Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Dragunov (Tekken Dark Resurrection): Difference between revisions

From Dark Upper Wiki
Loomer (talk | contribs)
Created page with "<div id="audiences" class="mainpage_row"> <div class="mainpage_box"> <h1>Dragunov (Tekken Dark Resurrection)</h1> <div aria-hidden="true" role="presentation">{{dir|{{{1|{{PAGELANGUAGE}}}}}|left|right}}|thumb|320px|Sergei Dragunov</div> Overview here == Legend == * '''1''': Stance 1 * '''2''': Stance 2 * '''3''': Stance 3 * '''4''': Stance 4 <div style="clear: both;"></div> <h1>Starter Guide</h1> <h2>Key Moves</h2> These are the main moves you..."
 
Loomer (talk | contribs)
No edit summary
 
(2 intermediate revisions by the same user not shown)
Line 3: Line 3:
<h1>Dragunov (Tekken Dark Resurrection)</h1>
<h1>Dragunov (Tekken Dark Resurrection)</h1>


<div aria-hidden="true" role="presentation">[[File:image.png|{{dir|{{{1|{{PAGELANGUAGE}}}}}|left|right}}|thumb|320px|Sergei Dragunov]]</div>
<div aria-hidden="true" role="presentation">[[File:dragt5drportrait.png|{{dir|{{{1|{{PAGELANGUAGE}}}}}|left|right}}|thumb|320px|Sergei Dragunov]]</div>
Overview here
Overview here


== Legend ==
== Legend ==
* '''1''': Stance 1
* '''cd''': Crouch Dash
* '''2''': Stance 2
 
* '''3''': Stance 3
* '''4''': Stance 4


<div style="clear: both;"></div>
<div style="clear: both;"></div>
Line 60: Line 58:
<h1>Combos</h1>
<h1>Combos</h1>
Combo resources can be found [https://linkhere here].
Combo resources can be found [https://linkhere here].
<h1>Stance Transitions</h1>
How to get into stance.
{| class="wikitable"
|-
| valign="top" |
{{StanceTable
| rows =
{{StanceRow | input = INPUTHERE | stance = STANCE1HERE}}
{{StanceRow | input = INPUTHERE | stance = STANCE1HERE}}
}}
| valign="top" |
{{StanceTable
| rows =
{{StanceRow | input = INPUTHERE | stance = STANCE2HERE}}
{{StanceRow | input = INPUTHERE | stance = STANCE1HERE}}
}}
| valign="top" |
{{StanceTable
| rows =
{{StanceRow | input = INPUTHERE | stance = STANCE3HERE}}
{{StanceRow | input = INPUTHERE | stance = STANCE1HERE}}
}}
}}
|}


<h1>Punishers</h1>
<h1>Punishers</h1>
Line 92: Line 64:
{{PunishTable
{{PunishTable
| rows =
| rows =
{{PunishRow | frames =  | standing = | crouching = }}
{{PunishRow | frames = 10 | standing = 1,3 | crouching = FC d+1}}
{{PunishRow | frames = | standing = | crouching = }}
{{PunishRow | frames = 11 | standing = 1,3 | crouching = ws 4}}
{{PunishRow | frames = | standing = | crouching = }}
{{PunishRow | frames = 12 | standing = 4 | crouching = ws 1+2}}
{{PunishRow | frames = 14 | standing = f+4,4 | crouching = ws 1+2}}
{{PunishRow | frames = 15 | standing = df+2 | crouching = ws 2}}
}}
}}



Latest revision as of 16:43, 21 September 2025

Dragunov (Tekken Dark Resurrection)

Overview here

Legend

edit
  • cd: Crouch Dash


Starter Guide

Key Moves

These are the main moves you will want to use in a match.


! startup color should be left white, rest should be green if +, white from 0 to -9, orange from -10 to -14 and red for -15 and below

   [[File:|center|link=]]


Startup Hit Level On Block On Hit On Counter


! if not applicable, delete this section

Stance Moves

This is what you can do out of your stances.

   [[File:|center|link=]]


Startup Hit Level On Block On Hit On Counter

Combos

Combo resources can be found here.

Punishers

Use these moves when you have at least a +10 frame advantage to punish your opponent.

Frames Standing Crouching
10 1,3 FC d+1
11 1,3 ws 4
12 4 ws 1+2
14 f+4,4 ws 1+2
15 df+2 ws 2

Plus on block moves

Startup Hit Level Properties On Block On Hit On Counter

Neutral on block moves

Startup Hit Level Properties On Block On Hit On Counter

Safe on block moves

Startup Hit Level Properties On Block On Hit On Counter

Unsafe on block moves

These are moves that can be punished by your opponent if blocked.

Launch punishable moves

These are moves where you can be launched by your opponent if blocked.