Startup Hit Level Properties On Block On Hit On Counter
18 M,M Transitions into KNK +8 +14 KND

f+4

Startup Hit Level Properties On Block On Hit On Counter
17 M Transitions into KNK +8 +14 +14

BOK 3

Startup Hit Level Properties On Block On Hit On Counter
21 H Homing +9 KND KND

BOK 4

Startup Hit Level Properties On Block On Hit On Counter
17 M Transitions into KNK +9 +14 +14

Neutral on block moves

f+3

Startup Hit Level Properties On Block On Hit On Counter
17 H 0 +4 KND

Safe on block moves

1,2

Startup Hit Level Properties On Block On Hit On Counter
10 H,H -1 +8 +8

2

Startup Hit Level Properties On Block On Hit On Counter
11 H -1 +5 +5

d+1

Startup Hit Level Properties On Block On Hit On Counter
18 H -1 +4 KD

uf+1

Startup Hit Level Properties On Block On Hit On Counter
13 H -1 +6 +6

3,2

Startup Hit Level Properties On Block On Hit On Counter
14 H,H -2 +9 +9

BOK 1

Startup Hit Level Properties On Block On Hit On Counter
13 H,H -2 +9 +22

b+2,1

Startup Hit Level Properties On Block On Hit On Counter
17 M,H -3 +8 +8

1,4

Startup Hit Level Properties On Block On Hit On Counter
10 H,H -4 +5 KND

ff+3

Startup Hit Level Properties On Block On Hit On Counter
M -4 KND KND

KNK 2

Startup Hit Level Properties On Block On Hit On Counter
15 H OB on hit -4 +7 KND

qcf+2

Startup Hit Level Properties On Block On Hit On Counter
18 M -4 +9 KND

1,2,1

Startup Hit Level Properties On Block On Hit On Counter
10 H,H,H -5 +6 +9

f+2

Startup Hit Level Properties On Block On Hit On Counter
14 H -5 +6 +6

ws 4

Startup Hit Level Properties On Block On Hit On Counter
11 M -5 +6 +6

qcf+2,b

Startup Hit Level Properties On Block On Hit On Counter
18 M Transitions into KNK -5 +8 KND

1,2,1,4

Startup Hit Level Properties On Block On Hit On Counter
10 H,H,H,H -6 KND KND

ws 3

Startup Hit Level Properties On Block On Hit On Counter
13 M -6 +5 +5

2,1

Startup Hit Level Properties On Block On Hit On Counter
11 H,H -7 +4 +4

3,2,3

Startup Hit Level Properties On Block On Hit On Counter
14 H,H,M -7 KND KND

df+3

Startup Hit Level Properties On Block On Hit On Counter
20 M -7 KND KND

db+2,2

Startup Hit Level Properties On Block On Hit On Counter
14 H,M -7 +5 KND

b+3,1

Startup Hit Level Properties On Block On Hit On Counter
14 M,M -7 +4 +4

ws 1

Startup Hit Level Properties On Block On Hit On Counter
14 M -7 +4 +4

KNK 1,d

Startup Hit Level Properties On Block On Hit On Counter
22 M -7 +4 +4

3

Startup Hit Level Properties On Block On Hit On Counter
14 H -8 +4 +4

2+3

Startup Hit Level Properties On Block On Hit On Counter
30 M -8 +5 KND

uf+2,1

Startup Hit Level Properties On Block On Hit On Counter
18 M,M -8 +4 KND

f+2+3

Startup Hit Level Properties On Block On Hit On Counter
20 M -9 KND KND

db+1+2

Startup Hit Level Properties On Block On Hit On Counter
21 M -9 +7 +7

uf+3

Startup Hit Level Properties On Block On Hit On Counter
17 M -9 KND KND

KNK 1

Startup Hit Level Properties On Block On Hit On Counter
22 M -9 +2 +2

BOK 1+2

Startup Hit Level Properties On Block On Hit On Counter
26 M -9 KND KND

Unsafe on block moves

These are moves that can be punished by your opponent if blocked.

1,2,b

Startup Hit Level Properties On Block On Hit On Counter
10 H,H -10 -2 -2

ff+2

Startup Hit Level Properties On Block On Hit On Counter
15 M -10 KND KND

ss 1+2

Startup Hit Level Properties On Block On Hit On Counter
M -10 KND KND

df+2+3

Startup Hit Level Properties On Block On Hit On Counter
23 L -11 +5 KND

b+2

Startup Hit Level Properties On Block On Hit On Counter
17 M -11 0 0

b+2,1+2

Startup Hit Level Properties On Block On Hit On Counter
17 M,M -11 +8 KND

BOK 2

Startup Hit Level Properties On Block On Hit On Counter
19 M -11 KND KND

f+2,2

Startup Hit Level Properties On Block On Hit On Counter
14 H,M -12 +6 KND

d+4,2

Startup Hit Level Properties On Block On Hit On Counter
16 L,H -12 KND KND

db+1+2,1

Startup Hit Level Properties On Block On Hit On Counter
21 M,M -12 KND KND

b+3,1,b

Startup Hit Level Properties On Block On Hit On Counter
14 M,M Transitions into KNK -12 0 0

uf+4

Startup Hit Level Properties On Block On Hit On Counter
15 M -12 KND KND

ws 1,4

Startup Hit Level Properties On Block On Hit On Counter
14 M,L -12 -1 -1

KNK 1,2

Startup Hit Level Properties On Block On Hit On Counter
22 M,M -12 +7 KND

1,2,4

Startup Hit Level Properties On Block On Hit On Counter
10 H,H,L -13 +3 +3

df+2

Startup Hit Level Properties On Block On Hit On Counter
15 M -13 KND KND

db+1+2,b

Startup Hit Level Properties On Block On Hit On Counter
21 M Transitions into KNK -13 +4 +4

uf+2

Startup Hit Level Properties On Block On Hit On Counter
18 M -13 KND KND

ff+4,3

Startup Hit Level Properties On Block On Hit On Counter
20 M,M -13 KND KND

ws 2

Startup Hit Level Properties On Block On Hit On Counter
16 M -13 KND KND

OTG d+3+4

Startup Hit Level Properties On Block On Hit On Counter
10 L -13 +3 +3

KNK 3,4

Startup Hit Level Properties On Block On Hit On Counter
20 M,M -13 KND KND

qcf+1

Startup Hit Level Properties On Block On Hit On Counter
20 L -13 0 0

1,2,1,1

Startup Hit Level Properties On Block On Hit On Counter
10 H,H,H,H -14 KND KND

f+1+2

Startup Hit Level Properties On Block On Hit On Counter
18 M -14 KND KND

b+1+4

Startup Hit Level Properties On Block On Hit On Counter
19 L,H Hits both high and low at the same time -14 +2 +15

uf+1,2

Startup Hit Level Properties On Block On Hit On Counter
13 M,M -14 KND KND

ws 1,4,1

Startup Hit Level Properties On Block On Hit On Counter
14 M,L,M -14 KND KND

ws 1+2

Startup Hit Level Properties On Block On Hit On Counter
16 M -14 KND KND

FC df+3

Startup Hit Level Properties On Block On Hit On Counter
23 L -14 KND KND

ws 1+2

Startup Hit Level Properties On Block On Hit On Counter
16 M -14 KND KND

Launch punishable moves

These are moves where you can be launched by your opponent if blocked.

2,2

Startup Hit Level Properties On Block On Hit On Counter
11 M,M -15 KND KND

db+4,1,2

Startup Hit Level Properties On Block On Hit On Counter
20 L,M,M -15 KND KND

b+3,1,2

Startup Hit Level Properties On Block On Hit On Counter
14 M,M,M -15 KND KND

ws 3,1

Startup Hit Level Properties On Block On Hit On Counter
13 M,M -15 +3 +3

db+4,1

Startup Hit Level Properties On Block On Hit On Counter
20 L,M -16 KND KND

ws 3,1,2

Startup Hit Level Properties On Block On Hit On Counter
13 M,M,M -16 KND KND

df+1+2,1+2,qcf+2

Startup Hit Level Properties On Block On Hit On Counter
17 M,M,M -18 KND KND

KNK 4

Startup Hit Level Properties On Block On Hit On Counter
20 L -19 -3 +7

df+1+2,1+2

Startup Hit Level Properties On Block On Hit On Counter
17 M,M -20 -9 +5

df+1+2

Startup Hit Level Properties On Block On Hit On Counter
17 M -24 -11 -11

db+4

Startup Hit Level Properties On Block On Hit On Counter
20 L -30 KND KND

ff+4,3,4

Startup Hit Level Properties On Block On Hit On Counter
20 M,M,L -31 KND KND