Devil Jin (Tekken 6): Difference between revisions
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Created page with "<div id="audiences" class="mainpage_row"> <div class="mainpage_box"> <h1>Devil Jin (Tekken 6)</h1> <div aria-hidden="true" role="presentation">{{dir|{{{1|{{PAGELANGUAGE}}}}}|left|right}}|thumb|320px|Devil Jin</div> Overview here == Legend == * '''cd''': Crouch Dash * '''FLY''': Fly <div style="clear: both;"></div> <h1>Starter Guide</h1> <h2>Key Moves</h2> These are the main moves you will want to use in a match. ! startup color should be le..." |
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<div aria-hidden="true" role="presentation">[[File: | <div aria-hidden="true" role="presentation">[[File:deviljint6portrait.png|{{dir|{{{1|{{PAGELANGUAGE}}}}}|left|right}}|thumb|320px|Devil Jin]]</div> | ||
Overview here | Overview here | ||
Revision as of 13:02, 26 September 2025
Devil Jin (Tekken 6)
Overview here
Legend
- cd: Crouch Dash
- FLY: Fly
Starter Guide
Key Moves
These are the main moves you will want to use in a match.
! startup color should be left white, rest should be green if +, white from 0 to -9, orange from -10 to -14 and red for -15 and below
[[File:|center|link=]]
| Startup | Hit Level | On Block | On Hit | On Counter |
|---|---|---|---|---|
Stance Moves
This is what you can do out of your stances.
[[File:|center|link=]]
| Startup | Hit Level | On Block | On Hit | On Counter |
|---|---|---|---|---|
Combos
Combo resources can be found here.
Stance Transitions
How to get into stance.
|
Punishers
Use these moves when you have at least a +10 frame advantage to punish your opponent.
| Frames | Standing | Crouching |
|---|---|---|
Plus on block moves
| Startup | Hit Level | Properties | On Block | On Hit | On Counter |
|---|---|---|---|---|---|
Neutral on block moves
| Startup | Hit Level | Properties | On Block | On Hit | On Counter |
|---|---|---|---|---|---|
Safe on block moves
| Startup | Hit Level | Properties | On Block | On Hit | On Counter |
|---|---|---|---|---|---|
Unsafe on block moves
These are moves that can be punished by your opponent if blocked.
Launch punishable moves
These are moves where you can be launched by your opponent if blocked.
