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Revision as of 14:06, 4 September 2025
Alisa Bosconovitch
Alisa is a character that has exceptional moves who wants to quickly get in and out of her opponents range, she has great pokes and exceptional whiff punishment to make her opponent scared of making mistakes on their keepout timings.
Legend
- SBT: Single Boot
- DBT: Dual Boot
- DES: Destructive Form
- SPN: Spin
Key Moves
These are the main moves you will want to use in a match.
4

Startup | Hit Level | Properties | On Block | On Hit | On Counter |
---|---|---|---|---|---|
13 | H | Wallsplat | -5 | KD | KD |
A great move you can use to whiff punish opponents, it either knocks your opponent down or wallsplats them for more damage.
1,2

Startup | Hit Level | Properties | On Block | On Hit | On Counter |
---|---|---|---|---|---|
10 | H,H | NA | -2 | +3 | +3 |
A high high poke which can end with a low 1,2,2 to hit unsuspecting opponents.
b+1

Startup | Hit Level | Properties | On Block | On Hit | On Counter |
---|---|---|---|---|---|
15 | M | Leaves Alisa crouching | -5 | +8 | +8 |
A mid poke that leaves Alisa crouching, allowing for a low/mid mixup
df+2

Startup | Hit Level | Properties | On Block | On Hit | On Counter |
---|---|---|---|---|---|
16 | M | NA | -9 | Launch | Launch |
A standard safe mid launcher.
f,f,f+2

Startup | Hit Level | Properties | On Block | On Hit | On Counter |
---|---|---|---|---|---|
17 | H | NA | -13 | KD | KD |
While running high that guarantees a f+1+2 on hit, can be ducked and launched so use sparingly!
df+1

Startup | Hit Level | Properties | On Block | On Hit | On Counter |
---|---|---|---|---|---|
13 | M | NA | -6 | +5 | +5 |
A standard df+1, use it to poke and check crouching opponents.
d+3+4

Startup | Hit Level | Properties | On Block | On Hit | On Counter |
---|---|---|---|---|---|
24 | L | NA | -17 | KD | KD |
A -17, slow low launcher. This type of move is known as a Snake Edge.
df+3,3

Startup | Hit Level | Properties | On Block | On Hit | On Counter |
---|---|---|---|---|---|
16 | M,L | NA | -12 | +1 | +1 |
A mid low that keeps your opponent in check, mix df+3 with this follow up to make your opponent scared of the follow up.
ss 4

Startup | Hit Level | Properties | On Block | On Hit | On Counter |
---|---|---|---|---|---|
26 | L | NA | -12 | -1 | +7 |
Another low poke to chip away at standing opponents.
f,f+2,3

Startup | Hit Level | Properties | On Block | On Hit | On Counter |
---|---|---|---|---|---|
26 | M,M | NA | -13 | KD | KD |
2 mids you can use to approach your opponents for good damage on hit.
uf+4,4

Startup | Hit Level | Properties | On Block | On Hit | On Counter |
---|---|---|---|---|---|
15 | M,M | Launch or Bound | -12 | KD | KD |
The first hit of this string is launch punishable and riskier than the second hit, although the first hit full launches and the second one bounds.
3,2

Startup | Hit Level | Properties | On Block | On Hit | On Counter |
---|---|---|---|---|---|
14 | M,M | Transitions to DES | -9 | 0 | 0 |
This is the fastest move that transitions into DES
f,f+3,4,4

Startup | Hit Level | Properties | On Block | On Hit | On Counter |
---|---|---|---|---|---|
19 | M,H,M | NA | -10 | KD | KD |
A -10 mid, high, mid that knocks down and deals good damage
f,f,f+3,4

Startup | Hit Level | Properties | On Block | On Hit | On Counter |
---|---|---|---|---|---|
21 | M,M | NA | -7 | KD | KD |
A mid you can use out of running to mix with your f,f,f+2
b,f+2

Startup | Hit Level | Properties | On Block | On Hit | On Counter |
---|---|---|---|---|---|
16 | H | NA | -8 | KD | KD |
A safe high with some tracking that covers a lot of distance, guarantees a f+1+2 if your opponent does a quick roll or do nothing
Stance Moves
This is what you can do out of your stances.
DES 1

Startup | Hit Level | Properties | On Block | On Hit | On Counter |
---|---|---|---|---|---|
14 | M | -9 | KD | KD |
A fast, safe, plus move out of DES stance.
DES d+1

Startup | Hit Level | Properties | On Block | On Hit | On Counter |
---|---|---|---|---|---|
21 | L | -12 | +1 | +1 |
The fastest low out of DES stance.
DES 2

Startup | Hit Level | Properties | On Block | On Hit | On Counter |
---|---|---|---|---|---|
21 | M | -2 | KD | KD |
A mid launcher with good frames on block.
DBT u (or DBT d)

Startup | Hit Level | Properties | On Block | On Hit | On Counter |
---|---|---|---|---|---|
Sidestep |
A big sidestep out of dual boot.
DBT 1

Startup | Hit Level | Properties | On Block | On Hit | On Counter |
---|---|---|---|---|---|
24 | H | +9 | +10 | +10 |
Has great frames both on block and hit, can be ducked.
DBT 2

Startup | Hit Level | Properties | On Block | On Hit | On Counter |
---|---|---|---|---|---|
16 | M | Launcher | -14 | KD | KD |
A fast mid launcher out of DBT.
SBT 1,2,1,3+4

Startup | Hit Level | Properties | On Block | On Hit | On Counter |
---|---|---|---|---|---|
H | -18 | KD | KD |
A full mid string you can stop at any point, transitions into DES with SBT 1,2,1,1+2,3+4,1+2
SBT 3

Startup | Hit Level | Properties | On Block | On Hit | On Counter |
---|---|---|---|---|---|
L | -15 | +3 | KD |
The only low out of SBT, knocks down on counter hit.
SBT 4

Startup | Hit Level | Properties | On Block | On Hit | On Counter |
---|---|---|---|---|---|
M | Launches | -26 | KD | KD |
A HUGE mid launcher.
SBT 2

Startup | Hit Level | Properties | On Block | On Hit | On Counter |
---|---|---|---|---|---|
H | +4 | KD | KD |
The fastest high out of SBT, knocks down on hit but can be ducked.
Punishers
Use these moves when you have a +10 frame advantage to punish your opponent.
{{PunishTable | standing10 = Value A | crouching10 = Value B | standing13 = Value C | crouching13 = Value D | standing14 = Value E | crouching14 = Value F | standing15 = Value G | crouching15 = Value H | standing16 = Value I | crouching16 = Value J }}