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Devil Jin (Tekken 6): Difference between revisions

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Created page with "<div id="audiences" class="mainpage_row"> <div class="mainpage_box"> <h1>Devil Jin (Tekken 6)</h1> <div aria-hidden="true" role="presentation">{{dir|{{{1|{{PAGELANGUAGE}}}}}|left|right}}|thumb|320px|Devil Jin</div> Overview here == Legend == * '''cd''': Crouch Dash * '''FLY''': Fly <div style="clear: both;"></div> <h1>Starter Guide</h1> <h2>Key Moves</h2> These are the main moves you will want to use in a match. ! startup color should be le..."
 
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<h1>Devil Jin (Tekken 6)</h1>
<h1>Devil Jin (Tekken 6)</h1>


<div aria-hidden="true" role="presentation">[[File:image.png|{{dir|{{{1|{{PAGELANGUAGE}}}}}|left|right}}|thumb|320px|Devil Jin]]</div>
<div aria-hidden="true" role="presentation">[[File:deviljint6portrait.png|{{dir|{{{1|{{PAGELANGUAGE}}}}}|left|right}}|thumb|320px|Devil Jin]]</div>
Overview here
Overview here



Revision as of 13:02, 26 September 2025

Devil Jin (Tekken 6)

Overview here

Legend

  • cd: Crouch Dash
  • FLY: Fly

Starter Guide

Key Moves

These are the main moves you will want to use in a match.


! startup color should be left white, rest should be green if +, white from 0 to -9, orange from -10 to -14 and red for -15 and below

   [[File:|center|link=]]


Startup Hit Level On Block On Hit On Counter

Stance Moves

This is what you can do out of your stances.

   [[File:|center|link=]]


Startup Hit Level On Block On Hit On Counter

Combos

Combo resources can be found here.

Stance Transitions

How to get into stance.

Input Transitions To
f,n,d,df cd
3+4 FLY

Punishers

Use these moves when you have at least a +10 frame advantage to punish your opponent.

Frames Standing Crouching

Plus on block moves

Startup Hit Level Properties On Block On Hit On Counter

Neutral on block moves

Startup Hit Level Properties On Block On Hit On Counter

Safe on block moves

Startup Hit Level Properties On Block On Hit On Counter

Unsafe on block moves

These are moves that can be punished by your opponent if blocked.

Launch punishable moves

These are moves where you can be launched by your opponent if blocked.