Anna Williams (Tekken 6)
Anna Williams
Great oki, high risk, high reward mixup character, best played with an aggressive rushdown playstyle, anna has good pokes and decent whiff punishment.
Legend
CJM : Chaos Judgement
cd : Crouch Dash
Starter Guide
Most of Anna's key tools will be done from crouching, one of her best mixups is WS 2 being a mid launcher and FC df+2 being an unseeable low launcher, out of crouch you can also stance transition to CJM with WS 3,b. In CJM, you automatically parry and launch every low your opponent throws at you, she also has tools like 2,1 and 2+3 to beat your opponent pressing, as well as uf+4 to fully launch crouching opponents, you can transition into crouch dash from CJM with CJM df. From crouch dash you have access to your chain grab with cd 1+2 and a fast counterhit launcher with cd 1.
At the wall Anna can f,f+3,4,b+3 into her just frame (1+2 as soon as she hits the ground) for an unblockable 70 damage, Anna can cancel this unblockable with u,u for even more mind games.
Anna has lack of good bound moves, punishing and a lack of safe launchers, she can also be punished pretty heavily as most of her moves are unsafe on block.
Key Moves
These are the main moves you will want to use in a match.
d+3
Startup
Hit Level
Properties
On Block
On Hit
On Counter
16
L
-17
-3
-3
One of her biggest range low pokes, although punishable.
f,f+2
Startup
Hit Level
Properties
On Block
On Hit
On Counter
16
H
+5
KD
KD
Use this to approach your opponent and catch them while not blocking.
FC f+2
Startup
Hit Level
Properties
On Block
On Hit
On Counter
20
M
-12
KD
KD
Hits grounded.
df+4
Startup
Hit Level
Properties
On Block
On Hit
On Counter
16
L
-17
+4
+4
Close range low poke.
FC df+2
Startup
Hit Level
Properties
On Block
On Hit
On Counter
20
L
-20
KD
KD
An unseeable low launcher.
WS 2
Startup
Hit Level
Properties
On Block
On Hit
On Counter
19
M
-13
KD
KD
A while standing mid launcher.
f,f+3,4,3
Startup
Hit Level
Properties
On Block
On Hit
On Counter
16
M,M,M
-14
KD
KD
Can transition to CJM.
d+4,1
Startup
Hit Level
Properties
On Block
On Hit
On Counter
12
L,H
0
+6
+11
A low high to poke your opponent.
Stance Moves
This is what you can do out of your stances.
CJM 2,1
Startup
Hit Level
Properties
On Block
On Hit
On Counter
10
H,M
-7
-2
-2
The fastest move out of CJM, safe on block.
CJM 3
Startup
Hit Level
Properties
On Block
On Hit
On Counter
12
M
-10
+1
KD
Fastest mid out of stance to check for crouching opponents, launches on counterhit.
CJM f,f
Startup
Hit Level
Properties
On Block
On Hit
On Counter
Mixup that either knocks down (3) or launches (4). Both moves are difficult to punish.
CJM db+3,3
Startup
Hit Level
Properties
On Block
On Hit
On Counter
15
L,H
-7
+1
+1
15 frame low high.
CJM uf+4
Startup
Hit Level
Properties
On Block
On Hit
On Counter
15
M
-13
KD
KD
Mid launcher out of stance.
cd 1+2
Startup
Hit Level
Properties
On Block
On Hit
On Counter
Chain grab to make your opponents guess.
cd 1
Startup
Hit Level
Properties
On Block
On Hit
On Counter
15
H
+1
+3
KD
A 15 frame, high counterhit launcher out of crouch dash.
cd 3,2
Startup
Hit Level
Properties
On Block
On Hit
On Counter
18
M,H
-13
KD
KD
A safe, mid high to check for crouching opponents.
Grab Tree
Combos
Combo resources can be found here .
Stance Transitions
How to get into stance.
Input
Transitions To
b+3
CJM
df+1,2,3,b
CJM
df+3,1,b
CJM
ff+3,4,b+3
CJM
ff+4,b
CJM
WS 3,b
CJM
df+3,1,4,2,u
SIDESTEP
df+3,1,4,2,d
SIDESTEP
df+3,2,u
SIDESTEP
df+3,2,d
SIDESTEP
d+4,1,u
SIDESTEP
d+4,1,d
SIDESTEP
uf+4,3,4,u
SIDESTEP
uf+4,3,4,d
SIDESTEP
qcf
cd
CJM df
cd
df+3,2,df
cd
Punishers
Use these moves when you have at least a +10 frame advantage to punish your opponent.
Frames
Standing
Crouching
10
1,2
d+1
11
1,2
WS 3,b
14
f+2,3
WS 3,b
15
f+2,3
FC u+4
16
df+2
FC u+4
Plus on block moves
ff+2
Startup
Hit Level
Properties
On Block
On Hit
On Counter
16
H
+3
KD
KD
cd 1
Startup
Hit Level
Properties
On Block
On Hit
On Counter
15
H
+1
+3
KD
1
Startup
Hit Level
Properties
On Block
On Hit
On Counter
10
H
+1
+8
+8
df+1+2
Startup
Hit Level
Properties
On Block
On Hit
On Counter
16
M
+1
+5
+19
CJM 1+2
Startup
Hit Level
Properties
On Block
On Hit
On Counter
16
M
+1
+5
+19
d+1+2
Startup
Hit Level
Properties
On Block
On Hit
On Counter
60
M
Unblockable.
KD
KD
KD
db+1+2
Startup
Hit Level
Properties
On Block
On Hit
On Counter
65
M
Unblockable.
KD
KD
KD
Neutral on block moves
f,f+4
Startup
Hit Level
Properties
On Block
On Hit
On Counter
35
M
Can transition to CJM.
0
KD
KD
2
Startup
Hit Level
Properties
On Block
On Hit
On Counter
10
H
0
+7
+7
df+3,2
Startup
Hit Level
Properties
On Block
On Hit
On Counter
14
M,H
Can transition to sidestep and cd.
0
+2
+11
d+4,1
Startup
Hit Level
Properties
On Block
On Hit
On Counter
12
L,H
Can transition to sidestep.
0
+6
+11
Safe on block moves
SS 3
Startup
Hit Level
Properties
On Block
On Hit
On Counter
29
M
Floor breaks.
-1
+8
+8
f,f+3,4,3
Startup
Hit Level
Properties
On Block
On Hit
On Counter
16
M,M,M
Can transition to CJM, Wallsplat.
-1
+10
+10
1,2
Startup
Hit Level
Properties
On Block
On Hit
On Counter
10
H,H
-1
+5
+5
df+1
Startup
Hit Level
Properties
On Block
On Hit
On Counter
13
M
-1
+5
+5
d+2
Startup
Hit Level
Properties
On Block
On Hit
On Counter
16
Floor break.
-3
+5
+5
1,2,1
Startup
Hit Level
Properties
On Block
On Hit
On Counter
10
H,H,H
-3
+4
+4
WS 1
Startup
Hit Level
Properties
On Block
On Hit
On Counter
13
M
-3
+7
+7
df+1,2
Startup
Hit Level
Properties
On Block
On Hit
On Counter
13
M,H
-3
+2
+9
df+3,1
Startup
Hit Level
Properties
On Block
On Hit
On Counter
14
M,H
-3
+7
+7
df+3,1,4
Startup
Hit Level
Properties
On Block
On Hit
On Counter
14
M,H,H
-3
-3
-3
df+3,2,1
Startup
Hit Level
Properties
On Block
On Hit
On Counter
14
M,H,H
-3
+4
+4
uf+1
Startup
Hit Level
Properties
On Block
On Hit
On Counter
13
H
-4
+7
+7
uf+1,3,3+4
Startup
Hit Level
Properties
On Block
On Hit
On Counter
13
H,M,M,M
-4
KD
KD
SS 1+2
Startup
Hit Level
Properties
On Block
On Hit
On Counter
28
M
-4
KD
KD
2,1
Startup
Hit Level
Properties
On Block
On Hit
On Counter
10
H,H
-4
+4
+4
4
Startup
Hit Level
Properties
On Block
On Hit
On Counter
11
H
-4
+7
KD
df+3,1,4,2
Startup
Hit Level
Properties
On Block
On Hit
On Counter
14
M,H,H,H
Can transition to sidestep.
-4
+7
+7
df+3,1,4,2,3
Startup
Hit Level
Properties
On Block
On Hit
On Counter
14
M,H,H,H,H
-4
KD
KD
db+2
Startup
Hit Level
Properties
On Block
On Hit
On Counter
11
M
-4
+7
+7
df+1,2,4
Startup
Hit Level
Properties
On Block
On Hit
On Counter
13
M,H,H
-5
KD
KD
d+1
Startup
Hit Level
Properties
On Block
On Hit
On Counter
10
M
-5
+6
+6
3,3,4
Startup
Hit Level
Properties
On Block
On Hit
On Counter
14
H,L,H
-6
+5
KD
d+3,4
Startup
Hit Level
Properties
On Block
On Hit
On Counter
16
L,H
-6
+5
KD
uf+3+4
Startup
Hit Level
Properties
On Block
On Hit
On Counter
20
M,M
-7
KD
KD
uf+3
Startup
Hit Level
Properties
On Block
On Hit
On Counter
25
-7
KD
KD
CJM 2, 1
Startup
Hit Level
Properties
On Block
On Hit
On Counter
10
H,M
-7
+4
+4
CJM db+3,3
Startup
Hit Level
Properties
On Block
On Hit
On Counter
27
L,H
-7
+1
+1
f+2
Startup
Hit Level
Properties
On Block
On Hit
On Counter
14
H
-7
+4
+4
f+2,3
Startup
Hit Level
Properties
On Block
On Hit
On Counter
14
H,H
-7
+4
+4
df+3,1,4,2,uf+3
Startup
Hit Level
Properties
On Block
On Hit
On Counter
14
M,H,H,H,M
-7
KD
KD
db+1
Startup
Hit Level
Properties
On Block
On Hit
On Counter
16
M
-7
+3
+3
db+3+4,3
Startup
Hit Level
Properties
On Block
On Hit
On Counter
21
L,H
-7
KD
KD
cd 3,2
Startup
Hit Level
Properties
On Block
On Hit
On Counter
18
M,H
-8
KD
KD
db+2,4
Startup
Hit Level
Properties
On Block
On Hit
On Counter
11
M,M
-8
+1
+1
b+4
Startup
Hit Level
Properties
On Block
On Hit
On Counter
19
M
Hpming.
-9
+9
KD
WS 3
Startup
Hit Level
Properties
On Block
On Hit
On Counter
11
M
Can transition to CJM
-9
+2
+2
df+3,3,3,1
Startup
Hit Level
Properties
On Block
On Hit
On Counter
14
M,H,H,H
-9
+15
+15
Unsafe on block moves
These are moves that can be punished by your opponent if blocked.
cd 2
Startup
Hit Level
Properties
On Block
On Hit
On Counter
18
M
Wallsplat.
-10
KD
KD
CJM ff 4
Startup
Hit Level
Properties
On Block
On Hit
On Counter
30
H
-10
KD
KD
1,2,1,4
Startup
Hit Level
Properties
On Block
On Hit
On Counter
10
H,H,H,H
-10
KD
KD
2,1,4
Startup
Hit Level
Properties
On Block
On Hit
On Counter
10
H,H,H
-10
KD
KD
{{MoveCardSimple
|title=2,3
|startup=10
|startup-color=white
|hitlevel=H,H
|properties=
|onblock=-10
|onblock-color=orange
|onhit=+1
|onhit-color=green
|oncounter=+1
|oncounter-color=green
}
2,4
Startup
Hit Level
Properties
On Block
On Hit
On Counter
10
H,H
-10
KD
KD
3,3,2
Startup
Hit Level
Properties
On Block
On Hit
On Counter
14
H,L,M
-10
KD
KD
df+3,1,2
Startup
Hit Level
Properties
On Block
On Hit
On Counter
14
M,H,H
-10
+1
+1
df+3,2,1,4
Startup
Hit Level
Properties
On Block
On Hit
On Counter
14
M,H,H,H
-10
KD
KD
df+3,2,3
Startup
Hit Level
Properties
On Block
On Hit
On Counter
14
M,H,H
-10
+1
+1
df+2
Startup
Hit Level
Properties
On Block
On Hit
On Counter
16
M
-11
KD
KD
b+1,2,2
Startup
Hit Level
Properties
On Block
On Hit
On Counter
18
M,H,M
-11
KD
KD
b+2
Startup
Hit Level
Properties
On Block
On Hit
On Counter
15
H
-11
0
0
uf+4
Startup
Hit Level
Properties
On Block
On Hit
On Counter
18
M
-11
-3
-3
CJM db+3
Startup
Hit Level
Properties
On Block
On Hit
On Counter
15
L
-11
0
0
CJM ff+3
Startup
Hit Level
Properties
On Block
On Hit
On Counter
30
M
-11
KD
KD
b+1
Startup
Hit Level
Properties
On Block
On Hit
On Counter
18
M
-11
0
0
CJM 3
Startup
Hit Level
Properties
On Block
On Hit
On Counter
12
M
-12
+1
KD
b+1,2
Startup
Hit Level
Properties
On Block
On Hit
On Counter
18
M,H
-12
-1
-1
cd 4
Startup
Hit Level
Properties
On Block
On Hit
On Counter
21
M
-12
KD
KD
CJM 1
Startup
Hit Level
Properties
On Block
On Hit
On Counter
11
H
-12
+15
+15
1,2,4
Startup
Hit Level
Properties
On Block
On Hit
On Counter
10
H,H,H
-12
KD
KD
3,4
Startup
Hit Level
Properties
On Block
On Hit
On Counter
14
H,H
Wallsplat.
-12
KD
KD
df+1,2,3
Startup
Hit Level
Properties
On Block
On Hit
On Counter
13
M,H,M
Can transition to CJM.
-12
KD
KD
df+3,2,4
Startup
Hit Level
Properties
On Block
On Hit
On Counter
14
M,H,H
Wallsplat.
-12
KD
KD
df+3,3,3,4
Startup
Hit Level
Properties
On Block
On Hit
On Counter
14
M,H,H,H
Wallsplat.
-12
KD
KD
df+3, 4
Startup
Hit Level
Properties
On Block
On Hit
On Counter
14
M,H
Wallsplat.
-12
KD
KD
b+2,2
Startup
Hit Level
Properties
On Block
On Hit
On Counter
15
M,M
Leaves opponent back turned.
-13
+5
+5
ff+3
Startup
Hit Level
Properties
On Block
On Hit
On Counter
16
M
-13
KD
KD
WS 2
Startup
Hit Level
Properties
On Block
On Hit
On Counter
19
M
-13
KD
KD
cd 3
Startup
Hit Level
Properties
On Block
On Hit
On Counter
18
M
-13
-2
-2
CJM 2
Startup
Hit Level
Properties
On Block
On Hit
On Counter
10
H
-13
-2
-2
CJM uf+4
Startup
Hit Level
Properties
On Block
On Hit
On Counter
15
M
-13
KD
KD
d+4
Startup
Hit Level
Properties
On Block
On Hit
On Counter
12
L
-13
-2
-2
FC f+2
Startup
Hit Level
Properties
On Block
On Hit
On Counter
19
M
Hits grounded.
-13
KD
KD
FC u+4
Startup
Hit Level
Properties
On Block
On Hit
On Counter
18
M
-14
KD
KD
FC f+1
Startup
Hit Level
Properties
On Block
On Hit
On Counter
22
M
-14
KD
KD
CJM 2+3
Startup
Hit Level
Properties
On Block
On Hit
On Counter
14
M
Wallsplat
-14
KD
KD
1,2,1,d+4
Startup
Hit Level
Properties
On Block
On Hit
On Counter
10
H,H,H,L
-14
+1
+1
1,2,3
Startup
Hit Level
Properties
On Block
On Hit
On Counter
10
H,H,L
-14
-3
-3
1,4
Startup
Hit Level
Properties
On Block
On Hit
On Counter
10
H,L
-14
+1
+1
2,1,d+4
Startup
Hit Level
Properties
On Block
On Hit
On Counter
10
H,H,L
-14
+1
+1
2,d+3
Startup
Hit Level
Properties
On Block
On Hit
On Counter
10
H,L
-14
-3
-3
4,3
Startup
Hit Level
Properties
On Block
On Hit
On Counter
11
H,L
-14
-3
-3
f+4
Startup
Hit Level
Properties
On Block
On Hit
On Counter
19
M
-14
KD
KD
f+2+3
Startup
Hit Level
Properties
On Block
On Hit
On Counter
14
M
-14
KD
KD
df+3,2,1,d+4
Startup
Hit Level
Properties
On Block
On Hit
On Counter
14
M,H,H,L
-14
+1
+1
df+3, 2, d+3
Startup
Hit Level
Properties
On Block
On Hit
On Counter
14
M,H,L
-14
-3
-3
df+3,3
Startup
Hit Level
Properties
On Block
On Hit
On Counter
14
M,H
-14
-3
-3
Launch punishable moves
These are moves where you can be launched by your opponent if blocked.
u+3
Startup
Hit Level
Properties
On Block
On Hit
On Counter
14
M
Wallsplat.
-15
KD
KD
df+3
Startup
Hit Level
Properties
On Block
On Hit
On Counter
14
M
-15
-3
-3
d+3,2
Startup
Hit Level
Properties
On Block
On Hit
On Counter
16
L,M
-15
KD
KD
db+3+4
Startup
Hit Level
Properties
On Block
On Hit
On Counter
21
L
-15
-4
-4
db+4, 4
Startup
Hit Level
Properties
On Block
On Hit
On Counter
25
L,H
-16
KD
KD
uf+1, 3
Startup
Hit Level
Properties
On Block
On Hit
On Counter
13
H,M
-16
+7
KD
CJM ub+4
Startup
Hit Level
Properties
On Block
On Hit
On Counter
15
M
-16
-5
-5
CJM u+4
Startup
Hit Level
Properties
On Block
On Hit
On Counter
15
M
-16
-5
-5
3
Startup
Hit Level
Properties
On Block
On Hit
On Counter
14
H
-16
-5
-5
f+3
Startup
Hit Level
Properties
On Block
On Hit
On Counter
16
H
-16
-5
-5
db+4, 3
Startup
Hit Level
Properties
On Block
On Hit
On Counter
25
L,L
-16
-2
KD
uf+4, 3
Startup
Hit Level
Properties
On Block
On Hit
On Counter
18
H,L
-17
-6
-6
df+4
Startup
Hit Level
Properties
On Block
On Hit
On Counter
16
L
-17
+4
+4
d+3
Startup
Hit Level
Properties
On Block
On Hit
On Counter
16
L
-17
-3
-3
db+1,1
Startup
Hit Level
Properties
On Block
On Hit
On Counter
16
M,L
-17
-6
KD
db+1,4
Startup
Hit Level
Properties
On Block
On Hit
On Counter
16
M,M
-17
KD
KD
FC uf+4
Startup
Hit Level
Properties
On Block
On Hit
On Counter
18
M
-17
KD
KD
ff+1+2
Startup
Hit Level
Properties
On Block
On Hit
On Counter
19
M
-18
KD
KD
SS 2
Startup
Hit Level
Properties
On Block
On Hit
On Counter
29
L
-18
+1
KD
3,3
Startup
Hit Level
Properties
On Block
On Hit
On Counter
16
H,L
-18
-7
-7
f+1+2
Startup
Hit Level
Properties
On Block
On Hit
On Counter
18
M
-18
KD
KD
df+3, 1, 4, 2, 1+2
Startup
Hit Level
Properties
On Block
On Hit
On Counter
14
M,H,H,H,M
-18
KD
KD
d+3+4
Startup
Hit Level
Properties
On Block
On Hit
On Counter
17
L
-18
-6
+2
db+4
Startup
Hit Level
Properties
On Block
On Hit
On Counter
25
L
-18
-7
-7
FC df+2
Startup
Hit Level
Properties
On Block
On Hit
On Counter
20
L
-20
KD
KD
db+3
Startup
Hit Level
Properties
On Block
On Hit
On Counter
27
L
-20
KD
KD
fff+3
Startup
Hit Level
Properties
On Block
On Hit
On Counter
26
M
Leaves Anna grounded
-23 ~
KD
KD
ff+3, 4
Startup
Hit Level
Properties
On Block
On Hit
On Counter
16
M,M
-23
KD
KD
CJM 4
Startup
Hit Level
Properties
On Block
On Hit
On Counter
29
L
-27
KD
KD