Character: Difference between revisions
From Dark Upper Wiki
More actions
No edit summary |
No edit summary |
||
(10 intermediate revisions by 2 users not shown) | |||
Line 5: | Line 5: | ||
<div aria-hidden="true" role="presentation">[[File:image.png|{{dir|{{{1|{{PAGELANGUAGE}}}}}|left|right}}|thumb|320px|Character]]</div> | <div aria-hidden="true" role="presentation">[[File:image.png|{{dir|{{{1|{{PAGELANGUAGE}}}}}|left|right}}|thumb|320px|Character]]</div> | ||
Overview here | Overview here | ||
== Legend == | |||
* '''1''': Stance 1 | |||
* '''2''': Stance 2 | |||
* '''3''': Stance 3 | |||
* '''4''': Stance 4 | |||
<div style="clear: both;"></div> | |||
<h1>Starter Guide</h1> | |||
<h2>Key Moves</h2> | |||
These are the main moves you will want to use in a match. | |||
! startup color should be left white, rest should be green if +, white from 0 to -9, orange from -10 to -14 and red for -15 and below | |||
{{MoveCard | |||
|title= | |||
|image= | |||
|startup= | |||
|startup-color=white | |||
|hitlevel= | |||
|properties= | |||
|onblock= | |||
|onblock-color= | |||
|onhit= | |||
|onhit-color= | |||
|oncounter= | |||
|oncounter-color= | |||
|description= | |||
}} | |||
! if not applicable, delete this section | |||
<h1>Stance Moves</h1> | |||
This is what you can do out of your stances. | |||
{{MoveCard | |||
|title= | |||
|image= | |||
|startup= | |||
|startup-color=white | |||
|hitlevel= | |||
|properties= | |||
|onblock= | |||
|onblock-color= | |||
|onhit= | |||
|onhit-color= | |||
|oncounter= | |||
|oncounter-color= | |||
|description= | |||
}} | |||
<h1>Combos</h1> | |||
Combo resources can be found [https://linkhere here]. | |||
<h1>Stance Transitions</h1> | |||
How to get into stance. | |||
{| class="wikitable" | |||
|- | |||
| valign="top" | | |||
{{StanceTable | |||
| rows = | |||
{{StanceRow | input = INPUTHERE | stance = STANCE1HERE}} | |||
{{StanceRow | input = INPUTHERE | stance = STANCE1HERE}} | |||
}} | |||
| valign="top" | | |||
{{StanceTable | |||
| rows = | |||
{{StanceRow | input = INPUTHERE | stance = STANCE2HERE}} | |||
{{StanceRow | input = INPUTHERE | stance = STANCE1HERE}} | |||
}} | |||
| valign="top" | | |||
{{StanceTable | |||
| rows = | |||
{{StanceRow | input = INPUTHERE | stance = STANCE3HERE}} | |||
{{StanceRow | input = INPUTHERE | stance = STANCE1HERE}} | |||
}} | |||
}} | |||
|} | |||
<h1>Punishers</h1> | |||
Use these moves when you have at least a +10 frame advantage to punish your opponent. | |||
{{PunishTable | |||
| rows = | |||
{{PunishRow | frames = | standing = | crouching = }} | |||
{{PunishRow | frames = | standing = | crouching = }} | |||
{{PunishRow | frames = | standing = | crouching = }} | |||
}} | |||
<h1>Plus on block moves</h1> | |||
{{MoveCardSimple | |||
|title= | |||
|startup= | |||
|startup-color=white | |||
|hitlevel= | |||
|properties= | |||
|onblock= | |||
|onblock-color= | |||
|onhit= | |||
|onhit-color= | |||
|oncounter= | |||
|oncounter-color= | |||
}} | |||
<h1>Neutral on block moves</h1> | |||
{{MoveCardSimple | |||
|title= | |||
|startup= | |||
|startup-color=white | |||
|hitlevel= | |||
|properties= | |||
|onblock= | |||
|onblock-color= | |||
|onhit= | |||
|onhit-color= | |||
|oncounter= | |||
|oncounter-color= | |||
}} | |||
<h1>Safe on block moves</h1> | |||
{{MoveCardSimple | |||
|title= | |||
|startup= | |||
|startup-color=white | |||
|hitlevel= | |||
|properties= | |||
|onblock= | |||
|onblock-color= | |||
|onhit= | |||
|onhit-color= | |||
|oncounter= | |||
|oncounter-color= | |||
}} | |||
<h1>Unsafe on block moves</h1> | |||
These are moves that can be punished by your opponent if blocked. | |||
<h1>Launch punishable moves</h1> | |||
These are moves where you can be launched by your opponent if blocked. |
Latest revision as of 23:03, 9 September 2025
Character (Game)
Overview here
Legend
edit- 1: Stance 1
- 2: Stance 2
- 3: Stance 3
- 4: Stance 4
Starter Guide
Key Moves
These are the main moves you will want to use in a match.
! startup color should be left white, rest should be green if +, white from 0 to -9, orange from -10 to -14 and red for -15 and below
[[File:|center|link=]]
Startup | Hit Level | Properties | On Block | On Hit | On Counter |
---|---|---|---|---|---|
! if not applicable, delete this section
Stance Moves
This is what you can do out of your stances.
[[File:|center|link=]]
Startup | Hit Level | Properties | On Block | On Hit | On Counter |
---|---|---|---|---|---|
Combos
Combo resources can be found here.
Stance Transitions
How to get into stance.
|
|
}} |
Punishers
Use these moves when you have at least a +10 frame advantage to punish your opponent.
Frames | Standing | Crouching |
---|---|---|
Plus on block moves
Startup | Hit Level | Properties | On Block | On Hit | On Counter |
---|---|---|---|---|---|
Neutral on block moves
Startup | Hit Level | Properties | On Block | On Hit | On Counter |
---|---|---|---|---|---|
Safe on block moves
Startup | Hit Level | Properties | On Block | On Hit | On Counter |
---|---|---|---|---|---|
Unsafe on block moves
These are moves that can be punished by your opponent if blocked.
Launch punishable moves
These are moves where you can be launched by your opponent if blocked.