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	<id>https://darkupper.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Luna</id>
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	<updated>2026-08-01T20:04:45Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://darkupper.com/index.php?title=Main_Page&amp;diff=4175</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=Main_Page&amp;diff=4175"/>
		<updated>2026-06-12T17:26:27Z</updated>

		<summary type="html">&lt;p&gt;Luna: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;text-align:center; padding:20px;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Welcome to the Dark Upper Wiki&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:15px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;display:inline-block; padding:10px 20px; margin:5px; border-radius:6px; color:#fff;&amp;quot;&amp;gt;&lt;br /&gt;
[[Starter Guide|Starter Guide]]&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;display:inline-block; padding:10px 20px; margin:5px; border-radius:6px;  color:#fff;&amp;quot;&amp;gt;&lt;br /&gt;
[[Notation|Notation]]&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;display:inline-block; padding:10px 20px; margin:5px; border-radius:6px; color:#fff;&amp;quot;&amp;gt;&lt;br /&gt;
[[Concepts|Concepts]]&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
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&amp;lt;div style=&amp;quot;display:inline-block; margin:10px;&amp;quot;&amp;gt;[[File:Tekken8-logo.png|200px|link=Tekken 8]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; margin:10px;&amp;quot;&amp;gt;[[File:Tekken7-logo.png|200px|link=Tekken 7]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; margin:10px;&amp;quot;&amp;gt;[[File:Tekkentag2-logo.png|200px|link=Tekken Tag Tournament 2]]&amp;lt;/div&amp;gt;&lt;br /&gt;
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&amp;lt;div style=&amp;quot;text-align:center; margin-top:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; margin:10px;&amp;quot;&amp;gt;[[File:Tekken6-logo.png|200px|link=Tekken 6]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; margin:10px;&amp;quot;&amp;gt;[[File:Tekkendr-logo.png|200px|link=Tekken Dark Resurrection]]&amp;lt;/div&amp;gt;&lt;br /&gt;
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&amp;lt;/div&amp;gt;&lt;br /&gt;
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&amp;lt;div style=&amp;quot;display:inline-block; margin:10px;&amp;quot;&amp;gt;[[File:Tekken4-logo.png|200px|link=Tekken 4]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; margin:10px;&amp;quot;&amp;gt;[[File:Tekkentag-logo.png|200px|link=Tekken Tag Tournament]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; margin:10px;&amp;quot;&amp;gt;[[File:Tekken3-logo.png|200px|link=Tekken 3]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; margin-top:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; margin:10px;&amp;quot;&amp;gt;[[File:Tekken2-logo.png|200px|link=Tekken 2]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; margin:10px;&amp;quot;&amp;gt;[[File:Tekken-logo.png|200px|link=Tekken]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; margin:10px;&amp;quot;&amp;gt;[[File:Banner265x120.png|200px|link=vai se fuder]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; margin-top:20px;&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Other Games&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; margin:10px;&amp;quot;&amp;gt;[[File:Pokkendx-logo.png|200px|link=Pokkén Tournament DX]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; margin:10px;&amp;quot;&amp;gt;[[File:Pokken-logo.png|200px|link=Pokkén Tournament]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; margin-top:10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; margin:10px;&amp;quot;&amp;gt;[[File:Tekken3d-logo.png|200px|link=Tekken 3D Prime Edition]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:inline-block; margin:10px;&amp;quot;&amp;gt;[[File:Tekkenadvance-logo.png|200px|link=Tekken Advance]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Luna</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=File:Banner265x120.png&amp;diff=4174</id>
		<title>File:Banner265x120.png</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=File:Banner265x120.png&amp;diff=4174"/>
		<updated>2026-06-12T17:25:44Z</updated>

		<summary type="html">&lt;p&gt;Luna: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Luna</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=Dragunov_(Tekken_6)&amp;diff=3948</id>
		<title>Dragunov (Tekken 6)</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=Dragunov_(Tekken_6)&amp;diff=3948"/>
		<updated>2026-02-22T19:13:38Z</updated>

		<summary type="html">&lt;p&gt;Luna: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;audiences&amp;quot; class=&amp;quot;mainpage_row&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;mainpage_box&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h1&amp;gt;Sergei Dragunov&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div aria-hidden=&amp;quot;true&amp;quot; role=&amp;quot;presentation&amp;quot;&amp;gt;[[File:dragt6portrait.png|{{dir|{{{1|{{PAGELANGUAGE}}}}}|left|right}}|thumb|320px|Sergei Dragunov]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Dragunov is very technical character that requires great spatial awareness to optimize his combos on top of his amazing throw game use the many counterhit launchers paired with his outstanding combo damage and rage damage to shred your opponents healthbar. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Legend ==&lt;br /&gt;
* &#039;&#039;&#039;cd&#039;&#039;&#039;: Crouch Dash&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Key Moves&amp;lt;/h2&amp;gt;&lt;br /&gt;
These are the main moves you will want to use in a match.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=fff+2&lt;br /&gt;
|image=fff2dragt6.gif&lt;br /&gt;
|startup=18&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=+6&lt;br /&gt;
|onblock-color=green&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Despite its linearity its a great tool to catch approaching opponents as it has amazing range, launches on counterhit and has plus on block frames.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=1,2,1&lt;br /&gt;
|image=&lt;br /&gt;
|startup=10&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H,M,M&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-4&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Devastating if you learn how to counterhit confirm it as it wallsplats for a potential 100+ damage combo.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=b+1&lt;br /&gt;
|image=&lt;br /&gt;
|startup=16&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-7&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=+9&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Pretty difficult for your opponent to tech the stun if counterhit by this move, guarantees a launch with f+1+2 if the opponent fails to press down fast enough.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f+1+2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=18&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-13&lt;br /&gt;
|onblock-color=orange&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Great as a whiff punish as it has good range and comes out decently fast, fully launches on normal hit.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=df+1,4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=13&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M,H&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-6&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=If positioned well enough, guarantees a d+4,1,3 wallsplat for potential triple digit damage.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=d+2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=18&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=L&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-13&lt;br /&gt;
|onblock-color=orange&lt;br /&gt;
|onhit=0&lt;br /&gt;
|onhit-color=white&lt;br /&gt;
|oncounter=+4&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Evasive, plus on counterhit, forces your opponent to crouch.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=db+3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=24&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=L&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-17&lt;br /&gt;
|onblock-color=red&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Pretty hard to combo after this move as you have to crouch cancel into either d+2 or d+4,1,3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=db+3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=22&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=+3&lt;br /&gt;
|onblock-color=green&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Plus on block,guarantees a stomp on hit (d+3+4)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Combos&amp;lt;/h1&amp;gt;&lt;br /&gt;
Combo resources can be found [https://docs.google.com/spreadsheets/u/0/d/e/2PACX-1vSrQDVLlXLCnW7Bo1LnF2yBjObEBWady8sfX4Fz8j2lUIpAINFQWa0f5-qBLUR8QMcjEX5NtCx1pgUU/pubhtml?pli=1#gid=2016845977 here].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Transitions&amp;lt;/h1&amp;gt;&lt;br /&gt;
How to get into stance.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = qcf | stance = cd}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Punishers&amp;lt;/h1&amp;gt;&lt;br /&gt;
Use these moves when you have at least a  +10 frame advantage to punish your opponent.&lt;br /&gt;
&lt;br /&gt;
{{PunishTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{PunishRow | frames = 10 | standing = 1,3 | crouching = FC d+1}}&lt;br /&gt;
{{PunishRow | frames = 11 | standing = 1,3 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 12 | standing = 4,1 | crouching = ws 1+2}}&lt;br /&gt;
{{PunishRow | frames = 14 | standing = f+4,4 | crouching = ws 1+2}}&lt;br /&gt;
{{PunishRow | frames = 15 | standing = df+2 | crouching = ws 2}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Luna</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=Dragunov_(Tekken_6)&amp;diff=3945</id>
		<title>Dragunov (Tekken 6)</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=Dragunov_(Tekken_6)&amp;diff=3945"/>
		<updated>2026-02-22T17:12:56Z</updated>

		<summary type="html">&lt;p&gt;Luna: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;audiences&amp;quot; class=&amp;quot;mainpage_row&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;mainpage_box&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h1&amp;gt;Sergei Dragunov&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div aria-hidden=&amp;quot;true&amp;quot; role=&amp;quot;presentation&amp;quot;&amp;gt;[[File:dragt6portrait.png|{{dir|{{{1|{{PAGELANGUAGE}}}}}|left|right}}|thumb|320px|Sergei Dragunov]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Dragunov is very technical character that requires great spatial awareness to optimize his combos on top of his amazing throw game use the many counterhit launchers paired with his outstanding combo damage and rage damage to shred your opponents healthbar. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Legend ==&lt;br /&gt;
* &#039;&#039;&#039;cd&#039;&#039;&#039;: Crouch Dash&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Key Moves&amp;lt;/h2&amp;gt;&lt;br /&gt;
These are the main moves you will want to use in a match.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=fff+2&lt;br /&gt;
|image=fff2dragt6.gif&lt;br /&gt;
|startup=18&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=+6&lt;br /&gt;
|onblock-color=green&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Despite its linearity its a great tool to catch approaching opponents as it has amazing range, launches on counterhit and has plus on block frames.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=1,2,1&lt;br /&gt;
|image=&lt;br /&gt;
|startup=10&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H,M,M&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-4&lt;br /&gt;
|onblock-color=orange&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Devastating if you learn how to counterhit confirm it as it wallsplats for a potential 100+ damage combo.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Combos&amp;lt;/h1&amp;gt;&lt;br /&gt;
Combo resources can be found [https://docs.google.com/spreadsheets/u/0/d/e/2PACX-1vSrQDVLlXLCnW7Bo1LnF2yBjObEBWady8sfX4Fz8j2lUIpAINFQWa0f5-qBLUR8QMcjEX5NtCx1pgUU/pubhtml?pli=1#gid=2016845977 here].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Transitions&amp;lt;/h1&amp;gt;&lt;br /&gt;
How to get into stance.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = qcf | stance = cd}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Punishers&amp;lt;/h1&amp;gt;&lt;br /&gt;
Use these moves when you have at least a  +10 frame advantage to punish your opponent.&lt;br /&gt;
&lt;br /&gt;
{{PunishTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{PunishRow | frames = 10 | standing = 1,3 | crouching = FC d+1}}&lt;br /&gt;
{{PunishRow | frames = 11 | standing = 1,3 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 12 | standing = 4,1 | crouching = ws 1+2}}&lt;br /&gt;
{{PunishRow | frames = 14 | standing = f+4,4 | crouching = ws 1+2}}&lt;br /&gt;
{{PunishRow | frames = 15 | standing = df+2 | crouching = ws 2}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Plus on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=1&lt;br /&gt;
|startup=10&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=+1&lt;br /&gt;
|onblock-color=green&lt;br /&gt;
|onhit=+8&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=+8&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=4,4&lt;br /&gt;
|startup=12&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H,M&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=+3&lt;br /&gt;
|onblock-color=green&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=b+1+2&lt;br /&gt;
|startup=22&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=+3&lt;br /&gt;
|onblock-color=green&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=ff+3&lt;br /&gt;
|startup=22&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=+3&lt;br /&gt;
|onblock-color=green&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=b+4,2,1&lt;br /&gt;
|startup=15&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M,M,H&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=+4&lt;br /&gt;
|onblock-color=green&lt;br /&gt;
|onhit=+8&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=+8&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=fff+2&lt;br /&gt;
|startup=18&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=+5&lt;br /&gt;
|onblock-color=green&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Neutral on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=2&lt;br /&gt;
|startup=10&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=0&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=+9&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=+9&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=d+1&lt;br /&gt;
|startup=18&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=0&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=+7&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Safe on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=ff+4&lt;br /&gt;
|startup=26&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-1&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=+3&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=qcf+1&lt;br /&gt;
|startup=17&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-1&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=2,1&lt;br /&gt;
|startup=10&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H,H&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-2&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=+6&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=+6&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=3,1&lt;br /&gt;
|startup=15&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M,H&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-2&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=+7&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=+7&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=df+1&lt;br /&gt;
|startup=13&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-2&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=+7&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=+7&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=b+3+4&lt;br /&gt;
|startup=26&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-2&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=ws 1&lt;br /&gt;
|startup=12&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-2&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=+4&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=+4&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=1,1&lt;br /&gt;
|startup=12&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H,H&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-4&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=+7&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=+7&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=b+2&lt;br /&gt;
|startup=15&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-4&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=+7&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=+7&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=b+4&lt;br /&gt;
|startup=15&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-2&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=+7&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=+7&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=uf+2&lt;br /&gt;
|startup=29&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-4&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=+7&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=f+2&lt;br /&gt;
|startup=19&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-5&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=+7&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=+7&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=f+2,4&lt;br /&gt;
|startup=19&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H,M&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-5&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=b+2,1&lt;br /&gt;
|startup=15&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M,H&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-5&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=+6&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=+6&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=4,1&lt;br /&gt;
|startup=12&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H,H&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-6&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=+8&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=+8&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=f+3,2&lt;br /&gt;
|startup=20&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M,H&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-6&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=+3&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=f+4,4,3&lt;br /&gt;
|startup=14&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H,H,H&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-6&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=df+1,4&lt;br /&gt;
|startup=13&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M,H&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-6&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=df+3&lt;br /&gt;
|startup=20&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M&lt;br /&gt;
|properties=Grab on normal hit&lt;br /&gt;
|onblock=-6&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=1,2&lt;br /&gt;
|startup=10&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H,M&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-7&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=+4&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=+4&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=1,3&lt;br /&gt;
|startup=10&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H,H&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-7&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=+1&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=+9&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=f+3&lt;br /&gt;
|startup=20&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-7&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=+5&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=+5&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=f+4&lt;br /&gt;
|startup=14&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-7&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=+4&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=+4&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=db+2&lt;br /&gt;
|startup=15&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-7&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=+4&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=+4&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=b+1&lt;br /&gt;
|startup=16&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=On Counter Hit guarantees f+3,2 &lt;br /&gt;
|onblock=-7&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=+9&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=+5&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=b+4,2&lt;br /&gt;
|startup=15&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M,M&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-7&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=+4&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=+7&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=ub+2&lt;br /&gt;
|startup=20&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M&lt;br /&gt;
|properties=Sidesteps Left&lt;br /&gt;
|onblock=-7&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=+9&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=fff+4&lt;br /&gt;
|startup=23&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M&lt;br /&gt;
|properties=Special Grab&lt;br /&gt;
|onblock=-7&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=ss 2,1+2&lt;br /&gt;
|startup=30&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M,H,M&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-7&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=+1&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=+1&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=1,1,3&lt;br /&gt;
|startup=10&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H,H,M&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-8&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=ws 3&lt;br /&gt;
|startup=16&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-8&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=2,1,3&lt;br /&gt;
|startup=10&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H,H,H&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-9&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=2,1,4&lt;br /&gt;
|startup=10&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H,H,L&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-9&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=+3&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=+3&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=4&lt;br /&gt;
|startup=12&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-9&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=0&lt;br /&gt;
|onhit-color=white&lt;br /&gt;
|oncounter=+7&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=f+3,3&lt;br /&gt;
|startup=21&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H,H&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-9&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=+6&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=+6&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=b+3&lt;br /&gt;
|startup=14&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-9&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=+3&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=+3&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=b+4,3&lt;br /&gt;
|startup=15&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M,H&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-9&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=uf+4&lt;br /&gt;
|startup=22&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-9&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Unsafe on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
These are moves that can be punished by your opponent if blocked.&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=1,3,2&lt;br /&gt;
|startup=10&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H,H,M&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-10&lt;br /&gt;
|onblock-color=orange&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=db+2,1&lt;br /&gt;
|startup=15&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M,M&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-10&lt;br /&gt;
|onblock-color=orange&lt;br /&gt;
|onhit=+1&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=+3&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=ss 2&lt;br /&gt;
|startup=30&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-10&lt;br /&gt;
|onblock-color=orange&lt;br /&gt;
|onhit=+4&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=+4&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=ss 2,1+2,4&lt;br /&gt;
|startup=30&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M,H,M,H&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-10&lt;br /&gt;
|onblock-color=orange&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=qcf+4&lt;br /&gt;
|startup=10&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M&lt;br /&gt;
|properties=On hit grab that can be extended with 1,3,4,2 (or 2,4,3,1)&lt;br /&gt;
|onblock=-10&lt;br /&gt;
|onblock-color=orange&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=4,3&lt;br /&gt;
|startup=12&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H,M&lt;br /&gt;
|properties=Bound Move&lt;br /&gt;
|onblock=-11&lt;br /&gt;
|onblock-color=orange&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=f+4,4&lt;br /&gt;
|startup=14&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H,H&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-11&lt;br /&gt;
|onblock-color=orange&lt;br /&gt;
|onhit=0&lt;br /&gt;
|onhit-color=white&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=f+4,4,3&lt;br /&gt;
|startup=14&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H,H,H&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-11&lt;br /&gt;
|onblock-color=orange&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=f+4,d+4&lt;br /&gt;
|startup=14&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H,L&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-11&lt;br /&gt;
|onblock-color=orange&lt;br /&gt;
|onhit=+4&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=+4&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=d+3,4&lt;br /&gt;
|startup=17&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=L,M&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-11&lt;br /&gt;
|onblock-color=orange&lt;br /&gt;
|onhit=+2&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=+20&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=d+4,1&lt;br /&gt;
|startup=15&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=L,H&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-11&lt;br /&gt;
|onblock-color=orange&lt;br /&gt;
|onhit=+5&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=+6&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=ss 2,3&lt;br /&gt;
|startup=30&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M,H&lt;br /&gt;
|properties=Becomes special grab only if the last hit connects on counter hit&lt;br /&gt;
|onblock=-11&lt;br /&gt;
|onblock-color=orange&lt;br /&gt;
|onhit=0&lt;br /&gt;
|onhit-color=white&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=BT d+3&lt;br /&gt;
|startup=15&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=L&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-11&lt;br /&gt;
|onblock-color=orange&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=OTG d+3+4&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=L&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-11&lt;br /&gt;
|onblock-color=orange&lt;br /&gt;
|onhit=0&lt;br /&gt;
|onhit-color=white&lt;br /&gt;
|oncounter=0&lt;br /&gt;
|oncounter-color=white&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=1,2,1&lt;br /&gt;
|startup=10&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H,M,M&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-12&lt;br /&gt;
|onblock-color=orange&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=2,1,4&lt;br /&gt;
|startup=10&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H,H,L&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-12&lt;br /&gt;
|onblock-color=orange&lt;br /&gt;
|onhit=+3&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=+3&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=3,1,2&lt;br /&gt;
|startup=15&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M,H,M&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-12&lt;br /&gt;
|onblock-color=orange&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=f+3,3&lt;br /&gt;
|startup=21&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M,M&lt;br /&gt;
|properties=Special grab on normal hit (if 2nd hit lands)&lt;br /&gt;
|onblock=-12&lt;br /&gt;
|onblock-color=orange&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=df+2&lt;br /&gt;
|startup=10&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-12&lt;br /&gt;
|onblock-color=orange&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=ff+2&lt;br /&gt;
|startup=16&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-12&lt;br /&gt;
|onblock-color=orange&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=qcb+2&lt;br /&gt;
|startup=10&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-12&lt;br /&gt;
|onblock-color=orange&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=ws 2&lt;br /&gt;
|startup=15&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-12&lt;br /&gt;
|onblock-color=orange&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=1,2,1&lt;br /&gt;
|startup=10&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H,M,M&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-12&lt;br /&gt;
|onblock-color=orange&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=f+1+2&lt;br /&gt;
|startup=18&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Bounds on normal hit&lt;br /&gt;
|onblock=-13&lt;br /&gt;
|onblock-color=orange&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=d+2&lt;br /&gt;
|startup=18&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=L&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-13&lt;br /&gt;
|onblock-color=orange&lt;br /&gt;
|onhit=0&lt;br /&gt;
|onhit-color=white&lt;br /&gt;
|oncounter=+3&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=d+4,1,3&lt;br /&gt;
|startup=15&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=L,H,H&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-13&lt;br /&gt;
|onblock-color=orange&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=db+2,1,2&lt;br /&gt;
|startup=15&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M,M,M&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-14&lt;br /&gt;
|onblock-color=orange&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=ws 1+2&lt;br /&gt;
|startup=12&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-14&lt;br /&gt;
|onblock-color=orange&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=qcf+2&lt;br /&gt;
|startup=20&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-14&lt;br /&gt;
|onblock-color=orange&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Launch punishable moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
These are moves where you can be launched by your opponent if blocked.&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=d+4&lt;br /&gt;
|startup=15&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=L&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-15&lt;br /&gt;
|onblock-color=red&lt;br /&gt;
|onhit=-9&lt;br /&gt;
|onhit-color=white&lt;br /&gt;
|oncounter=-4&lt;br /&gt;
|oncounter-color=white&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=db+3&lt;br /&gt;
|startup=24&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=L&lt;br /&gt;
|properties=Snake edge&lt;br /&gt;
|onblock=-17&lt;br /&gt;
|onblock-color=red&lt;br /&gt;
|onhit=-6&lt;br /&gt;
|onhit-color=white&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=d+3&lt;br /&gt;
|startup=17&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=L&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-18&lt;br /&gt;
|onblock-color=red&lt;br /&gt;
|onhit=-4&lt;br /&gt;
|onhit-color=white&lt;br /&gt;
|oncounter=0&lt;br /&gt;
|oncounter-color=white&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=b+2,1,3&lt;br /&gt;
|startup=15&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M,H,L&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-18&lt;br /&gt;
|onblock-color=red&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=wr 3&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=L&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-20&lt;br /&gt;
|onblock-color=red&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=3+4&lt;br /&gt;
|startup=25&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-24&lt;br /&gt;
|onblock-color=red&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=qcf+3&lt;br /&gt;
|startup=19&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=L&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-24&lt;br /&gt;
|onblock-color=red&lt;br /&gt;
|onhit=-9&lt;br /&gt;
|onhit-color=white&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=1,3,2,b+1+2&lt;br /&gt;
|startup=10&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H,H,M&lt;br /&gt;
|properties=Grab cancel&lt;br /&gt;
|onblock=-32&lt;br /&gt;
|onblock-color=red&lt;br /&gt;
|onhit=-24&lt;br /&gt;
|onhit-color=red&lt;br /&gt;
|oncounter=-16&lt;br /&gt;
|oncounter-color=red&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Luna</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=User:Luna&amp;diff=1160</id>
		<title>User:Luna</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=User:Luna&amp;diff=1160"/>
		<updated>2026-01-21T23:04:54Z</updated>

		<summary type="html">&lt;p&gt;Luna: Created page with &amp;quot;hey!!!! i made the website ^^&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;hey!!!! i made the website ^^&lt;/div&gt;</summary>
		<author><name>Luna</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=Devil_Jin_(Tekken_6)&amp;diff=1114</id>
		<title>Devil Jin (Tekken 6)</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=Devil_Jin_(Tekken_6)&amp;diff=1114"/>
		<updated>2025-12-25T10:54:41Z</updated>

		<summary type="html">&lt;p&gt;Luna: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;audiences&amp;quot; class=&amp;quot;mainpage_row&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;mainpage_box&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h1&amp;gt;Devil Jin&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div aria-hidden=&amp;quot;true&amp;quot; role=&amp;quot;presentation&amp;quot;&amp;gt;[[File:deviljint6portrait.png|{{dir|{{{1|{{PAGELANGUAGE}}}}}|left|right}}|thumb|320px|Devil Jin]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Despite Mishimas being notably weaker in Tekken 6, Devil Jin remains a top tier with most of the tools would want in a character.&lt;br /&gt;
&lt;br /&gt;
== Legend ==&lt;br /&gt;
* &#039;&#039;&#039;cd&#039;&#039;&#039;: Crouch Dash&lt;br /&gt;
* &#039;&#039;&#039;FLY&#039;&#039;&#039;: Fly&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Starter Guide&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Key Moves&amp;lt;/h2&amp;gt;&lt;br /&gt;
These are the main moves you will want to use in a match.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
This is what you can do out of your stances.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Combos&amp;lt;/h1&amp;gt;&lt;br /&gt;
Combo resources can be found [https://docs.google.com/spreadsheets/u/0/d/e/2PACX-1vSrQDVLlXLCnW7Bo1LnF2yBjObEBWady8sfX4Fz8j2lUIpAINFQWa0f5-qBLUR8QMcjEX5NtCx1pgUU/pubhtml?pli=1#gid=1788384304 here].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Transitions&amp;lt;/h1&amp;gt;&lt;br /&gt;
How to get into stance.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = 3+4 | stance = FLY}}&lt;br /&gt;
{{StanceRow | input = u+4,u~ | stance = FLY}}&lt;br /&gt;
{{StanceRow | input = df+3,2,4,u~ | stance = FLY}}&lt;br /&gt;
{{StanceRow | input = f+4,3,u~ | stance = FLY}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = f,n,d,df | stance = cd}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Punishers&amp;lt;/h1&amp;gt;&lt;br /&gt;
Use these moves when you have at least a  +10 frame advantage to punish your opponent.&lt;br /&gt;
&lt;br /&gt;
{{PunishTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{PunishRow | frames = 10 | standing = 1,1,2 | crouching = d+1}}&lt;br /&gt;
{{PunishRow | frames = 11 | standing = 1,1,2 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 12 | standing = b+1,2 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 13 | standing = df+4,4 | crouching = ws 1,2}}&lt;br /&gt;
{{PunishRow | frames = 14 | standing = f,n,d,df+2 (perfect input) | crouching = ws 1,2 }}&lt;br /&gt;
{{PunishRow | frames = 15 | standing = d+3+4 | crouching = ws 2}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Luna</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=File:T6dj_u%2B4.gif&amp;diff=1113</id>
		<title>File:T6dj u+4.gif</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=File:T6dj_u%2B4.gif&amp;diff=1113"/>
		<updated>2025-12-25T10:52:19Z</updated>

		<summary type="html">&lt;p&gt;Luna: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Luna</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=File:T6dj_WS_2.gif&amp;diff=1112</id>
		<title>File:T6dj WS 2.gif</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=File:T6dj_WS_2.gif&amp;diff=1112"/>
		<updated>2025-12-25T10:52:19Z</updated>

		<summary type="html">&lt;p&gt;Luna: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Luna</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=File:T6dj_EWGF.gif&amp;diff=1111</id>
		<title>File:T6dj EWGF.gif</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=File:T6dj_EWGF.gif&amp;diff=1111"/>
		<updated>2025-12-25T10:52:19Z</updated>

		<summary type="html">&lt;p&gt;Luna: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Luna</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=File:T6dj_f,f%2B4.gif&amp;diff=1110</id>
		<title>File:T6dj f,f+4.gif</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=File:T6dj_f,f%2B4.gif&amp;diff=1110"/>
		<updated>2025-12-25T10:52:19Z</updated>

		<summary type="html">&lt;p&gt;Luna: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Luna</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=File:T6dj_1,1,2.gif&amp;diff=1109</id>
		<title>File:T6dj 1,1,2.gif</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=File:T6dj_1,1,2.gif&amp;diff=1109"/>
		<updated>2025-12-25T10:52:18Z</updated>

		<summary type="html">&lt;p&gt;Luna: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Luna</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=File:T6dj_b%2B4.gif&amp;diff=1108</id>
		<title>File:T6dj b+4.gif</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=File:T6dj_b%2B4.gif&amp;diff=1108"/>
		<updated>2025-12-25T10:52:18Z</updated>

		<summary type="html">&lt;p&gt;Luna: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Luna</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=File:T6dj_db%2B2.gif&amp;diff=1107</id>
		<title>File:T6dj db+2.gif</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=File:T6dj_db%2B2.gif&amp;diff=1107"/>
		<updated>2025-12-25T10:52:18Z</updated>

		<summary type="html">&lt;p&gt;Luna: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Luna</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=Devil_Jin_(Tekken_6)&amp;diff=1106</id>
		<title>Devil Jin (Tekken 6)</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=Devil_Jin_(Tekken_6)&amp;diff=1106"/>
		<updated>2025-12-25T10:51:38Z</updated>

		<summary type="html">&lt;p&gt;Luna: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;audiences&amp;quot; class=&amp;quot;mainpage_row&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;mainpage_box&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h1&amp;gt;Devil Jin&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div aria-hidden=&amp;quot;true&amp;quot; role=&amp;quot;presentation&amp;quot;&amp;gt;[[File:deviljint6portrait.png|{{dir|{{{1|{{PAGELANGUAGE}}}}}|left|right}}|thumb|320px|Devil Jin]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Despite Mishimas being notably weaker in Tekken 6, Devil Jin remains a top tier with most of the tools would want in a character.&lt;br /&gt;
&lt;br /&gt;
== Legend ==&lt;br /&gt;
* &#039;&#039;&#039;cd&#039;&#039;&#039;: Crouch Dash&lt;br /&gt;
* &#039;&#039;&#039;FLY&#039;&#039;&#039;: Fly&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Starter Guide&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Key Moves&amp;lt;/h2&amp;gt;&lt;br /&gt;
These are the main moves you will want to use in a match.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
This is what you can do out of your stances.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f,n,d,df 1&lt;br /&gt;
|image=&lt;br /&gt;
|startup=26&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M&lt;br /&gt;
|properties=Can be extended with u~ on hit&lt;br /&gt;
|onblock=-15&lt;br /&gt;
|onblock-color=red&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f,n,d,df 1,3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=26&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M,M&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-14&lt;br /&gt;
|onblock-color=orange&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f,n,d,df 1,4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=26&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M,L&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-20&lt;br /&gt;
|onblock-color=red&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f,n,d,df~2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=15&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-10&lt;br /&gt;
|onblock-color=orange&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Standard Mishima launcher&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f,n,d,df+2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=14&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Pushback on block&lt;br /&gt;
|onblock=+5&lt;br /&gt;
|onblock-color=green&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Perfect input version of cd 2 referred commonly as EWGF (Electric Wind God Fist) or Electric&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f,n,d,df+3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=29&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-3&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f,n,d,df+3~&lt;br /&gt;
|image=&lt;br /&gt;
|startup=37&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=L&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-18&lt;br /&gt;
|onblock-color=red&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Low variation &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f,n,d,df+4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=19&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=L&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-23&lt;br /&gt;
|onblock-color=red&lt;br /&gt;
|onhit=+1&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Fast low knockdown on counter hit&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f,n,d,df+4,4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=19&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=L,M&lt;br /&gt;
|properties=Pushback on block&lt;br /&gt;
|onblock=-16&lt;br /&gt;
|onblock-color=red&lt;br /&gt;
|onhit=+2&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Fast low knockdown and bound on counter hit&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=FLY 1&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=N/A&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-16&lt;br /&gt;
|onblock-color=red&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Fastest option out of FLY &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=FLY 2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Unblockable&lt;br /&gt;
|onblock=N/A&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Unblockable high grab out of FLY&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=FLY 3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M&lt;br /&gt;
|properties=Bounds&lt;br /&gt;
|onblock=-15&lt;br /&gt;
|onblock-color=red&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=FLY 1+2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=60&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=N/A&lt;br /&gt;
|properties=Unblockable&lt;br /&gt;
|onblock=KND&lt;br /&gt;
|onblock-color=green&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Linear can be sidestepped in both directions&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=FLY f~1+2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=120&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=N/A&lt;br /&gt;
|properties=Unblockable&lt;br /&gt;
|onblock=KND&lt;br /&gt;
|onblock-color=green&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Sideswaps then does the move but is still linear can be sidestepped in both directions&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Combos&amp;lt;/h1&amp;gt;&lt;br /&gt;
Combo resources can be found [https://docs.google.com/spreadsheets/u/0/d/e/2PACX-1vSrQDVLlXLCnW7Bo1LnF2yBjObEBWady8sfX4Fz8j2lUIpAINFQWa0f5-qBLUR8QMcjEX5NtCx1pgUU/pubhtml?pli=1#gid=1788384304 here].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Transitions&amp;lt;/h1&amp;gt;&lt;br /&gt;
How to get into stance.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = 3+4 | stance = FLY}}&lt;br /&gt;
{{StanceRow | input = u+4,u~ | stance = FLY}}&lt;br /&gt;
{{StanceRow | input = df+3,2,4,u~ | stance = FLY}}&lt;br /&gt;
{{StanceRow | input = f+4,3,u~ | stance = FLY}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = f,n,d,df | stance = cd}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Punishers&amp;lt;/h1&amp;gt;&lt;br /&gt;
Use these moves when you have at least a  +10 frame advantage to punish your opponent.&lt;br /&gt;
&lt;br /&gt;
{{PunishTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{PunishRow | frames = 10 | standing = 1,1,2 | crouching = d+1}}&lt;br /&gt;
{{PunishRow | frames = 11 | standing = 1,1,2 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 12 | standing = b+1,2 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 13 | standing = df+4,4 | crouching = ws 1,2}}&lt;br /&gt;
{{PunishRow | frames = 14 | standing = f,n,d,df+2 (perfect input) | crouching = ws 1,2 }}&lt;br /&gt;
{{PunishRow | frames = 15 | standing = d+3+4 | crouching = ws 2}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Luna</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=Christie/Eddy_(Tekken_6)&amp;diff=1105</id>
		<title>Christie/Eddy (Tekken 6)</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=Christie/Eddy_(Tekken_6)&amp;diff=1105"/>
		<updated>2025-11-08T20:25:46Z</updated>

		<summary type="html">&lt;p&gt;Luna: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;audiences&amp;quot; class=&amp;quot;mainpage_row&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;mainpage_box&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h1&amp;gt;Christie/Eddy (Tekken 6)&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div aria-hidden=&amp;quot;true&amp;quot; role=&amp;quot;presentation&amp;quot;&amp;gt;[[File:6capoportrait.png|{{dir|{{{1|{{PAGELANGUAGE}}}}}|left|right}}|thumb|320px|Character]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Fast paced, hard to read and a huge skill ceiling, eddy and christie are mixup gods with hundreds of stance transitions. &lt;br /&gt;
&lt;br /&gt;
== Legend ==&lt;br /&gt;
* &#039;&#039;&#039;RLX&#039;&#039;&#039;: Relax&lt;br /&gt;
* &#039;&#039;&#039;HSP&#039;&#039;&#039;: Handstand&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Combos&amp;lt;/h1&amp;gt;&lt;br /&gt;
Combo resources can be found [https://docs.google.com/spreadsheets/u/3/d/e/2PACX-1vSrQDVLlXLCnW7Bo1LnF2yBjObEBWady8sfX4Fz8j2lUIpAINFQWa0f5-qBLUR8QMcjEX5NtCx1pgUU/pubhtml?pli=1#gid=716649461 here].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Transitions&amp;lt;/h1&amp;gt;&lt;br /&gt;
How to get into stance.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = d+3+4 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = 1,3~d | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = 3~4 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = 4~3,3 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = f+4~b | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = f+4,3+4 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = df+1~f~ | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = df+3~d | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = d+2,3 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = d+3~3 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = db+3,n,3 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = db+3,4,3 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = b+3,3 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = b+4,4~d | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = u+3+4~d | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = uf+3~d | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = uf+3,3+4 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = f,f+3~d | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = f,f+4,3 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = f,f,f+3 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = WS 1,3 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = FC 3+4~d | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = FC df+4 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = SS 3 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = SS 3~d | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = SS 4,3+4~d | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = SS 3+4,3+4,3+4,uf+3+4~d | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = HSP 3 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = HSP 3~4 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = HSP 4,3+4 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = HSP b+3 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = RLX 1,3~d | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = RLX 4~3,3+4 | stance = RLX}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = f+1+2 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = 1,3 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = 3~4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = 4~3,3~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = 1+2,n,3 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = 3+4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = 3+4,3+4 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = f+3 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = f+4,3+4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = df+1~f | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = df+3 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = db+3~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = db+3,n,3~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = db+3,4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = db+3,4,4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = db+4,b+4 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = b+4,3~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = f,f+3~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = f,f+3,b+3+4 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = FC 3+4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = FC df+1+2 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = SS 2,4 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = SS 3~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = SS 3,n,b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = SS 3,n,b+3+4 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = SS 4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = SS 4,n,3~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = SS 4~3~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = SS 4,3+4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = SS 3+4,3+4,3+4,uf+3+4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = HSP 1,3~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = HSP 2,4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = HSP 3,n,b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = HSP 3~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = HSP 3~4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = HSP 4 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = HSP 4,3+4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = HSP d+3+4 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = HSP u+3 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = HSP u+3~d | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = RLX 1,3 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = RLX 2,4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = RLX 4,3+4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = RLX 4~3 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = RLX 4~3,3+4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = RLX 3+4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = RLX 3+4,3 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = RLX b+1+2 | stance = HSP}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Punishers&amp;lt;/h1&amp;gt;&lt;br /&gt;
Use these moves when you have at least a  +10 frame advantage to punish your opponent.&lt;br /&gt;
&lt;br /&gt;
{{PunishTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{PunishRow | frames =10 | standing =1,2  | crouching =FC 1 }}&lt;br /&gt;
{{PunishRow | frames =11  | standing =1,2  | crouching =WS 4 }}&lt;br /&gt;
{{PunishRow | frames =12  | standing =1+2  | crouching =WS 4 }}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Luna</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=File:6capoportrait.png&amp;diff=1104</id>
		<title>File:6capoportrait.png</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=File:6capoportrait.png&amp;diff=1104"/>
		<updated>2025-11-08T20:24:46Z</updated>

		<summary type="html">&lt;p&gt;Luna: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Luna</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=Christie/Eddy_(Tekken_6)&amp;diff=1103</id>
		<title>Christie/Eddy (Tekken 6)</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=Christie/Eddy_(Tekken_6)&amp;diff=1103"/>
		<updated>2025-11-08T20:22:25Z</updated>

		<summary type="html">&lt;p&gt;Luna: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;audiences&amp;quot; class=&amp;quot;mainpage_row&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;mainpage_box&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h1&amp;gt;Christie/Eddy (Tekken 6)&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div aria-hidden=&amp;quot;true&amp;quot; role=&amp;quot;presentation&amp;quot;&amp;gt;[[File:t6capoportrait.png|{{dir|{{{1|{{PAGELANGUAGE}}}}}|left|right}}|thumb|320px|Character]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Fast paced, hard to read and a huge skill ceiling, eddy and christie are mixup gods with hundreds of stance transitions. &lt;br /&gt;
&lt;br /&gt;
== Legend ==&lt;br /&gt;
* &#039;&#039;&#039;RLX&#039;&#039;&#039;: Relax&lt;br /&gt;
* &#039;&#039;&#039;HSP&#039;&#039;&#039;: Handstand&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Combos&amp;lt;/h1&amp;gt;&lt;br /&gt;
Combo resources can be found [https://docs.google.com/spreadsheets/u/3/d/e/2PACX-1vSrQDVLlXLCnW7Bo1LnF2yBjObEBWady8sfX4Fz8j2lUIpAINFQWa0f5-qBLUR8QMcjEX5NtCx1pgUU/pubhtml?pli=1#gid=716649461 here].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Transitions&amp;lt;/h1&amp;gt;&lt;br /&gt;
How to get into stance.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = d+3+4 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = 1,3~d | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = 3~4 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = 4~3,3 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = f+4~b | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = f+4,3+4 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = df+1~f~ | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = df+3~d | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = d+2,3 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = d+3~3 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = db+3,n,3 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = db+3,4,3 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = b+3,3 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = b+4,4~d | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = u+3+4~d | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = uf+3~d | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = uf+3,3+4 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = f,f+3~d | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = f,f+4,3 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = f,f,f+3 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = WS 1,3 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = FC 3+4~d | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = FC df+4 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = SS 3 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = SS 3~d | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = SS 4,3+4~d | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = SS 3+4,3+4,3+4,uf+3+4~d | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = HSP 3 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = HSP 3~4 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = HSP 4,3+4 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = HSP b+3 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = RLX 1,3~d | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = RLX 4~3,3+4 | stance = RLX}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = f+1+2 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = 1,3 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = 3~4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = 4~3,3~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = 1+2,n,3 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = 3+4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = 3+4,3+4 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = f+3 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = f+4,3+4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = df+1~f | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = df+3 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = db+3~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = db+3,n,3~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = db+3,4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = db+3,4,4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = db+4,b+4 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = b+4,3~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = f,f+3~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = f,f+3,b+3+4 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = FC 3+4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = FC df+1+2 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = SS 2,4 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = SS 3~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = SS 3,n,b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = SS 3,n,b+3+4 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = SS 4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = SS 4,n,3~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = SS 4~3~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = SS 4,3+4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = SS 3+4,3+4,3+4,uf+3+4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = HSP 1,3~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = HSP 2,4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = HSP 3,n,b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = HSP 3~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = HSP 3~4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = HSP 4 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = HSP 4,3+4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = HSP d+3+4 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = HSP u+3 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = HSP u+3~d | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = RLX 1,3 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = RLX 2,4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = RLX 4,3+4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = RLX 4~3 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = RLX 4~3,3+4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = RLX 3+4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = RLX 3+4,3 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = RLX b+1+2 | stance = HSP}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Punishers&amp;lt;/h1&amp;gt;&lt;br /&gt;
Use these moves when you have at least a  +10 frame advantage to punish your opponent.&lt;br /&gt;
&lt;br /&gt;
{{PunishTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{PunishRow | frames =10 | standing =1,2  | crouching =FC 1 }}&lt;br /&gt;
{{PunishRow | frames =11  | standing =1,2  | crouching =WS 4 }}&lt;br /&gt;
{{PunishRow | frames =12  | standing =1+2  | crouching =WS 4 }}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Luna</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=Christie/Eddy_(Tekken_6)&amp;diff=1102</id>
		<title>Christie/Eddy (Tekken 6)</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=Christie/Eddy_(Tekken_6)&amp;diff=1102"/>
		<updated>2025-11-08T20:21:23Z</updated>

		<summary type="html">&lt;p&gt;Luna: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;audiences&amp;quot; class=&amp;quot;mainpage_row&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;mainpage_box&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h1&amp;gt;Christie/Eddy (Tekken 6)&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div aria-hidden=&amp;quot;true&amp;quot; role=&amp;quot;presentation&amp;quot;&amp;gt;[[File:t6capoportrait.png|{{dir|{{{1|{{PAGELANGUAGE}}}}}|left|right}}|thumb|320px|Character]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Fast paced, hard to read and a huge skill ceiling, eddy and christie are mixup gods with hundreds of stance transitions. &lt;br /&gt;
&lt;br /&gt;
== Legend ==&lt;br /&gt;
* &#039;&#039;&#039;RLX&#039;&#039;&#039;: Relax&lt;br /&gt;
* &#039;&#039;&#039;HSP&#039;&#039;&#039;: Handstand&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Combos&amp;lt;/h1&amp;gt;&lt;br /&gt;
Combo resources can be found [https://docs.google.com/spreadsheets/u/3/d/e/2PACX-1vSrQDVLlXLCnW7Bo1LnF2yBjObEBWady8sfX4Fz8j2lUIpAINFQWa0f5-qBLUR8QMcjEX5NtCx1pgUU/pubhtml?pli=1#gid=716649461 here].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Transitions&amp;lt;/h1&amp;gt;&lt;br /&gt;
How to get into stance.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = d+3+4 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = 1,3~d | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = 3~4 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = 4~3,3 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = f+4~b | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = f+4,3+4 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = df+1~f~ | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = df+3~d | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = d+2,3 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = d+3~3 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = db+3,n,3 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = db+3,4,3 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = b+3,3 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = b+4,4~d | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = u+3+4~d | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = uf+3~d | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = uf+3,3+4 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = f,f+3~d | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = f,f+4,3 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = f,f,f+3 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = WS 1,3 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = FC 3+4~d | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = FC df+4 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = SS 3 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = SS 3~d | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = SS 4,3+4~d | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = SS 3+4,3+4,3+4,uf+3+4~d | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = HSP 3 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = HSP 3~4 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = HSP 4,3+4 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = HSP b+3 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = RLX 1,3~d | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = RLX 4~3,3+4 | stance = RLX}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = f+1+2 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = 1,3 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = 3~4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = 4~3,3~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = 1+2,n,3 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = 3+4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = 3+4,3+4 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = f+3 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = f+4,3+4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = df+1~f | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = df+3 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = db+3~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = db+3,n,3~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = db+3,4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = db+3,4,4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = db+4,b+4 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = b+4,3~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = f,f+3~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = f,f+3,b+3+4 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = FC 3+4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = FC df+1+2 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = SS 2,4 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = SS 3~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = SS 3,n,b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = SS 3,n,b+3+4 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = SS 4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = SS 4,n,3~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = SS 4~3~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = SS 4,3+4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = SS 3+4,3+4,3+4,uf+3+4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = HSP 1,3~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = HSP 2,4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = HSP 3,n,b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = HSP 3~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = HSP 3~4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = HSP 4 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = HSP 4,3+4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = HSP d+3+4 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = HSP u+3 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = HSP u+3~d | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = RLX 1,3 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = RLX 2,4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = RLX 4,3+4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = RLX 4~3 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = RLX 4~3,3+4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = RLX 3+4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = RLX 3+4,3 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = RLX b+1+2 | stance = HSP}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Punishers&amp;lt;/h1&amp;gt;&lt;br /&gt;
Use these moves when you have at least a  +10 frame advantage to punish your opponent.&lt;br /&gt;
&lt;br /&gt;
{{PunishTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{PunishRow | frames =  | standing =  | crouching = }}&lt;br /&gt;
{{PunishRow | frames =  | standing =  | crouching = }}&lt;br /&gt;
{{PunishRow | frames =  | standing =  | crouching = }}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Luna</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=Christie/Eddy_(Tekken_6)&amp;diff=1101</id>
		<title>Christie/Eddy (Tekken 6)</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=Christie/Eddy_(Tekken_6)&amp;diff=1101"/>
		<updated>2025-11-08T20:05:14Z</updated>

		<summary type="html">&lt;p&gt;Luna: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;audiences&amp;quot; class=&amp;quot;mainpage_row&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;mainpage_box&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h1&amp;gt;Christie/Eddy (Tekken 6)&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div aria-hidden=&amp;quot;true&amp;quot; role=&amp;quot;presentation&amp;quot;&amp;gt;[[File:image.png|{{dir|{{{1|{{PAGELANGUAGE}}}}}|left|right}}|thumb|320px|Character]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Overview here&lt;br /&gt;
&lt;br /&gt;
== Legend ==&lt;br /&gt;
* &#039;&#039;&#039;RLX&#039;&#039;&#039;: Relax&lt;br /&gt;
* &#039;&#039;&#039;HSP&#039;&#039;&#039;: Handstand&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Starter Guide&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Combos&amp;lt;/h1&amp;gt;&lt;br /&gt;
Combo resources can be found [https://docs.google.com/spreadsheets/u/3/d/e/2PACX-1vSrQDVLlXLCnW7Bo1LnF2yBjObEBWady8sfX4Fz8j2lUIpAINFQWa0f5-qBLUR8QMcjEX5NtCx1pgUU/pubhtml?pli=1#gid=716649461 here].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Transitions&amp;lt;/h1&amp;gt;&lt;br /&gt;
How to get into stance.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = d+3+4 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = 1,3~d | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = 3~4 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = 4~3,3 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = f+4~b | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = f+4,3+4 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = df+1~f~ | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = df+3~d | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = d+2,3 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = d+3~3 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = db+3,n,3 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = db+3,4,3 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = b+3,3 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = b+4,4~d | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = u+3+4~d | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = uf+3~d | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = uf+3,3+4 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = f,f+3~d | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = f,f+4,3 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = f,f,f+3 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = WS 1,3 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = FC 3+4~d | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = FC df+4 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = SS 3 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = SS 3~d | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = SS 4,3+4~d | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = SS 3+4,3+4,3+4,uf+3+4~d | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = HSP 3 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = HSP 3~4 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = HSP 4,3+4 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = HSP b+3 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = RLX 1,3~d | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = RLX 4~3,3+4 | stance = RLX}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = f+1+2 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = 1,3 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = 3~4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = 4~3,3~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = 1+2,n,3 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = 3+4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = 3+4,3+4 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = f+3 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = f+4,3+4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = df+1~f | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = df+3 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = db+3~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = db+3,n,3~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = db+3,4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = db+3,4,4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = db+4,b+4 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = b+4,3~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = f,f+3~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = f,f+3,b+3+4 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = FC 3+4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = FC df+1+2 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = SS 2,4 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = SS 3~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = SS 3,n,b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = SS 3,n,b+3+4 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = SS 4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = SS 4,n,3~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = SS 4~3~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = SS 4,3+4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = SS 3+4,3+4,3+4,uf+3+4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = HSP 1,3~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = HSP 2,4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = HSP 3,n,b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = HSP 3~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = HSP 3~4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = HSP 4 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = HSP 4,3+4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = HSP d+3+4 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = HSP u+3 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = HSP u+3~d | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = RLX 1,3 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = RLX 2,4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = RLX 4,3+4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = RLX 4~3 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = RLX 4~3,3+4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = RLX 3+4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = RLX 3+4,3 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = RLX b+1+2 | stance = HSP}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Punishers&amp;lt;/h1&amp;gt;&lt;br /&gt;
Use these moves when you have at least a  +10 frame advantage to punish your opponent.&lt;br /&gt;
&lt;br /&gt;
{{PunishTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{PunishRow | frames =  | standing =  | crouching = }}&lt;br /&gt;
{{PunishRow | frames =  | standing =  | crouching = }}&lt;br /&gt;
{{PunishRow | frames =  | standing =  | crouching = }}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Luna</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=Christie/Eddy_(Tekken_6)&amp;diff=1100</id>
		<title>Christie/Eddy (Tekken 6)</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=Christie/Eddy_(Tekken_6)&amp;diff=1100"/>
		<updated>2025-11-06T04:35:32Z</updated>

		<summary type="html">&lt;p&gt;Luna: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;audiences&amp;quot; class=&amp;quot;mainpage_row&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;mainpage_box&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h1&amp;gt;Christie/Eddy (Tekken 6)&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div aria-hidden=&amp;quot;true&amp;quot; role=&amp;quot;presentation&amp;quot;&amp;gt;[[File:image.png|{{dir|{{{1|{{PAGELANGUAGE}}}}}|left|right}}|thumb|320px|Character]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Overview here&lt;br /&gt;
&lt;br /&gt;
== Legend ==&lt;br /&gt;
* &#039;&#039;&#039;RLX&#039;&#039;&#039;: Relax&lt;br /&gt;
* &#039;&#039;&#039;HSP&#039;&#039;&#039;: Handstand&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Starter Guide&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Key Moves&amp;lt;/h2&amp;gt;&lt;br /&gt;
These are the main moves you will want to use in a match.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Combos&amp;lt;/h1&amp;gt;&lt;br /&gt;
Combo resources can be found [https://linkhere here].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Transitions&amp;lt;/h1&amp;gt;&lt;br /&gt;
How to get into stance.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = d+3+4 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = 1,3~d | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = 3~4 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = 4~3,3 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = f+4~b | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = f+4,3+4 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = df+1~f~ | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = df+3~d | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = d+2,3 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = d+3~3 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = db+3,n,3 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = db+3,4,3 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = b+3,3 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = b+4,4~d | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = u+3+4~d | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = uf+3~d | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = uf+3,3+4 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = f,f+3~d | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = f,f+4,3 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = f,f,f+3 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = WS 1,3 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = FC 3+4~d | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = FC df+4 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = SS 3 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = SS 3~d | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = SS 4,3+4~d | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = SS 3+4,3+4,3+4,uf+3+4~d | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = HSP 3 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = HSP 3~4 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = HSP 4,3+4 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = HSP b+3 | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = RLX 1,3~d | stance = RLX}}&lt;br /&gt;
{{StanceRow | input = RLX 4~3,3+4 | stance = RLX}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = f+1+2 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = 1,3 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = 3~4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = 4~3,3~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = 1+2,n,3 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = 3+4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = 3+4,3+4 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = f+3 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = f+4,3+4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = df+1~f | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = df+3 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = db+3~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = db+3,n,3~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = db+3,4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = db+3,4,4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = db+4,b+4 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = b+4,3~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = f,f+3~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = f,f+3,b+3+4 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = FC 3+4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = FC df+1+2 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = SS 2,4 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = SS 3~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = SS 3,n,b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = SS 3,n,b+3+4 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = SS 4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = SS 4,n,3~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = SS 4~3~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = SS 4,3+4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = SS 3+4,3+4,3+4,uf+3+4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = HSP 1,3~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = HSP 2,4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = HSP 3,n,b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = HSP 3~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = HSP 3~4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = HSP 4 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = HSP 4,3+4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = HSP d+3+4 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = HSP u+3 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = HSP u+3~d | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = RLX 1,3 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = RLX 2,4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = RLX 4,3+4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = RLX 4~3 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = RLX 4~3,3+4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = RLX 3+4~b | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = RLX 3+4,3 | stance = HSP}}&lt;br /&gt;
{{StanceRow | input = RLX b+1+2 | stance = HSP}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Punishers&amp;lt;/h1&amp;gt;&lt;br /&gt;
Use these moves when you have at least a  +10 frame advantage to punish your opponent.&lt;br /&gt;
&lt;br /&gt;
{{PunishTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{PunishRow | frames =  | standing =  | crouching = }}&lt;br /&gt;
{{PunishRow | frames =  | standing =  | crouching = }}&lt;br /&gt;
{{PunishRow | frames =  | standing =  | crouching = }}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Luna</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=Christie/Eddy_(Tekken_6)&amp;diff=1099</id>
		<title>Christie/Eddy (Tekken 6)</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=Christie/Eddy_(Tekken_6)&amp;diff=1099"/>
		<updated>2025-11-06T04:32:09Z</updated>

		<summary type="html">&lt;p&gt;Luna: Created page with &amp;quot;&amp;lt;div id=&amp;quot;audiences&amp;quot; class=&amp;quot;mainpage_row&amp;quot;&amp;gt;     &amp;lt;div class=&amp;quot;mainpage_box&amp;quot;&amp;gt; &amp;lt;h1&amp;gt;Christie/Eddy (Tekken 6)&amp;lt;/h1&amp;gt;  &amp;lt;div aria-hidden=&amp;quot;true&amp;quot; role=&amp;quot;presentation&amp;quot;&amp;gt;Character&amp;lt;/div&amp;gt; Overview here  == Legend == * &amp;#039;&amp;#039;&amp;#039;RLX&amp;#039;&amp;#039;&amp;#039;: Relax * &amp;#039;&amp;#039;&amp;#039;HSP&amp;#039;&amp;#039;&amp;#039;: Handstand   &amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;  &amp;lt;h1&amp;gt;Starter Guide&amp;lt;/h1&amp;gt;  &amp;lt;h2&amp;gt;Key Moves&amp;lt;/h2&amp;gt; These are the main moves you will want to use in a match.   &amp;lt;h1&amp;gt;Combos&amp;lt;/h1&amp;gt; Combo r...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;audiences&amp;quot; class=&amp;quot;mainpage_row&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;mainpage_box&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h1&amp;gt;Christie/Eddy (Tekken 6)&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div aria-hidden=&amp;quot;true&amp;quot; role=&amp;quot;presentation&amp;quot;&amp;gt;[[File:image.png|{{dir|{{{1|{{PAGELANGUAGE}}}}}|left|right}}|thumb|320px|Character]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Overview here&lt;br /&gt;
&lt;br /&gt;
== Legend ==&lt;br /&gt;
* &#039;&#039;&#039;RLX&#039;&#039;&#039;: Relax&lt;br /&gt;
* &#039;&#039;&#039;HSP&#039;&#039;&#039;: Handstand&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Starter Guide&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Key Moves&amp;lt;/h2&amp;gt;&lt;br /&gt;
These are the main moves you will want to use in a match.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Combos&amp;lt;/h1&amp;gt;&lt;br /&gt;
Combo resources can be found [https://linkhere here].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Transitions&amp;lt;/h1&amp;gt;&lt;br /&gt;
How to get into stance.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = INPUTHERE | stance = STANCE1HERE}}&lt;br /&gt;
{{StanceRow | input = INPUTHERE | stance = STANCE1HERE}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = INPUTHERE | stance = STANCE2HERE}}&lt;br /&gt;
{{StanceRow | input = INPUTHERE | stance = STANCE1HERE}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Punishers&amp;lt;/h1&amp;gt;&lt;br /&gt;
Use these moves when you have at least a  +10 frame advantage to punish your opponent.&lt;br /&gt;
&lt;br /&gt;
{{PunishTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{PunishRow | frames =  | standing =  | crouching = }}&lt;br /&gt;
{{PunishRow | frames =  | standing =  | crouching = }}&lt;br /&gt;
{{PunishRow | frames =  | standing =  | crouching = }}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Luna</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=Tekken_6&amp;diff=1098</id>
		<title>Tekken 6</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=Tekken_6&amp;diff=1098"/>
		<updated>2025-11-06T04:23:48Z</updated>

		<summary type="html">&lt;p&gt;Luna: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width:70%; text-align:left;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;table style=&amp;quot;border-collapse: collapse; text-align: center; margin:0;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6alisa.png|75px|link=Alisa (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6anna.png|75px|link=Anna (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6armor king.png|75px|link=Armor King (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6asuka.png|75px|link=Asuka (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6baek.png|75px|link=Baek (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6bob.png|75px|link=Bob (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6bruce.png|75px|link=Bruce (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6bryan.png|75px|link=Bryan (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6christie.png|75px|link=Christie/Eddy (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6devil jin.png|75px|link=Devil Jin (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6dragunov.png|75px|link=Dragunov (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6eddy.png|75px|link=Christie/Eddy (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6feng.png|75px|link=Feng (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6ganryu.png|75px|link=Ganryu (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6heihachi.png|75px|link=Heihachi (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6hwoarang.png|75px|link=Hwoarang (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6jack6.png|75px|link=Jack-6 (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6jin.png|75px|link=Jin (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6kazuya.png|75px|link=Kazuya (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6king.png|75px|link=King (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6kuma.png|75px|link=Kuma (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6lars.png|75px|link=Lars (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6law.png|75px|link=Law (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6lee.png|75px|link=Lee (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6lei.png|75px|link=Lei (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6leo.png|75px|link=Leo (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6lili.png|75px|link=Lili (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6marduk.png|75px|link=Marduk (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6michelle.png|75px|link=Michelle (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6miguel.png|75px|link=Miguel (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6mokujin.png|75px|link=Mokujin (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6nina.png|75px|link=Nina (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6paul.png|75px|link=Paul (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6raven.png|75px|link=Raven (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6roger.png|75px|link=Roger. Jr (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6steve.png|75px|link=Steve (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6wang.png|75px|link=Wang (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6xiaoyu.png|75px|link=Xiaoyu (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6yoshimitsu.png|75px|link=Yoshimitsu (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6zafina.png|75px|link=Zafina (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width:30%; text-align:left;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | [[File:tekken6-logo.png|250px]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Title&#039;&#039;&#039; || Tekken 6&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Release Date&#039;&#039;&#039; || 2009&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Developer&#039;&#039;&#039; || BANDAI NAMCO&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Platforms&#039;&#039;&#039; || Arcade, PS3, Xbox 360, PSP&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Luna</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=Tekken_6&amp;diff=1097</id>
		<title>Tekken 6</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=Tekken_6&amp;diff=1097"/>
		<updated>2025-10-27T14:01:11Z</updated>

		<summary type="html">&lt;p&gt;Luna: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width:70%; text-align:left;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;table style=&amp;quot;border-collapse: collapse; text-align: center; margin:0;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6alisa.png|75px|link=Alisa (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6anna.png|75px|link=Anna (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6armor king.png|75px|link=Armor King (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6asuka.png|75px|link=Asuka (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6baek.png|75px|link=Baek (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6bob.png|75px|link=Bob (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6bruce.png|75px|link=Bruce (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6bryan.png|75px|link=Bryan (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6christie.png|75px|link=Christie (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6devil jin.png|75px|link=Devil Jin (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6dragunov.png|75px|link=Dragunov (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6eddy.png|75px|link=Eddy (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6feng.png|75px|link=Feng (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6ganryu.png|75px|link=Ganryu (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6heihachi.png|75px|link=Heihachi (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6hwoarang.png|75px|link=Hwoarang (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6jack6.png|75px|link=Jack-6 (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6jin.png|75px|link=Jin (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6kazuya.png|75px|link=Kazuya (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6king.png|75px|link=King (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6kuma.png|75px|link=Kuma (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6lars.png|75px|link=Lars (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6law.png|75px|link=Law (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6lee.png|75px|link=Lee (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6lei.png|75px|link=Lei (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6leo.png|75px|link=Leo (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6lili.png|75px|link=Lili (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6marduk.png|75px|link=Marduk (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6michelle.png|75px|link=Michelle (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6miguel.png|75px|link=Miguel (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6mokujin.png|75px|link=Mokujin (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6nina.png|75px|link=Nina (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6paul.png|75px|link=Paul (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6raven.png|75px|link=Raven (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6roger.png|75px|link=Roger. Jr (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6steve.png|75px|link=Steve (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6wang.png|75px|link=Wang (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6xiaoyu.png|75px|link=Xiaoyu (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6yoshimitsu.png|75px|link=Yoshimitsu (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:t6zafina.png|75px|link=Zafina (Tekken 6)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width:30%; text-align:left;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | [[File:tekken6-logo.png|250px]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Title&#039;&#039;&#039; || Tekken 6&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Release Date&#039;&#039;&#039; || 2009&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Developer&#039;&#039;&#039; || BANDAI NAMCO&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Platforms&#039;&#039;&#039; || Arcade, PS3, Xbox 360, PSP&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Luna</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=Tekken_3&amp;diff=1096</id>
		<title>Tekken 3</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=Tekken_3&amp;diff=1096"/>
		<updated>2025-10-27T13:59:14Z</updated>

		<summary type="html">&lt;p&gt;Luna: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width:70%; text-align:left;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;table style=&amp;quot;border-collapse: collapse; text-align: center; margin:0;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:lawtk3.png|100px|link=Law (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:ogretk3.png|100px|link=Ogre (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:kumatk3.png|100px|link=Kuma (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:mokujintk3.png|100px|link=Mokujin (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:juliatk3.png|100px|link=Julia (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:trueogretk3.png|100px|link=True Ogre (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:paultk3.png|100px|link=Paul (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:xiaoyutk3.png|100px|link=Xiaoyu (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:yoshimitsutk3.png|100px|link=Yoshimitsu (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:ninatk3.png|100px|link=Nina (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:heihachitk3.png|100px|link=Heihachi (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:kingtk3.png|100px|link=King (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:leitk3.png|100px|link=Lei (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:jintk3.png|100px|link=Jin (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:hwoarangtk3.png|100px|link=Hwoarang (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:drbtk3.png|100px|link=Dr. Bosconovitch (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:bryantk3.png|100px|link=Bryan (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:gontk3.png|100px|link=Gon (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:gunjacktk3.png|100px|link=Gun Jack (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:annatk3.png|100px|link=Anna (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:eddytk3.png|100px|link=Eddy (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width:30%; text-align:left;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | [[File:tekken3-logo.png|250px]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Title&#039;&#039;&#039; || Tekken 3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Release Date&#039;&#039;&#039; || 1997&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Developer&#039;&#039;&#039; || BANDAI NAMCO&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Platforms&#039;&#039;&#039; || Arcade, PS1&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Luna</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=Tekken_6&amp;diff=1095</id>
		<title>Tekken 6</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=Tekken_6&amp;diff=1095"/>
		<updated>2025-10-27T13:54:37Z</updated>

		<summary type="html">&lt;p&gt;Luna: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width:70%; text-align:left;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;table style=&amp;quot;border-collapse: collapse; text-align: center; margin:0;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:lawtk3.png|100px|link=Law (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:ogretk3.png|100px|link=Ogre (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:kumatk3.png|100px|link=Kuma (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:mokujintk3.png|100px|link=Mokujin (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:juliatk3.png|100px|link=Julia (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:trueogretk3.png|100px|link=True Ogre (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:paultk3.png|100px|link=Paul (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:xiaoyutk3.png|100px|link=Xiaoyu (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:yoshimitsutk3.png|100px|link=Yoshimitsu (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:ninatk3.png|100px|link=Nina (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:heihachitk3.png|100px|link=Heihachi (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:kingtk3.png|100px|link=King (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:leitk3.png|100px|link=Lei (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:jintk3.png|100px|link=Jin (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:hwoarangtk3.png|100px|link=Hwoarang (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:drbtk3.png|100px|link=Dr. Bosconovitch (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:bryantk3.png|100px|link=Bryan (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:gontk3.png|100px|link=Gon (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:gunjacktk3.png|100px|link=Gun Jack (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:annatk3.png|100px|link=Anna (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:eddytk3.png|100px|link=Eddy (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width:30%; text-align:left;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | [[File:tekken3-logo.png|250px]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Title&#039;&#039;&#039; || Tekken 3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Release Date&#039;&#039;&#039; || 1997&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Developer&#039;&#039;&#039; || BANDAI NAMCO&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Platforms&#039;&#039;&#039; || Arcade, PS1&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Luna</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=Tekken_6&amp;diff=1094</id>
		<title>Tekken 6</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=Tekken_6&amp;diff=1094"/>
		<updated>2025-10-27T13:53:47Z</updated>

		<summary type="html">&lt;p&gt;Luna: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width:70%; text-align:left;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;table style=&amp;quot;border-collapse: collapse; text-align: center; margin:0;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:lawtk3.png|75px|link=Law (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:ogretk3.png|75px|link=Ogre (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:kumatk3.png|75px|link=Kuma (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:mokujintk3.png|75px|link=Mokujin (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:juliatk3.png|75px|link=Julia (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:trueogretk3.png|75px|link=True Ogre (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:paultk3.png|75px|link=Paul (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:xiaoyutk3.png|75px|link=Xiaoyu (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:yoshimitsutk3.png|75px|link=Yoshimitsu (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:ninatk3.png|75px|link=Nina (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:heihachitk3.png|75px|link=Heihachi (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:kingtk3.png|75px|link=King (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:leitk3.png|75px|link=Lei (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:jintk3.png|75px|link=Jin (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:hwoarangtk3.png|75px|link=Hwoarang (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:drbtk3.png|75px|link=Dr. Bosconovitch (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:bryantk3.png|75px|link=Bryan (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:gontk3.png|75px|link=Gon (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:gunjacktk3.png|75px|link=Gun Jack (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:annatk3.png|75px|link=Anna (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td&amp;gt;[[File:eddytk3.png|75px|link=Eddy (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width:30%; text-align:left;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | [[File:tekken3-logo.png|250px]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Title&#039;&#039;&#039; || Tekken 3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Release Date&#039;&#039;&#039; || 1997&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Developer&#039;&#039;&#039; || BANDAI NAMCO&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Platforms&#039;&#039;&#039; || Arcade, PS1&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Luna</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=Tekken_3&amp;diff=1093</id>
		<title>Tekken 3</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=Tekken_3&amp;diff=1093"/>
		<updated>2025-10-27T13:52:33Z</updated>

		<summary type="html">&lt;p&gt;Luna: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
    &amp;lt;table style=&amp;quot;border-collapse: collapse; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:lawtk3.png|100px|link=Law (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:ogretk3.png|100px|link=Ogre (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:kumatk3.png|100px|link=Kuma (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:mokujintk3.png|100px|link=Mokujin (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:juliatk3.png|100px|link=Julia (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:trueogretk3.png|100px|link=True Ogre (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:paultk3.png|100px|link=Paul (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:xiaoyutk3.png|100px|link=Xiaoyu (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:yoshimitsutk3.png|100px|link=Yoshimitsu (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:ninatk3.png|100px|link=Nina (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:heihachitk3.png|100px|link=Heihachi (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:kingtk3.png|100px|link=King (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:leitk3.png|100px|link=Lei (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:jintk3.png|100px|link=Jin (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:hwoarangtk3.png|100px|link=Hwoarang (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:drbtk3.png|100px|link=Dr. Bosconovitch (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:bryantk3.png|100px|link=Bryan (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:gontk3.png|100px|link=Gon (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:gunjacktk3.png|100px|link=Gun Jack (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:annatk3.png|100px|link=Anna (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:eddytk3.png|100px|link=Eddy (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;/table&amp;gt;&lt;br /&gt;
  &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | [[File:tekken3-logo.png|250px]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Title&#039;&#039;&#039; || Tekken 3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Release Date&#039;&#039;&#039; || 1997&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Developer&#039;&#039;&#039; || BANDAI NAMCO&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Platforms&#039;&#039;&#039; || Arcade, PS1&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Luna</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=Tekken_3&amp;diff=1092</id>
		<title>Tekken 3</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=Tekken_3&amp;diff=1092"/>
		<updated>2025-10-27T13:52:21Z</updated>

		<summary type="html">&lt;p&gt;Luna: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width:70%; text-align:left;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
    &amp;lt;table style=&amp;quot;border-collapse: collapse; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:lawtk3.png|100px|link=Law (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:ogretk3.png|100px|link=Ogre (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:kumatk3.png|100px|link=Kuma (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:mokujintk3.png|100px|link=Mokujin (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:juliatk3.png|100px|link=Julia (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:trueogretk3.png|100px|link=True Ogre (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:paultk3.png|100px|link=Paul (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:xiaoyutk3.png|100px|link=Xiaoyu (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:yoshimitsutk3.png|100px|link=Yoshimitsu (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:ninatk3.png|100px|link=Nina (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:heihachitk3.png|100px|link=Heihachi (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:kingtk3.png|100px|link=King (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:leitk3.png|100px|link=Lei (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:jintk3.png|100px|link=Jin (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:hwoarangtk3.png|100px|link=Hwoarang (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:drbtk3.png|100px|link=Dr. Bosconovitch (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:bryantk3.png|100px|link=Bryan (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:gontk3.png|100px|link=Gon (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:gunjacktk3.png|100px|link=Gun Jack (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:annatk3.png|100px|link=Anna (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:eddytk3.png|100px|link=Eddy (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;/table&amp;gt;&lt;br /&gt;
  &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | [[File:tekken3-logo.png|250px]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Title&#039;&#039;&#039; || Tekken 3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Release Date&#039;&#039;&#039; || 1997&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Developer&#039;&#039;&#039; || BANDAI NAMCO&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Platforms&#039;&#039;&#039; || Arcade, PS1&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Luna</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=Tekken_3&amp;diff=1091</id>
		<title>Tekken 3</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=Tekken_3&amp;diff=1091"/>
		<updated>2025-10-27T13:51:06Z</updated>

		<summary type="html">&lt;p&gt;Luna: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;width: fit-content; margin: 0 auto; float: none; clear: both;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | [[File:tekken3-logo.png|250px]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Title&#039;&#039;&#039; || Tekken 3&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Release Date&#039;&#039;&#039; || 1997&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Developer&#039;&#039;&#039; || BANDAI NAMCO&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Platforms&#039;&#039;&#039; || Arcade, PS1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
    &amp;lt;table style=&amp;quot;border-collapse: collapse; text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:lawtk3.png|100px|link=Law (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:ogretk3.png|100px|link=Ogre (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:kumatk3.png|100px|link=Kuma (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:mokujintk3.png|100px|link=Mokujin (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:juliatk3.png|100px|link=Julia (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:trueogretk3.png|100px|link=True Ogre (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:paultk3.png|100px|link=Paul (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:xiaoyutk3.png|100px|link=Xiaoyu (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:yoshimitsutk3.png|100px|link=Yoshimitsu (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:ninatk3.png|100px|link=Nina (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:heihachitk3.png|100px|link=Heihachi (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:kingtk3.png|100px|link=King (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:leitk3.png|100px|link=Lei (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:jintk3.png|100px|link=Jin (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
      &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:hwoarangtk3.png|100px|link=Hwoarang (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:drbtk3.png|100px|link=Dr. Bosconovitch (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:bryantk3.png|100px|link=Bryan (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:gontk3.png|100px|link=Gon (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:gunjacktk3.png|100px|link=Gun Jack (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:annatk3.png|100px|link=Anna (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:eddytk3.png|100px|link=Eddy (Tekken 3)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;/table&amp;gt;&lt;br /&gt;
  &amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width:30%; text-align:left;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | [[File:tekken6-logo.png|250px]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Title&#039;&#039;&#039; || Tekken 6&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Release Date&#039;&#039;&#039; || 2009&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Developer&#039;&#039;&#039; || BANDAI NAMCO&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Platforms&#039;&#039;&#039; || Arcade, PS3, Xbox 360, PSP&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Luna</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=Devil_Jin_(Tekken_6)&amp;diff=1084</id>
		<title>Devil Jin (Tekken 6)</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=Devil_Jin_(Tekken_6)&amp;diff=1084"/>
		<updated>2025-10-20T17:12:51Z</updated>

		<summary type="html">&lt;p&gt;Luna: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;audiences&amp;quot; class=&amp;quot;mainpage_row&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;mainpage_box&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h1&amp;gt;Devil Jin&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div aria-hidden=&amp;quot;true&amp;quot; role=&amp;quot;presentation&amp;quot;&amp;gt;[[File:deviljint6portrait.png|{{dir|{{{1|{{PAGELANGUAGE}}}}}|left|right}}|thumb|320px|Devil Jin]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Overview here&lt;br /&gt;
&lt;br /&gt;
== Legend ==&lt;br /&gt;
* &#039;&#039;&#039;cd&#039;&#039;&#039;: Crouch Dash&lt;br /&gt;
* &#039;&#039;&#039;FLY&#039;&#039;&#039;: Fly&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Starter Guide&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Key Moves&amp;lt;/h2&amp;gt;&lt;br /&gt;
These are the main moves you will want to use in a match.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
This is what you can do out of your stances.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f,n,d,df 1&lt;br /&gt;
|image=&lt;br /&gt;
|startup=26&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M&lt;br /&gt;
|properties=Can be extended with u~ on hit&lt;br /&gt;
|onblock=-15&lt;br /&gt;
|onblock-color=red&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f,n,d,df 1,3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=26&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M,M&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-14&lt;br /&gt;
|onblock-color=orange&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f,n,d,df 1,4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=26&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M,L&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-20&lt;br /&gt;
|onblock-color=red&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f,n,d,df~2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=15&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-10&lt;br /&gt;
|onblock-color=orange&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Standard Mishima launcher&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f,n,d,df+2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=14&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Pushback on block&lt;br /&gt;
|onblock=+5&lt;br /&gt;
|onblock-color=green&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Perfect input version of cd 2 referred commonly as EWGF (Electric Wind God Fist) or Electric&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f,n,d,df+3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=29&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-3&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f,n,d,df+3~&lt;br /&gt;
|image=&lt;br /&gt;
|startup=37&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=L&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-18&lt;br /&gt;
|onblock-color=red&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Low variation &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f,n,d,df+4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=19&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=L&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-23&lt;br /&gt;
|onblock-color=red&lt;br /&gt;
|onhit=+1&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Fast low knockdown on counter hit&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f,n,d,df+4,4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=19&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=L,M&lt;br /&gt;
|properties=Pushback on block&lt;br /&gt;
|onblock=-16&lt;br /&gt;
|onblock-color=red&lt;br /&gt;
|onhit=+2&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Fast low knockdown and bound on counter hit&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=FLY 1&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=N/A&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-16&lt;br /&gt;
|onblock-color=red&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Fastest option out of FLY &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=FLY 2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Unblockable&lt;br /&gt;
|onblock=N/A&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Unblockable high grab out of FLY&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=FLY 3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M&lt;br /&gt;
|properties=Bounds&lt;br /&gt;
|onblock=-15&lt;br /&gt;
|onblock-color=red&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=FLY 1+2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=60&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=N/A&lt;br /&gt;
|properties=Unblockable&lt;br /&gt;
|onblock=KND&lt;br /&gt;
|onblock-color=green&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Linear can be sidestepped in both directions&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=FLY f~1+2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=120&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=N/A&lt;br /&gt;
|properties=Unblockable&lt;br /&gt;
|onblock=KND&lt;br /&gt;
|onblock-color=green&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Sideswaps then does the move but is still linear can be sidestepped in both directions&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Combos&amp;lt;/h1&amp;gt;&lt;br /&gt;
Combo resources can be found [https://docs.google.com/spreadsheets/u/0/d/e/2PACX-1vSrQDVLlXLCnW7Bo1LnF2yBjObEBWady8sfX4Fz8j2lUIpAINFQWa0f5-qBLUR8QMcjEX5NtCx1pgUU/pubhtml?pli=1#gid=1788384304 here].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Transitions&amp;lt;/h1&amp;gt;&lt;br /&gt;
How to get into stance.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = 3+4 | stance = FLY}}&lt;br /&gt;
{{StanceRow | input = u+4,u~ | stance = FLY}}&lt;br /&gt;
{{StanceRow | input = df+3,2,4,u~ | stance = FLY}}&lt;br /&gt;
{{StanceRow | input = f+4,3,u~ | stance = FLY}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = f,n,d,df | stance = cd}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Punishers&amp;lt;/h1&amp;gt;&lt;br /&gt;
Use these moves when you have at least a  +10 frame advantage to punish your opponent.&lt;br /&gt;
&lt;br /&gt;
{{PunishTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{PunishRow | frames = 10 | standing = 1,1,2 | crouching = d+1}}&lt;br /&gt;
{{PunishRow | frames = 11 | standing = 1,1,2 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 12 | standing = b+1,2 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 13 | standing = df+4,4 | crouching = ws 1,2}}&lt;br /&gt;
{{PunishRow | frames = 14 | standing = f,n,d,df+2 (perfect input) | crouching = ws 1,2 }}&lt;br /&gt;
{{PunishRow | frames = 15 | standing = d+3+4 | crouching = ws 2}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Plus on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Neutral on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Safe on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Unsafe on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
These are moves that can be punished by your opponent if blocked.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Launch punishable moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
These are moves where you can be launched by your opponent if blocked.&lt;/div&gt;</summary>
		<author><name>Luna</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=File:6bryanportrait.png&amp;diff=1080</id>
		<title>File:6bryanportrait.png</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=File:6bryanportrait.png&amp;diff=1080"/>
		<updated>2025-10-17T11:54:49Z</updated>

		<summary type="html">&lt;p&gt;Luna: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Luna</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=File:T6bry_qcb%2B4.gif&amp;diff=1079</id>
		<title>File:T6bry qcb+4.gif</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=File:T6bry_qcb%2B4.gif&amp;diff=1079"/>
		<updated>2025-10-17T11:54:30Z</updated>

		<summary type="html">&lt;p&gt;Luna: Uploaded with SimpleBatchUpload&lt;/p&gt;
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		<author><name>Luna</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=File:T6bry_SS1.gif&amp;diff=1078</id>
		<title>File:T6bry SS1.gif</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=File:T6bry_SS1.gif&amp;diff=1078"/>
		<updated>2025-10-17T11:54:29Z</updated>

		<summary type="html">&lt;p&gt;Luna: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Luna</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=File:T6bry_df%2B3.gif&amp;diff=1077</id>
		<title>File:T6bry df+3.gif</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=File:T6bry_df%2B3.gif&amp;diff=1077"/>
		<updated>2025-10-17T11:54:28Z</updated>

		<summary type="html">&lt;p&gt;Luna: Uploaded with SimpleBatchUpload&lt;/p&gt;
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&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Luna</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=File:T6bry_3%2B4.gif&amp;diff=1076</id>
		<title>File:T6bry 3+4.gif</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=File:T6bry_3%2B4.gif&amp;diff=1076"/>
		<updated>2025-10-17T11:54:28Z</updated>

		<summary type="html">&lt;p&gt;Luna: Uploaded with SimpleBatchUpload&lt;/p&gt;
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		<author><name>Luna</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=File:T6bry_df%2B1,1,1,1,2.gif&amp;diff=1075</id>
		<title>File:T6bry df+1,1,1,1,2.gif</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=File:T6bry_df%2B1,1,1,1,2.gif&amp;diff=1075"/>
		<updated>2025-10-17T11:54:27Z</updated>

		<summary type="html">&lt;p&gt;Luna: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Luna</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=File:T6bry_qcb%2B3.gif&amp;diff=1074</id>
		<title>File:T6bry qcb+3.gif</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=File:T6bry_qcb%2B3.gif&amp;diff=1074"/>
		<updated>2025-10-17T11:54:27Z</updated>

		<summary type="html">&lt;p&gt;Luna: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Luna</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=File:T6bry_f%2B4.gif&amp;diff=1073</id>
		<title>File:T6bry f+4.gif</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=File:T6bry_f%2B4.gif&amp;diff=1073"/>
		<updated>2025-10-17T11:54:27Z</updated>

		<summary type="html">&lt;p&gt;Luna: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Luna</name></author>
	</entry>
	<entry>
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		<title>File:T6bry b+1.gif</title>
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		<updated>2025-10-17T11:54:26Z</updated>

		<summary type="html">&lt;p&gt;Luna: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Luna</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=File:T6bry_1%2B2.gif&amp;diff=1071</id>
		<title>File:T6bry 1+2.gif</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=File:T6bry_1%2B2.gif&amp;diff=1071"/>
		<updated>2025-10-17T11:54:26Z</updated>

		<summary type="html">&lt;p&gt;Luna: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Luna</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=Bryan_(Tekken_6)&amp;diff=1070</id>
		<title>Bryan (Tekken 6)</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=Bryan_(Tekken_6)&amp;diff=1070"/>
		<updated>2025-10-17T11:53:45Z</updated>

		<summary type="html">&lt;p&gt;Luna: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;audiences&amp;quot; class=&amp;quot;mainpage_row&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;mainpage_box&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h1&amp;gt;Bryan (Tekken 6)&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div aria-hidden=&amp;quot;true&amp;quot; role=&amp;quot;presentation&amp;quot;&amp;gt;[[File:6bryanportrait.png|{{dir|{{{1|{{PAGELANGUAGE}}}}}|left|right}}|thumb|320px|Bryan Fury]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Counter hit god, great frames and amazing movement, Bryan is a force to be reckoned with.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Starter Guide&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Bryan has elite wall carry with moves like 3~f,4,1,2 use it to wall bound and setup taunts, if you cannot execute a taunt jet upper, Tekken 6 has an extremely easy alternative with 1+2,2&amp;lt;br&amp;gt;&lt;br /&gt;
His great movement paired with 3+4 make for one of the best keepout in the game as its a safe CH launcher.&amp;lt;br&amp;gt;&lt;br /&gt;
Both qcb+4 and b+1 are great at whiff punishing.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Key Moves&amp;lt;/h2&amp;gt;&lt;br /&gt;
These are the main moves you will want to use in a match.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=b+1&lt;br /&gt;
|image=t6bry_b+1.gif&lt;br /&gt;
|startup=20&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M&lt;br /&gt;
|onblock=+3&lt;br /&gt;
|onblock-color=green&lt;br /&gt;
|onhit=+5&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=JG&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=A decent range whiff punish that also launches on counter hit&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=SS 1&lt;br /&gt;
|image=t6bry_SS1.gif&lt;br /&gt;
|startup=29&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|onblock=-5&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Guarantees a qcb+4 if done with SSR&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=df+1,1,1,1,2&lt;br /&gt;
|image=t6bry_df+1,1,1,1,2.gif&lt;br /&gt;
|startup=15&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M,M,M,M,M&lt;br /&gt;
|onblock=-10&lt;br /&gt;
|onblock-color=orange&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Only -10 in Tekken 6&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f+4&lt;br /&gt;
|image=t6bry_f+4.gif&lt;br /&gt;
|startup=15&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M&lt;br /&gt;
|onblock=-7&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=+6&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=JG&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Fast and safe, lets you set up for a taunt on counterhit&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=1+2&lt;br /&gt;
|image=t6bry_1+2.gif&lt;br /&gt;
|startup=14&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M&lt;br /&gt;
|onblock=-10&lt;br /&gt;
|onblock-color=orange&lt;br /&gt;
|onhit=+5&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=+5&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Really fast homing mid, -10 on block but has a followup with 1+2,2 to scare the opponent from pressing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=3+4&lt;br /&gt;
|image=t6bry_3+4.gif&lt;br /&gt;
|startup=18&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M&lt;br /&gt;
|onblock=-8&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=JG&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Insanely big range counterhit mid launcher, safe on block&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=df+3 (Snake Edge)&lt;br /&gt;
|image=t6bry_df+3.gif&lt;br /&gt;
|startup=27&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=L&lt;br /&gt;
|onblock=-29&lt;br /&gt;
|onblock-color=red&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Bryans notorious low launcher, only 27 frames in this game&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=qcb+3&lt;br /&gt;
|image=t6bry_qcb+3.gif&lt;br /&gt;
|startup=22&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=L&lt;br /&gt;
|onblock=-14&lt;br /&gt;
|onblock-color=orange&lt;br /&gt;
|onhit=+2&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Only +4 on hit and super punishable in Tekken 6, still a decent move&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=qcb+4&lt;br /&gt;
|image=t6bry_qcb+4.gif&lt;br /&gt;
|startup=20&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M&lt;br /&gt;
|onblock=-12&lt;br /&gt;
|onblock-color=orange&lt;br /&gt;
|onhit=JG&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=JG&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Hits grounded, catches back rolling opponents, launches on normal hit&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Combos&amp;lt;/h1&amp;gt;&lt;br /&gt;
Combo resources can be found [https://docs.google.com/spreadsheets/u/3/d/e/2PACX-1vSrQDVLlXLCnW7Bo1LnF2yBjObEBWady8sfX4Fz8j2lUIpAINFQWa0f5-qBLUR8QMcjEX5NtCx1pgUU/pubhtml?pli=1#gid=1677491924 here].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Punishers&amp;lt;/h1&amp;gt;&lt;br /&gt;
Use these moves when you have at least a  +10 frame advantage to punish your opponent.&lt;br /&gt;
&lt;br /&gt;
{{PunishTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{PunishRow | frames = 10f  | standing = 2,3 | crouching = WS 1+2}}&lt;br /&gt;
{{PunishRow | frames = 15f  | standing = df+1,1,1,1,2 | crouching = WS 1}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Frame Data&amp;lt;/h1&amp;gt;&lt;br /&gt;
Frame data ported from avoidingthepuddles old website, information may be incorrect.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Command&lt;br /&gt;
! Damage&lt;br /&gt;
! Impact&lt;br /&gt;
! Block&lt;br /&gt;
! Hit&lt;br /&gt;
! CH&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 8 || 10 || +1 || +8 || +8&lt;br /&gt;
|-&lt;br /&gt;
| 1, 2 || 8,9 ||  || -1 || +5 || +10&lt;br /&gt;
|-&lt;br /&gt;
| 1, 2, 1 || 8,9,21 ||  || -6 || +6 || KD&lt;br /&gt;
|-&lt;br /&gt;
| 1, 2, 3 || 8,9,18 ||  || -12 || +2 || KD&lt;br /&gt;
|-&lt;br /&gt;
| 1, 2, 4 || 8,9,28 ||  || -3 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| 1, 4 || 8,16 ||  || -7 || +4 || +4&lt;br /&gt;
|-&lt;br /&gt;
| 1, 4, 2 || 8,16,21 ||  || -7 || +4 || KD&lt;br /&gt;
|-&lt;br /&gt;
| 1, 4, 2, 1 || 8,16,21,20 ||  || 0 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| 1, 4, 2, 1, 2 || 8,16,21,20,26 ||  || -10 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| 1, 4, 2, 4 || 8,16,21,25 ||  || -5 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| 1, 4, 2, 1, 4 || 8,16,21,20,25 ||  || -5 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| 1, 4, 3 || 8,16,18 ||  || -10 || +1 || +1&lt;br /&gt;
|-&lt;br /&gt;
| 1, 4, 3, 3 || 8,16,18,21 ||  || -7 || +7 || +7&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 12 || 10 || +1 || +7 || +7&lt;br /&gt;
|-&lt;br /&gt;
| 2, 3 || 12,16 ||  || -10 || +1 KD || +1&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 16 || 16 || -4 || +7 || +7&lt;br /&gt;
|-&lt;br /&gt;
| 3, 2 || 16,13 ||  || -10 || +1 || +1&lt;br /&gt;
|-&lt;br /&gt;
| 3, 2, 1 || 16,13,12 ||  || -6 || +5 || +5&lt;br /&gt;
|-&lt;br /&gt;
| 3, 2, 1, 4 || 16,13,12,14 ||  || -13 || +2 || +2&lt;br /&gt;
|-&lt;br /&gt;
| 3, 2, 1, 2 || 16,13,12,16 ||  || -10 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| 3, 3 || 16,15 ||  || -6 || +6 || +6&lt;br /&gt;
|-&lt;br /&gt;
| 3, 3, 2 || 16,15,20 ||  || -11 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| 3, 3, 4 || 16,15,30 ||  || -12 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 18,(19) || 12 || -5 || +6 || KD&lt;br /&gt;
|-&lt;br /&gt;
| 4, 3 || 19,14 ||  || -7 || +4 || +4&lt;br /&gt;
|-&lt;br /&gt;
| 4, 3, 4 || 19,14,24 ||  || -12 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| 4, 3, 4h || 19,14,45 ||  || -9 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| 4, 3, f+4 || 19,14,21 ||  || -5 || +6 || +14&lt;br /&gt;
|-&lt;br /&gt;
| 1+2 || 15 || 14 || -10 || +6 || +5 B&lt;br /&gt;
|-&lt;br /&gt;
| 1+2, 2 || 15,24 ||  || -14 || 0 || KD&lt;br /&gt;
|-&lt;br /&gt;
| 3+4 || 24 || 18 || -8 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| f+2 || 12 || 15 || -10 || +1 || +1&lt;br /&gt;
|-&lt;br /&gt;
| f+2, 1 || 12,14 ||  || -10 || +1 || +1&lt;br /&gt;
|-&lt;br /&gt;
| f+2, 1, 4 || 12,14,24 ||  || -13 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| f+3 || 21 || 17 || 0 || +2 || KD&lt;br /&gt;
|-&lt;br /&gt;
| f+4 || 18 || 15 || -7 || +6 || + Tech Roll&lt;br /&gt;
|-&lt;br /&gt;
| f+1+2 || 26 || 22 || -3 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| f+1+4 || 25 || 28 || -12 || -12 || -12&lt;br /&gt;
|-&lt;br /&gt;
| df+1 || 12 || 15 || -5 || +1 || +1&lt;br /&gt;
|-&lt;br /&gt;
| df ~ 1, 1 || 12,3 ||  || -10 || -4 || -4&lt;br /&gt;
|-&lt;br /&gt;
| df ~ 1, 1, 1 || 12,3,3 ||  || -10 || -4 || -4&lt;br /&gt;
|-&lt;br /&gt;
| df ~ 1, 1, 1, 1 || 12,3,3,3 ||  || -10 || -4 || -4&lt;br /&gt;
|-&lt;br /&gt;
| df+1, 2 || 12,12 ||  || -10 || +2 || +2&lt;br /&gt;
|-&lt;br /&gt;
| df+2 || 14 || 13 || -8 || +3 || +3&lt;br /&gt;
|-&lt;br /&gt;
| df+2, 1 || 14,12 ||  || -4 || +2 || +2&lt;br /&gt;
|-&lt;br /&gt;
| df+3 || 24 || 27 CR || -29 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| df+4 || 27 || 22 || -5 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| df+1+2 || 32 || 25 || -8 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| d+2 || 16 || 14 || -5 || +5 CR || +5 CR&lt;br /&gt;
|-&lt;br /&gt;
| d+2, 3 || 16,25 ||  || -10 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| d+3 || 12 || 16 || -11 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| d+3, 2 || 12,26 ||  || -7 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| d+4 || 13 || 15 || -11 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| d+1+2 FC 1+2 || 12,18 || 17 || -10 || +3 || +3&lt;br /&gt;
|-&lt;br /&gt;
| d+1+2, 3 || 12,18,24 ||  || -14 || +2 || KD&lt;br /&gt;
|-&lt;br /&gt;
| d+1+2, f || 12 || CR || -1 || +10 NG || +10 NG&lt;br /&gt;
|-&lt;br /&gt;
| d+1+2, 2 || 28 ||  || +2 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| d+3+4 || 18 || 16 || -12 || -1 || +4&lt;br /&gt;
|-&lt;br /&gt;
| d+3+4, 2 || 18,27 ||  || -12 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| d+3+4, 2, db || 18 || CR || -23 || -12 || -7&lt;br /&gt;
|-&lt;br /&gt;
| db+2 || 15 || 15 || -7 || +7 || +7&lt;br /&gt;
|-&lt;br /&gt;
| db+3 || 16 || 16 CR || -12 || -1 || +4&lt;br /&gt;
|-&lt;br /&gt;
| db+1+2 || 12,24 || 24 || -9 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| b+1 || 25 || 20 || +3 || +5 CR || KD&lt;br /&gt;
|-&lt;br /&gt;
| b+1, 2 || 6,2 || 16 || -16 || -6 || -6&lt;br /&gt;
|-&lt;br /&gt;
| b+1, 2+1 || 6,2,2 ||  || -13 || -3 || -3&lt;br /&gt;
|-&lt;br /&gt;
| b+1, 2+1, 2 || 6,2,2,2 ||  || -16 || -6 || -6&lt;br /&gt;
|-&lt;br /&gt;
| b+1, 2+1, 2, 1 || 6,2,2,2,2 ||  || -13 || -3 || -3&lt;br /&gt;
|-&lt;br /&gt;
| b+1, 2+1, 2, 1, 2 || 6,2,2,2,2,2 ||  || -16 || -6 || -6&lt;br /&gt;
|-&lt;br /&gt;
| b+1, 2+1, 2, 1, 2, 1 || 6,2,2,2,2,2,~ ~ 2 ||  || -13 || -3 || -3&lt;br /&gt;
|-&lt;br /&gt;
| b+1, 2+1, 2, 1, 2, 1, 2 || 6,2,2,2,2,2,~ ~ 2,2 ||  || -16 || -6 || -6&lt;br /&gt;
|-&lt;br /&gt;
| b+1, 2+1, 2, 1, 2, 1, 2, 1 || 6,2,2,2,2,2,~ ~ 2,2,2 ||  || -13 || -3 || -3&lt;br /&gt;
|-&lt;br /&gt;
| b+1, 2+1, 2, 1, 2, 1, 2, 1, 2 || 6,2,2,2,2,2,~ ~ 2,2,2,2 ||  || -16 || -6 || -6&lt;br /&gt;
|-&lt;br /&gt;
| b+1, 2+1, 2, 1, 2, 1, 2, 1, 2, 1 || 6,2,2,2,2,2,~ ~ 2,2,2,2,2 ||  || -32 || -15 || -15&lt;br /&gt;
|-&lt;br /&gt;
| b+1, 2+1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 4 || 6,2,2,2,2,2,~ ~ 2,2,2,2,2,16 ||  || -35 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| b+2 || 21 || 17 || -7 || +4 || KD&lt;br /&gt;
|-&lt;br /&gt;
| b+2, 1 || 21,20 ||  || 0 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| b+2, 1, 2 || 21,20,26 ||  || -10 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| b+2, 4 || 21,25 ||  || -5 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| b+2, 1, 4 || 21,25,25 ||  || -5 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| b+3 || 14 || 20 || -7 || +4 || +4&lt;br /&gt;
|-&lt;br /&gt;
| b+3, f_df || 14 || 20 || +1 || +12 NG || +12&lt;br /&gt;
|-&lt;br /&gt;
| b+3, 2 || 14,14 ||  || -4 || +7 || +7&lt;br /&gt;
|-&lt;br /&gt;
| b+3, 2, 1 || 14,14,12 ||  || -6 || +5 || +5&lt;br /&gt;
|-&lt;br /&gt;
| b+3, 2, 1, 2 || 14,14,12,16 ||  || -10 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| b+3, 2, 1, 4 || 14,14,12,14 ||  || -13 || +2 || +2&lt;br /&gt;
|-&lt;br /&gt;
| b+3, 4 || 14,21 ||  || -12 || -1 || -1&lt;br /&gt;
|-&lt;br /&gt;
| b+3, 1+2 || 14,30 ||  || -6 || +4 CR || KD&lt;br /&gt;
|-&lt;br /&gt;
| b+3, 1+2, d || 14,30 || CR || -6 || +4 CR || KD&lt;br /&gt;
|-&lt;br /&gt;
| b+4 || 21 || 16 || -10 || +15 || +15&lt;br /&gt;
|-&lt;br /&gt;
| b+1+2 ||  || 3 ||  || + || &lt;br /&gt;
|-&lt;br /&gt;
| 1 handling success 2 || 36 ||  || -12 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| 2 handling a successful 2 || 26 ||  || -1 || +6 Y || +11 Y&lt;br /&gt;
|-&lt;br /&gt;
| b+1+4 || 66 || 51 || KD || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| u_uf+3 || 18 || 27 || -3 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| u+4 || 25 || 24 || -5 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| uf+4 || 26 || 24 || -5 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| ff+2 || 38 || 14 || -10 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| ff+3 || 30 || 23 || -13 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| ff+3 hold || 48 || 35 || +8 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| ff+4 || 38 || 17 || -10 CR || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| bb+4 || 28 || 23 || - || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| fb+2 || 20 || 14 || -7 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| fff+3 _ WR 3 || 36 || 25 || +17 NG || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| WS 1 || 21 || 15 || -16 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| WS 2 || 18 || 19 || -8 || +3 || +3&lt;br /&gt;
|-&lt;br /&gt;
| WS 3 || 21 || 12 || -10 || +4 || KD&lt;br /&gt;
|-&lt;br /&gt;
| WS 3, 4 || 21,26 ||  || -10 || +4 || +13&lt;br /&gt;
|-&lt;br /&gt;
| WS 1+2 || 14 || 10 ~ 11 || -4 ~ -3 || +7 ~ +8 || +7 ~ +8&lt;br /&gt;
|-&lt;br /&gt;
| SS 1 || 39 || 29 || -5 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| SS 2 || 24 || 29 || -6 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| SS 2, 3 || 24,24 ||  || -14 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| SS 1, 2 || 28 || 35 || -12 || KD || DOS +2&lt;br /&gt;
|-&lt;br /&gt;
| qcf+1 || 21 || 17 || -16 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| qcf+2 || 21 || 21 || -8 || +3 || +3&lt;br /&gt;
|-&lt;br /&gt;
| b_f ~ 2 || 21,15 ||  || -10 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| qcf+1+2 || 33 || 16 || -12 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| qcf+3 || 21 || 14 || -10 || +4 || KD&lt;br /&gt;
|-&lt;br /&gt;
| qcf+3, 4 || 18,22 ||  || -10 || +4 || +13&lt;br /&gt;
|-&lt;br /&gt;
| qcf+4 || 15 || 20 || -5 || +1 || +3&lt;br /&gt;
|-&lt;br /&gt;
| qcf+4, 1 || 15,16 ||  || 0 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| qcf+4, 1, 2 || 15,16,26 ||  || -9 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| qcf+4, 1, 4 || 15,16,25 ||  || -5 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| qcb+2 || 19 || 19 || -6 ~ -5 || +6 ~ +7 || +6 ~ +7&lt;br /&gt;
|-&lt;br /&gt;
| qcb+2, 4 || 19,26 ||  || -10 CR || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| qcb+3 || 24 || 22 || -14 || +2 || KD&lt;br /&gt;
|-&lt;br /&gt;
| qcb+4 || 25 || 20 || -12 || KD || KD&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Luna</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=Bryan_(Tekken_6)&amp;diff=1069</id>
		<title>Bryan (Tekken 6)</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=Bryan_(Tekken_6)&amp;diff=1069"/>
		<updated>2025-10-17T11:50:01Z</updated>

		<summary type="html">&lt;p&gt;Luna: Created page with &amp;quot;&amp;lt;div id=&amp;quot;audiences&amp;quot; class=&amp;quot;mainpage_row&amp;quot;&amp;gt;     &amp;lt;div class=&amp;quot;mainpage_box&amp;quot;&amp;gt; &amp;lt;h1&amp;gt;Bryan (Tekken 6)&amp;lt;/h1&amp;gt;  &amp;lt;div aria-hidden=&amp;quot;true&amp;quot; role=&amp;quot;presentation&amp;quot;&amp;gt;Bryan Fury&amp;lt;/div&amp;gt; Counter hit god, great frames and amazing movement, Bryan is a force to be reckoned with.  &amp;lt;h1&amp;gt;Starter Guide&amp;lt;/h1&amp;gt;  Bryan has elite wall carry with moves like 3~f,4,1,2 use it to wall bound and setup taunts, if you cannot execute a...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;audiences&amp;quot; class=&amp;quot;mainpage_row&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;mainpage_box&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h1&amp;gt;Bryan (Tekken 6)&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div aria-hidden=&amp;quot;true&amp;quot; role=&amp;quot;presentation&amp;quot;&amp;gt;[[File:6bryanportrait.png|{{dir|{{{1|{{PAGELANGUAGE}}}}}|left|right}}|thumb|320px|Bryan Fury]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Counter hit god, great frames and amazing movement, Bryan is a force to be reckoned with.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Starter Guide&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Bryan has elite wall carry with moves like 3~f,4,1,2 use it to wall bound and setup taunts, if you cannot execute a taunt jet upper, Tekken 6 has an extremely easy alternative with 1+2,2&amp;lt;br&amp;gt;&lt;br /&gt;
His great movement paired with 3+4 make for one of the best keepout in the game as its a safe CH launcher.&amp;lt;br&amp;gt;&lt;br /&gt;
Both qcb+4 and b+1 are great at whiff punishing.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Key Moves&amp;lt;/h2&amp;gt;&lt;br /&gt;
These are the main moves you will want to use in a match.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=b+1&lt;br /&gt;
|image=t6bry_b+1.gif&lt;br /&gt;
|startup=20&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M&lt;br /&gt;
|onblock=+3&lt;br /&gt;
|onblock-color=green&lt;br /&gt;
|onhit=+5&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=JG&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=A decent range whiff punish that also launches on counter hit&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=SS 1&lt;br /&gt;
|image=t6bry_SS1.gif&lt;br /&gt;
|startup=29&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|onblock=-5&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Guarantees a qcb+4 if done with SSR&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=df+1,1,1,1,2&lt;br /&gt;
|image=t6bry_df+1,1,1,1,2.gif&lt;br /&gt;
|startup=15&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M,M,M,M,M&lt;br /&gt;
|onblock=-10&lt;br /&gt;
|onblock-color=orange&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Only -10 in Tekken 6&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f+4&lt;br /&gt;
|image=t6bry_f+4.gif&lt;br /&gt;
|startup=15&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M&lt;br /&gt;
|onblock=-7&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=+6&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=JG&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Fast and safe, lets you set up for a taunt on counterhit&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=1+2&lt;br /&gt;
|image=t6bry_1+2.gif&lt;br /&gt;
|startup=14&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M&lt;br /&gt;
|onblock=-10&lt;br /&gt;
|onblock-color=orange&lt;br /&gt;
|onhit=+5&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=+5&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Really fast homing mid, -10 on block but has a followup with 1+2,2 to scare the opponent from pressing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=3+4&lt;br /&gt;
|image=t6bry_3+4.gif&lt;br /&gt;
|startup=18&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M&lt;br /&gt;
|onblock=-8&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=JG&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Insanely big range counterhit mid launcher, safe on block&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=df+3 (Snake Edge)&lt;br /&gt;
|image=t6bry_df+3.gif&lt;br /&gt;
|startup=27&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=L&lt;br /&gt;
|onblock=-29&lt;br /&gt;
|onblock-color=red&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Bryans notorious low launcher, only 27 frames in this game&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=qcb+3&lt;br /&gt;
|image=t6bry_qcb+3.gif&lt;br /&gt;
|startup=22&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=L&lt;br /&gt;
|onblock=-14&lt;br /&gt;
|onblock-color=orange&lt;br /&gt;
|onhit=+2&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Only +4 on hit and super punishable in Tekken 6, still a decent move&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=qcb+4&lt;br /&gt;
|image=t6bry_qcb+4.gif&lt;br /&gt;
|startup=20&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M&lt;br /&gt;
|onblock=-12&lt;br /&gt;
|onblock-color=orange&lt;br /&gt;
|onhit=JG&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=JG&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Hits grounded, catches back rolling opponents, launches on normal hit&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Combos&amp;lt;/h1&amp;gt;&lt;br /&gt;
Combo resources can be found [https://docs.google.com/spreadsheets/u/3/d/e/2PACX-1vSrQDVLlXLCnW7Bo1LnF2yBjObEBWady8sfX4Fz8j2lUIpAINFQWa0f5-qBLUR8QMcjEX5NtCx1pgUU/pubhtml?pli=1#gid=1677491924 here].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Punishers&amp;lt;/h1&amp;gt;&lt;br /&gt;
Use these moves when you have at least a  +10 frame advantage to punish your opponent.&lt;br /&gt;
&lt;br /&gt;
{{PunishTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{PunishRow | frames = 10f  | standing = 2,3 | crouching = WS 1+2}}&lt;br /&gt;
{{PunishRow | frames = 15f  | standing = df+1,1,1,1,2 | crouching = WS 1}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Frame Data&amp;lt;/h1&amp;gt;&lt;br /&gt;
Frame data ported from avoidingthepuddles old website, information may be incorrect.&lt;/div&gt;</summary>
		<author><name>Luna</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=Bruce_(Tekken_6)&amp;diff=1068</id>
		<title>Bruce (Tekken 6)</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=Bruce_(Tekken_6)&amp;diff=1068"/>
		<updated>2025-10-16T12:11:20Z</updated>

		<summary type="html">&lt;p&gt;Luna: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;audiences&amp;quot; class=&amp;quot;mainpage_row&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;mainpage_box&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h1&amp;gt;Bruce (Tekken 6)&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div aria-hidden=&amp;quot;true&amp;quot; role=&amp;quot;presentation&amp;quot;&amp;gt;[[File:6bruceportrait.png|{{dir|{{{1|{{PAGELANGUAGE}}}}}|left|right}}|thumb|320px|Bruce Irvin]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Bruce is an easy to play combo demon with one of the highest damage outputs in the game.&lt;br /&gt;
&lt;br /&gt;
== Legend ==&lt;br /&gt;
* &#039;&#039;&#039;cd&#039;&#039;&#039;: Crouch Dash&lt;br /&gt;
* &#039;&#039;&#039;BS&#039;&#039;&#039;: Basatosuntansu&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Starter Guide&amp;lt;/h1&amp;gt;&lt;br /&gt;
Bruce is harder to parry compared to most of the roster as a lot of his moves are either elbows or knees.&amp;lt;br&amp;gt;&lt;br /&gt;
He has both great lows and evasiveness.&amp;lt;br&amp;gt;&lt;br /&gt;
Mix whiff punishes and launchers with the best combo damage and wall carry in the game to make your opponents regret mistakes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Key Moves&amp;lt;/h2&amp;gt;&lt;br /&gt;
These are the main moves you will want to use in a match.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=b,f+4&lt;br /&gt;
|image=t6bru_b,f+4.gif&lt;br /&gt;
|startup=19&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M&lt;br /&gt;
|onblock=-10&lt;br /&gt;
|onblock-color=orange&lt;br /&gt;
|onhit=JG&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=JG&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Devastating mid launcher for high damage combos&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=b+1+2&lt;br /&gt;
|image=t6bru_b+1+2.gif&lt;br /&gt;
|startup=16&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|onblock=-7&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=JG&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=JG&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=An evasive high launcher, pairs nicely with -10 moves&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=b+1,2,1&lt;br /&gt;
|image=t6bru_b+1,2,1.gif&lt;br /&gt;
|startup=11&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H,H,M&lt;br /&gt;
|onblock=-13&lt;br /&gt;
|onblock-color=orange&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=All 3 hits connect on counterhit, wallsplats for huge damage&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=b+2&lt;br /&gt;
|image=t6bru_b+2.gif&lt;br /&gt;
|startup=17&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M&lt;br /&gt;
|onblock=-8&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=JG&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=An amazing counterhit tool, decent as a whiff punisher as it has good range&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=3,(2)~f&lt;br /&gt;
|image=t6bru_3,2f.gif&lt;br /&gt;
|startup=13&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M&lt;br /&gt;
|onblock=-7&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=+4&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=+4&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=One of the best combo tools in the game that can be thrown out in neutral as it transitions to crouch dash&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=db+3+4&lt;br /&gt;
|image=t6bru_db+3+4.gif&lt;br /&gt;
|startup=24&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=L&lt;br /&gt;
|onblock=-11&lt;br /&gt;
|onblock-color=orange&lt;br /&gt;
|onhit=+3&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=JG&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=low counterhit launcher only -11 on block&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
This is what you can do out of your stances.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 1&lt;br /&gt;
|image=t6bru_cd1.gif&lt;br /&gt;
|startup=12&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M&lt;br /&gt;
|onblock=-4&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=+7&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=+7&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Outstanding frames mid from cd that keeps you safe to mix with other options&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 2&lt;br /&gt;
|image=t6bru_cd2.gif&lt;br /&gt;
|startup=20&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M&lt;br /&gt;
|onblock=-14&lt;br /&gt;
|onblock-color=orange&lt;br /&gt;
|onhit=JG&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=JG&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=A mid launcher that evades most highs in the game&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 3&lt;br /&gt;
|image=t6bru_cd3.gif&lt;br /&gt;
|startup=20&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=L&lt;br /&gt;
|onblock=-12&lt;br /&gt;
|onblock-color=orange&lt;br /&gt;
|onhit=+4&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=+4&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=A great low poke that only leaves you -12 on block&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Combos&amp;lt;/h1&amp;gt;&lt;br /&gt;
Combo resources can be found [https://docs.google.com/spreadsheets/u/3/d/e/2PACX-1vSrQDVLlXLCnW7Bo1LnF2yBjObEBWady8sfX4Fz8j2lUIpAINFQWa0f5-qBLUR8QMcjEX5NtCx1pgUU/pubhtml?pli=1#gid=1958002857 here].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Transitions&amp;lt;/h1&amp;gt;&lt;br /&gt;
How to get into stance.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = 1,2,4 | stance = BS}}&lt;br /&gt;
{{StanceRow | input = 2,4 | stance = BS}}&lt;br /&gt;
{{StanceRow | input = f+4,3,4 | stance = BS}}&lt;br /&gt;
{{StanceRow | input = df+4 | stance = BS}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = f,n,d,df | stance = cd}}&lt;br /&gt;
{{StanceRow | input = 3,(2)~f | stance = cd}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Punishers&amp;lt;/h1&amp;gt;&lt;br /&gt;
Use these moves when you have at least a  +10 frame advantage to punish your opponent.&lt;br /&gt;
&lt;br /&gt;
{{PunishTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{PunishRow | frames = 10f  | standing = 1,4,3 | crouching = FC 1}}&lt;br /&gt;
{{PunishRow | frames = 11f  | standing = 1,4,3 | crouching = WS 4}}&lt;br /&gt;
{{PunishRow | frames = 12f  | standing = f+2,4 | crouching = WS 4}}&lt;br /&gt;
{{PunishRow | frames = 13f  | standing = f+2,4 | crouching = WS 2,1 &amp;gt; b+2}}&lt;br /&gt;
{{PunishRow | frames = 15f  | standing = df+2 | crouching = uf+4}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Frame Data&amp;lt;/h1&amp;gt;&lt;br /&gt;
Frame data ported from avoidingthepuddles old website, information may be incorrect.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Command !! Damage !! Impact !! Block !! Hit !! CH&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 8 || 10 || +1 || +8 || +8&lt;br /&gt;
|-&lt;br /&gt;
| 1, 2 || 8,9 ||  || -1 || +7 || +7&lt;br /&gt;
|-&lt;br /&gt;
| 1, 2, 1 || 8,9,8 ||  || -11 || +1 || +1&lt;br /&gt;
|-&lt;br /&gt;
| 1, 2, 1, 2 || 8,9,8,16 ||  || -12 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| 1, 2, 3 || 8,9,21 ||  || -11 || +5 || +5&lt;br /&gt;
|-&lt;br /&gt;
| 1, 2, 4 || 8,9,26 ||  || +10? || +21? || KD&lt;br /&gt;
|-&lt;br /&gt;
| 1, 2, 4 || 8,9,26 ||  || -14 || -3 || KD&lt;br /&gt;
|-&lt;br /&gt;
| 1, 2, d+4 || 8,9,9 ||  || -16 || -5 || -5&lt;br /&gt;
|-&lt;br /&gt;
| 1, 2, d+4, 3 || 8,9,9,25 ||  || -4 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| 1, 4 || 8,12 ||  || -4 || +7 || +7&lt;br /&gt;
|-&lt;br /&gt;
| 1, 4, 3 || 8,12,14 ||  || -15 || +1 || +1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 9 || 10 || -4 || +7 || +7&lt;br /&gt;
|-&lt;br /&gt;
| 2, 3 || 9,21 ||  || -11 || +5 || +5&lt;br /&gt;
|-&lt;br /&gt;
| 2, 4 || 9,26 ||  || +10? || +21? || KD&lt;br /&gt;
|-&lt;br /&gt;
| 2, 4 || 9,26 ||  || -14 || -3 || KD&lt;br /&gt;
|-&lt;br /&gt;
| 2, d+4 || 9,9 ||  || -16 || -5 || -5&lt;br /&gt;
|-&lt;br /&gt;
| 2, d+4, 3 || 9,9,25 ||  || -6 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 13 || 13 || -8 || +3 || +3&lt;br /&gt;
|-&lt;br /&gt;
| 3, 2 || 13,21 ||  || -12 || +6 || KD&lt;br /&gt;
|-&lt;br /&gt;
| 3, 2, f || 13 ||  || -7 || +4 || +4&lt;br /&gt;
|-&lt;br /&gt;
| 3, 3 || 13,25 ||  || -6 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| 4, f || 26 || 18 || -10 CR || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| 3+4 || 30 || 16 || -9 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| f+2 || 12 || 12 ~ 13 || -8 ~ -7 || +3 ~ +4 || +3 ~ +4&lt;br /&gt;
|-&lt;br /&gt;
| f+2, 3 || 12,15 ||  || -11 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| f+2, 4 || 12,26 ||  || -12 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| f+3 || 21 || 18 || -3 || +8 || +8&lt;br /&gt;
|-&lt;br /&gt;
| f+3, 1 || 21,9 ||  || -3 || +3 KD || +3&lt;br /&gt;
|-&lt;br /&gt;
| f+4 || 18 || 16 || -6 || +5 || +5&lt;br /&gt;
|-&lt;br /&gt;
| f+4, 3 || 18,16 ||  || -10 || +4 || +4&lt;br /&gt;
|-&lt;br /&gt;
| f+4, 3, 4 || 18,16,24 ||  || +9? || +19? || KD&lt;br /&gt;
|-&lt;br /&gt;
| f+4, 3, 4 || 18,16,24 ||  || -15 || -5 || KD&lt;br /&gt;
|-&lt;br /&gt;
| f+1+2 || 25 || 17 || +1 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| f+3+4 || 27 || 16 || -7 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| df+1 || 19 || 16 || -7 || +4 || +4&lt;br /&gt;
|-&lt;br /&gt;
| df+1, 1 || 19,14 ||  || -2 || +7 || KD&lt;br /&gt;
|-&lt;br /&gt;
| df+1, 2 || 19,14 ||  || -11 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| df+1, 2, 1 || 19,14,14 ||  || -6 || +3 || +3&lt;br /&gt;
|-&lt;br /&gt;
| df+1, 2, 1, 4 || 19,14,14,26 ||  || -12 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| df+1, 4 || 19,14 ||  || -12 || +4 || +4&lt;br /&gt;
|-&lt;br /&gt;
| df+1+4, 4 || 19,24 ||  || -11 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| df+2 || 12 || 15 || -13 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| df+3 || 14 || 25? || -9 || +2 || +2&lt;br /&gt;
|-&lt;br /&gt;
| df+3, 1 || 14,38 ||  || -32 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| df+4 || 18 || 14 || +10? || +15? || +15?&lt;br /&gt;
|-&lt;br /&gt;
| df+4 || 18 || 14 || -14 || -9 || -9&lt;br /&gt;
|-&lt;br /&gt;
| df+3+4 || 8 || 16 || -4 || -7 || +2&lt;br /&gt;
|-&lt;br /&gt;
| df+3+4, 3 || 8,4 ||  || -4 || +2 || &lt;br /&gt;
|-&lt;br /&gt;
| df+3+4, 3, 3 || 8,4,4 ||  || -16 || -5 || -5&lt;br /&gt;
|-&lt;br /&gt;
| df+3+4, 3, 3, 3 || 8,4,4,4 ||  || -16 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| df+3+4, 3, 3, 3, 3 || 8,4,4,4,24 ||  || -20 || KD || &lt;br /&gt;
|-&lt;br /&gt;
| d+2 || 21 || 18 CR || -3 || +3 CR || +3 CR&lt;br /&gt;
|-&lt;br /&gt;
| d+3 || 15 || 16 || -17 || -6 || -6&lt;br /&gt;
|-&lt;br /&gt;
| d+3, 4 || 15,19 ||  || -3 || +8 || KD&lt;br /&gt;
|-&lt;br /&gt;
| d+3, 4, f || 15,26 ||  || -13 CR || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| d+4 || 16 || 13 || -16 || -5 || 0&lt;br /&gt;
|-&lt;br /&gt;
| d+3+4 || 30 || 20 ~ 21 || -13 ~ -12 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| db+2 || 14 || 15 || -12 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| db+2, 1 || 14,12 ||  || -12 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| db+2, 1, 4 || 14,12,21 ||  || -16 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| db+3 || 15 || 21 || -16 || -6 || -6&lt;br /&gt;
|-&lt;br /&gt;
| db+3, 4 || 15,19 ||  || -3 || +8 || KD&lt;br /&gt;
|-&lt;br /&gt;
| db+3, 4, f || 15,26 ||  || -13 CR || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| db+4 || 24 || 19 || -15 || -2 || KD&lt;br /&gt;
|-&lt;br /&gt;
| db+3+4 || 21 || 24? || -11 || +3 || KD&lt;br /&gt;
|-&lt;br /&gt;
| b+1 || 12 || 11 || -11 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| b+1, 2 || 12,14 ||  || -9 || +2 || +2&lt;br /&gt;
|-&lt;br /&gt;
| b+1, 2, 1 || 12,14,25 ||  || -13 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| b+2 || 30 || 17 || -8 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| b+3 || 21 || 15 || -7 || +4 || KD AT&lt;br /&gt;
|-&lt;br /&gt;
| b+3, 2 || 21,14 ||  || +1 || +7 || +7&lt;br /&gt;
|-&lt;br /&gt;
| b+3, 4 || 21,20 ||  || -14 || KD || DOS +~~ +15&lt;br /&gt;
|-&lt;br /&gt;
| b+4 || 16 || 14 || -5 || +6 || +6&lt;br /&gt;
|-&lt;br /&gt;
| b+4, 3 || 16,16 ||  || -10 || +5 || +5&lt;br /&gt;
|-&lt;br /&gt;
| b+4, 3, 4 || 16,16,27 ||  || -20 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| b+4, 3, 4 || 16,16,21 ||  || -23 ~ || -11 || -11&lt;br /&gt;
|-&lt;br /&gt;
| b+4, 3, d+4 || 16,16,14 ||  || -13 || +3 || +3&lt;br /&gt;
|-&lt;br /&gt;
| b+4, 3, d+4, 4 || 16,16,24 ||  || -11 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| b+1+2 || 25 || 16 || -7 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| b+2+3 || 72 || 56 || KD || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| uf+1 || 21 || 33 ~ 34 || -3 ~ -2 || +8 ~ +9 CR || +8 ~ +9 CR&lt;br /&gt;
|-&lt;br /&gt;
| uf+3 || 28 || 15 || -12 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| uf+1+2 || 33 || 29 || -3 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| ff+2 || 21 || 19 || -8 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| ff+2 (parry) || 30 || 19 ||  || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| ff+3 || 30 || 23 ? || -3 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| ff+4 || 31 || 25 || +5 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| ff+1+2 || 26 || 22 || +2 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| bf~4 || 30 || 19 || -10 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| bb+3+4 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| bb+3+4, 4 || 31 || 71 ? || -12 ~ -8 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| bb+3+4, 4 || 31 || 76 ? || +21 ~ +24 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| fff+3 / WR 3 || 36 || 23 || +10 NG || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| WS 1 || 14 || 12 ~ 13 || -6 ~ -5 || +5 ~ +6 || +8 ~ +9&lt;br /&gt;
|-&lt;br /&gt;
| WS 2 || 18 || 13 ~ 14 || -12 ~ -11 || -1 ~ 0 || -1 ~ 0&lt;br /&gt;
|-&lt;br /&gt;
| WS 2, 1 || 18,21 ||  || -11 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| FC df+4 || 21 || 21 || -17 || +9 || KD&lt;br /&gt;
|-&lt;br /&gt;
| FC dfddf~1 || 32 || 30 || +1 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| SS 4 || 18 || 25 || -12 || -1 || -1&lt;br /&gt;
|-&lt;br /&gt;
| SS 4, 1 || 18,21 ||  || -11 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| SS 4, 4 || 18,26 ||  || -15 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| SS 1+2 || 21 || 24 || -5 || +6 || YKKD&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Basatosuntansu&amp;lt;h2/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Command !! Damage !! Impact !! Block !! Hit !! CH&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 14 || 16? || -20 || -9 || -9&lt;br /&gt;
|-&lt;br /&gt;
| 1, 4 || 14,28 ||  || -11 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 21 || 15? || -3 || +7 || KD&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 30 || 22? || -12 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 18 || 21 ~ 22? || -13 ~ -12 || -2 ~ -1 || -2 ~ -1&lt;br /&gt;
|-&lt;br /&gt;
| f+1 || 26 || 22? || -9 || KD || KD&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Crouch Dash&amp;lt;h2/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Command !! Damage !! Impact !! Block !! Hit !! CH&lt;br /&gt;
|-&lt;br /&gt;
| f,n,d,df ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| f,n,d,df+1 || 9 || 12 || -4 || +7 || +7&lt;br /&gt;
|-&lt;br /&gt;
| f,n,d,df+1, 2 || 9,18 ||  || -1 || +4 || +4&lt;br /&gt;
|-&lt;br /&gt;
| f,n,d,df+1, 4 || 9,25 ||  || -9 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| f,n,d,df+2 || 24 || 20 || -14 || CR KD || CR KD&lt;br /&gt;
|-&lt;br /&gt;
| f,n,d,df+3 || 27 || 27 || -12 || +4 || +4&lt;br /&gt;
|-&lt;br /&gt;
| f,n,d,df+3+4 || 36 || 34 || +1 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| f,n,d,df+3+4, 3+4 || 36,30 ||  || -17 || KD || KD&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Luna</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=Bruce_(Tekken_6)&amp;diff=1067</id>
		<title>Bruce (Tekken 6)</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=Bruce_(Tekken_6)&amp;diff=1067"/>
		<updated>2025-10-16T11:46:16Z</updated>

		<summary type="html">&lt;p&gt;Luna: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;audiences&amp;quot; class=&amp;quot;mainpage_row&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;mainpage_box&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h1&amp;gt;Bruce (Tekken 6)&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div aria-hidden=&amp;quot;true&amp;quot; role=&amp;quot;presentation&amp;quot;&amp;gt;[[File:6bruceportrait.png|{{dir|{{{1|{{PAGELANGUAGE}}}}}|left|right}}|thumb|320px|Bruce Irvin]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Bruce is an easy to play combo demon with one of the highest damage outputs in the game.&lt;br /&gt;
&lt;br /&gt;
== Legend ==&lt;br /&gt;
* &#039;&#039;&#039;cd&#039;&#039;&#039;: Crouch Dash&lt;br /&gt;
* &#039;&#039;&#039;BS&#039;&#039;&#039;: Basatosuntansu&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Starter Guide&amp;lt;/h1&amp;gt;&lt;br /&gt;
Bruce is harder to parry compared to most of the roster as a lot of his moves are either elbows or knees.&amp;lt;br&amp;gt;&lt;br /&gt;
He has both great lows and evasiveness.&amp;lt;br&amp;gt;&lt;br /&gt;
Mix whiff punishes and launchers with the best combo damage and wall carry in the game to make your opponents regret mistakes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Key Moves&amp;lt;/h2&amp;gt;&lt;br /&gt;
These are the main moves you will want to use in a match.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=b,f+4&lt;br /&gt;
|image=t6bru_b,f+4.gif&lt;br /&gt;
|startup=19&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M&lt;br /&gt;
|onblock=-10&lt;br /&gt;
|onblock-color=orange&lt;br /&gt;
|onhit=JG&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=JG&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Devastating mid launcher for high damage combos&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=b+1+2&lt;br /&gt;
|image=t6bru_b+1+2.gif&lt;br /&gt;
|startup=16&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|onblock=-10&lt;br /&gt;
|onblock-color=orange&lt;br /&gt;
|onhit=JG&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=JG&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Devastating mid launcher for high damage combos&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
!    if not applicable, delete this section&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
This is what you can do out of your stances.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Combos&amp;lt;/h1&amp;gt;&lt;br /&gt;
Combo resources can be found [https://linkhere here].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Transitions&amp;lt;/h1&amp;gt;&lt;br /&gt;
How to get into stance.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = INPUTHERE | stance = STANCE1HERE}}&lt;br /&gt;
{{StanceRow | input = INPUTHERE | stance = STANCE1HERE}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = INPUTHERE | stance = STANCE2HERE}}&lt;br /&gt;
{{StanceRow | input = INPUTHERE | stance = STANCE1HERE}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = INPUTHERE | stance = STANCE3HERE}}&lt;br /&gt;
{{StanceRow | input = INPUTHERE | stance = STANCE1HERE}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Punishers&amp;lt;/h1&amp;gt;&lt;br /&gt;
Use these moves when you have at least a  +10 frame advantage to punish your opponent.&lt;br /&gt;
&lt;br /&gt;
{{PunishTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{PunishRow | frames =  | standing =  | crouching = }}&lt;br /&gt;
{{PunishRow | frames =  | standing =  | crouching = }}&lt;br /&gt;
{{PunishRow | frames =  | standing =  | crouching = }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Frame Data&amp;lt;/h1&amp;gt;&lt;br /&gt;
Frame data ported from avoidingthepuddles old website, information may be incorrect.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Command !! Damage !! Impact !! Block !! Hit !! CH&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 8 || 10 || +1 || +8 || +8&lt;br /&gt;
|-&lt;br /&gt;
| 1, 2 || 8,9 ||  || -1 || +7 || +7&lt;br /&gt;
|-&lt;br /&gt;
| 1, 2, 1 || 8,9,8 ||  || -11 || +1 || +1&lt;br /&gt;
|-&lt;br /&gt;
| 1, 2, 1, 2 || 8,9,8,16 ||  || -12 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| 1, 2, 3 || 8,9,21 ||  || -11 || +5 || +5&lt;br /&gt;
|-&lt;br /&gt;
| 1, 2, 4 || 8,9,26 ||  || +10? || +21? || KD&lt;br /&gt;
|-&lt;br /&gt;
| 1, 2, 4 || 8,9,26 ||  || -14 || -3 || KD&lt;br /&gt;
|-&lt;br /&gt;
| 1, 2, d+4 || 8,9,9 ||  || -16 || -5 || -5&lt;br /&gt;
|-&lt;br /&gt;
| 1, 2, d+4, 3 || 8,9,9,25 ||  || -4 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| 1, 4 || 8,12 ||  || -4 || +7 || +7&lt;br /&gt;
|-&lt;br /&gt;
| 1, 4, 3 || 8,12,14 ||  || -15 || +1 || +1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 9 || 10 || -4 || +7 || +7&lt;br /&gt;
|-&lt;br /&gt;
| 2, 3 || 9,21 ||  || -11 || +5 || +5&lt;br /&gt;
|-&lt;br /&gt;
| 2, 4 || 9,26 ||  || +10? || +21? || KD&lt;br /&gt;
|-&lt;br /&gt;
| 2, 4 || 9,26 ||  || -14 || -3 || KD&lt;br /&gt;
|-&lt;br /&gt;
| 2, d+4 || 9,9 ||  || -16 || -5 || -5&lt;br /&gt;
|-&lt;br /&gt;
| 2, d+4, 3 || 9,9,25 ||  || -6 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 13 || 13 || -8 || +3 || +3&lt;br /&gt;
|-&lt;br /&gt;
| 3, 2 || 13,21 ||  || -12 || +6 || KD&lt;br /&gt;
|-&lt;br /&gt;
| 3, 2, f || 13 ||  || -7 || +4 || +4&lt;br /&gt;
|-&lt;br /&gt;
| 3, 3 || 13,25 ||  || -6 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| 4, f || 26 || 18 || -10 CR || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| 3+4 || 30 || 16 || -9 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| f+2 || 12 || 12 ~ 13 || -8 ~ -7 || +3 ~ +4 || +3 ~ +4&lt;br /&gt;
|-&lt;br /&gt;
| f+2, 3 || 12,15 ||  || -11 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| f+2, 4 || 12,26 ||  || -12 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| f+3 || 21 || 18 || -3 || +8 || +8&lt;br /&gt;
|-&lt;br /&gt;
| f+3, 1 || 21,9 ||  || -3 || +3 KD || +3&lt;br /&gt;
|-&lt;br /&gt;
| f+4 || 18 || 16 || -6 || +5 || +5&lt;br /&gt;
|-&lt;br /&gt;
| f+4, 3 || 18,16 ||  || -10 || +4 || +4&lt;br /&gt;
|-&lt;br /&gt;
| f+4, 3, 4 || 18,16,24 ||  || +9? || +19? || KD&lt;br /&gt;
|-&lt;br /&gt;
| f+4, 3, 4 || 18,16,24 ||  || -15 || -5 || KD&lt;br /&gt;
|-&lt;br /&gt;
| f+1+2 || 25 || 17 || +1 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| f+3+4 || 27 || 16 || -7 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| df+1 || 19 || 16 || -7 || +4 || +4&lt;br /&gt;
|-&lt;br /&gt;
| df+1, 1 || 19,14 ||  || -2 || +7 || KD&lt;br /&gt;
|-&lt;br /&gt;
| df+1, 2 || 19,14 ||  || -11 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| df+1, 2, 1 || 19,14,14 ||  || -6 || +3 || +3&lt;br /&gt;
|-&lt;br /&gt;
| df+1, 2, 1, 4 || 19,14,14,26 ||  || -12 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| df+1, 4 || 19,14 ||  || -12 || +4 || +4&lt;br /&gt;
|-&lt;br /&gt;
| df+1+4, 4 || 19,24 ||  || -11 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| df+2 || 12 || 15 || -13 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| df+3 || 14 || 25? || -9 || +2 || +2&lt;br /&gt;
|-&lt;br /&gt;
| df+3, 1 || 14,38 ||  || -32 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| df+4 || 18 || 14 || +10? || +15? || +15?&lt;br /&gt;
|-&lt;br /&gt;
| df+4 || 18 || 14 || -14 || -9 || -9&lt;br /&gt;
|-&lt;br /&gt;
| df+3+4 || 8 || 16 || -4 || -7 || +2&lt;br /&gt;
|-&lt;br /&gt;
| df+3+4, 3 || 8,4 ||  || -4 || +2 || &lt;br /&gt;
|-&lt;br /&gt;
| df+3+4, 3, 3 || 8,4,4 ||  || -16 || -5 || -5&lt;br /&gt;
|-&lt;br /&gt;
| df+3+4, 3, 3, 3 || 8,4,4,4 ||  || -16 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| df+3+4, 3, 3, 3, 3 || 8,4,4,4,24 ||  || -20 || KD || &lt;br /&gt;
|-&lt;br /&gt;
| d+2 || 21 || 18 CR || -3 || +3 CR || +3 CR&lt;br /&gt;
|-&lt;br /&gt;
| d+3 || 15 || 16 || -17 || -6 || -6&lt;br /&gt;
|-&lt;br /&gt;
| d+3, 4 || 15,19 ||  || -3 || +8 || KD&lt;br /&gt;
|-&lt;br /&gt;
| d+3, 4, f || 15,26 ||  || -13 CR || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| d+4 || 16 || 13 || -16 || -5 || 0&lt;br /&gt;
|-&lt;br /&gt;
| d+3+4 || 30 || 20 ~ 21 || -13 ~ -12 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| db+2 || 14 || 15 || -12 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| db+2, 1 || 14,12 ||  || -12 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| db+2, 1, 4 || 14,12,21 ||  || -16 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| db+3 || 15 || 21 || -16 || -6 || -6&lt;br /&gt;
|-&lt;br /&gt;
| db+3, 4 || 15,19 ||  || -3 || +8 || KD&lt;br /&gt;
|-&lt;br /&gt;
| db+3, 4, f || 15,26 ||  || -13 CR || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| db+4 || 24 || 19 || -15 || -2 || KD&lt;br /&gt;
|-&lt;br /&gt;
| db+3+4 || 21 || 24? || -11 || +3 || KD&lt;br /&gt;
|-&lt;br /&gt;
| b+1 || 12 || 11 || -11 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| b+1, 2 || 12,14 ||  || -9 || +2 || +2&lt;br /&gt;
|-&lt;br /&gt;
| b+1, 2, 1 || 12,14,25 ||  || -13 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| b+2 || 30 || 17 || -8 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| b+3 || 21 || 15 || -7 || +4 || KD AT&lt;br /&gt;
|-&lt;br /&gt;
| b+3, 2 || 21,14 ||  || +1 || +7 || +7&lt;br /&gt;
|-&lt;br /&gt;
| b+3, 4 || 21,20 ||  || -14 || KD || DOS +~~ +15&lt;br /&gt;
|-&lt;br /&gt;
| b+4 || 16 || 14 || -5 || +6 || +6&lt;br /&gt;
|-&lt;br /&gt;
| b+4, 3 || 16,16 ||  || -10 || +5 || +5&lt;br /&gt;
|-&lt;br /&gt;
| b+4, 3, 4 || 16,16,27 ||  || -20 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| b+4, 3, 4 || 16,16,21 ||  || -23 ~ || -11 || -11&lt;br /&gt;
|-&lt;br /&gt;
| b+4, 3, d+4 || 16,16,14 ||  || -13 || +3 || +3&lt;br /&gt;
|-&lt;br /&gt;
| b+4, 3, d+4, 4 || 16,16,24 ||  || -11 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| b+1+2 || 25 || 16 || -7 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| b+2+3 || 72 || 56 || KD || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| uf+1 || 21 || 33 ~ 34 || -3 ~ -2 || +8 ~ +9 CR || +8 ~ +9 CR&lt;br /&gt;
|-&lt;br /&gt;
| uf+3 || 28 || 15 || -12 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| uf+1+2 || 33 || 29 || -3 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| ff+2 || 21 || 19 || -8 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| ff+2 (parry) || 30 || 19 ||  || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| ff+3 || 30 || 23 ? || -3 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| ff+4 || 31 || 25 || +5 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| ff+1+2 || 26 || 22 || +2 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| bf~4 || 30 || 19 || -10 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| bb+3+4 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| bb+3+4, 4 || 31 || 71 ? || -12 ~ -8 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| bb+3+4, 4 || 31 || 76 ? || +21 ~ +24 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| fff+3 / WR 3 || 36 || 23 || +10 NG || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| WS 1 || 14 || 12 ~ 13 || -6 ~ -5 || +5 ~ +6 || +8 ~ +9&lt;br /&gt;
|-&lt;br /&gt;
| WS 2 || 18 || 13 ~ 14 || -12 ~ -11 || -1 ~ 0 || -1 ~ 0&lt;br /&gt;
|-&lt;br /&gt;
| WS 2, 1 || 18,21 ||  || -11 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| FC df+4 || 21 || 21 || -17 || +9 || KD&lt;br /&gt;
|-&lt;br /&gt;
| FC dfddf~1 || 32 || 30 || +1 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| SS 4 || 18 || 25 || -12 || -1 || -1&lt;br /&gt;
|-&lt;br /&gt;
| SS 4, 1 || 18,21 ||  || -11 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| SS 4, 4 || 18,26 ||  || -15 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| SS 1+2 || 21 || 24 || -5 || +6 || YKKD&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Basatosuntansu&amp;lt;h2/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Command !! Damage !! Impact !! Block !! Hit !! CH&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 14 || 16? || -20 || -9 || -9&lt;br /&gt;
|-&lt;br /&gt;
| 1, 4 || 14,28 ||  || -11 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 21 || 15? || -3 || +7 || KD&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 30 || 22? || -12 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 18 || 21 ~ 22? || -13 ~ -12 || -2 ~ -1 || -2 ~ -1&lt;br /&gt;
|-&lt;br /&gt;
| f+1 || 26 || 22? || -9 || KD || KD&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Crouch Dash&amp;lt;h2/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Command !! Damage !! Impact !! Block !! Hit !! CH&lt;br /&gt;
|-&lt;br /&gt;
| f,n,d,df ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| f,n,d,df+1 || 9 || 12 || -4 || +7 || +7&lt;br /&gt;
|-&lt;br /&gt;
| f,n,d,df+1, 2 || 9,18 ||  || -1 || +4 || +4&lt;br /&gt;
|-&lt;br /&gt;
| f,n,d,df+1, 4 || 9,25 ||  || -9 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| f,n,d,df+2 || 24 || 20 || -14 || CR KD || CR KD&lt;br /&gt;
|-&lt;br /&gt;
| f,n,d,df+3 || 27 || 27 || -12 || +4 || +4&lt;br /&gt;
|-&lt;br /&gt;
| f,n,d,df+3+4 || 36 || 34 || +1 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| f,n,d,df+3+4, 3+4 || 36,30 ||  || -17 || KD || KD&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Luna</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=File:6bruceportrait.png&amp;diff=1066</id>
		<title>File:6bruceportrait.png</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=File:6bruceportrait.png&amp;diff=1066"/>
		<updated>2025-10-16T11:39:36Z</updated>

		<summary type="html">&lt;p&gt;Luna: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Luna</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=Bruce_(Tekken_6)&amp;diff=1065</id>
		<title>Bruce (Tekken 6)</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=Bruce_(Tekken_6)&amp;diff=1065"/>
		<updated>2025-10-16T11:34:00Z</updated>

		<summary type="html">&lt;p&gt;Luna: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;audiences&amp;quot; class=&amp;quot;mainpage_row&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;mainpage_box&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h1&amp;gt;Bruce (Tekken 6)&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div aria-hidden=&amp;quot;true&amp;quot; role=&amp;quot;presentation&amp;quot;&amp;gt;[[File:image.png|{{dir|{{{1|{{PAGELANGUAGE}}}}}|left|right}}|thumb|320px|Character]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Overview here&lt;br /&gt;
&lt;br /&gt;
== Legend ==&lt;br /&gt;
* &#039;&#039;&#039;cd&#039;&#039;&#039;: Crouch Dash&lt;br /&gt;
* &#039;&#039;&#039;BS&#039;&#039;&#039;: Basatosuntansu&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Starter Guide&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Key Moves&amp;lt;/h2&amp;gt;&lt;br /&gt;
These are the main moves you will want to use in a match.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=b,f+4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
!    if not applicable, delete this section&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
This is what you can do out of your stances.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Combos&amp;lt;/h1&amp;gt;&lt;br /&gt;
Combo resources can be found [https://linkhere here].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Transitions&amp;lt;/h1&amp;gt;&lt;br /&gt;
How to get into stance.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = INPUTHERE | stance = STANCE1HERE}}&lt;br /&gt;
{{StanceRow | input = INPUTHERE | stance = STANCE1HERE}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = INPUTHERE | stance = STANCE2HERE}}&lt;br /&gt;
{{StanceRow | input = INPUTHERE | stance = STANCE1HERE}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = INPUTHERE | stance = STANCE3HERE}}&lt;br /&gt;
{{StanceRow | input = INPUTHERE | stance = STANCE1HERE}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Punishers&amp;lt;/h1&amp;gt;&lt;br /&gt;
Use these moves when you have at least a  +10 frame advantage to punish your opponent.&lt;br /&gt;
&lt;br /&gt;
{{PunishTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{PunishRow | frames =  | standing =  | crouching = }}&lt;br /&gt;
{{PunishRow | frames =  | standing =  | crouching = }}&lt;br /&gt;
{{PunishRow | frames =  | standing =  | crouching = }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Frame Data&amp;lt;/h1&amp;gt;&lt;br /&gt;
Frame data ported from avoidingthepuddles old website, information may be incorrect.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Command !! Damage !! Impact !! Block !! Hit !! CH&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 8 || 10 || +1 || +8 || +8&lt;br /&gt;
|-&lt;br /&gt;
| 1, 2 || 8,9 ||  || -1 || +7 || +7&lt;br /&gt;
|-&lt;br /&gt;
| 1, 2, 1 || 8,9,8 ||  || -11 || +1 || +1&lt;br /&gt;
|-&lt;br /&gt;
| 1, 2, 1, 2 || 8,9,8,16 ||  || -12 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| 1, 2, 3 || 8,9,21 ||  || -11 || +5 || +5&lt;br /&gt;
|-&lt;br /&gt;
| 1, 2, 4 || 8,9,26 ||  || +10? || +21? || KD&lt;br /&gt;
|-&lt;br /&gt;
| 1, 2, 4 || 8,9,26 ||  || -14 || -3 || KD&lt;br /&gt;
|-&lt;br /&gt;
| 1, 2, d+4 || 8,9,9 ||  || -16 || -5 || -5&lt;br /&gt;
|-&lt;br /&gt;
| 1, 2, d+4, 3 || 8,9,9,25 ||  || -4 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| 1, 4 || 8,12 ||  || -4 || +7 || +7&lt;br /&gt;
|-&lt;br /&gt;
| 1, 4, 3 || 8,12,14 ||  || -15 || +1 || +1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 9 || 10 || -4 || +7 || +7&lt;br /&gt;
|-&lt;br /&gt;
| 2, 3 || 9,21 ||  || -11 || +5 || +5&lt;br /&gt;
|-&lt;br /&gt;
| 2, 4 || 9,26 ||  || +10? || +21? || KD&lt;br /&gt;
|-&lt;br /&gt;
| 2, 4 || 9,26 ||  || -14 || -3 || KD&lt;br /&gt;
|-&lt;br /&gt;
| 2, d+4 || 9,9 ||  || -16 || -5 || -5&lt;br /&gt;
|-&lt;br /&gt;
| 2, d+4, 3 || 9,9,25 ||  || -6 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 13 || 13 || -8 || +3 || +3&lt;br /&gt;
|-&lt;br /&gt;
| 3, 2 || 13,21 ||  || -12 || +6 || KD&lt;br /&gt;
|-&lt;br /&gt;
| 3, 2, f || 13 ||  || -7 || +4 || +4&lt;br /&gt;
|-&lt;br /&gt;
| 3, 3 || 13,25 ||  || -6 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| 4, f || 26 || 18 || -10 CR || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| 3+4 || 30 || 16 || -9 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| f+2 || 12 || 12 ~ 13 || -8 ~ -7 || +3 ~ +4 || +3 ~ +4&lt;br /&gt;
|-&lt;br /&gt;
| f+2, 3 || 12,15 ||  || -11 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| f+2, 4 || 12,26 ||  || -12 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| f+3 || 21 || 18 || -3 || +8 || +8&lt;br /&gt;
|-&lt;br /&gt;
| f+3, 1 || 21,9 ||  || -3 || +3 KD || +3&lt;br /&gt;
|-&lt;br /&gt;
| f+4 || 18 || 16 || -6 || +5 || +5&lt;br /&gt;
|-&lt;br /&gt;
| f+4, 3 || 18,16 ||  || -10 || +4 || +4&lt;br /&gt;
|-&lt;br /&gt;
| f+4, 3, 4 || 18,16,24 ||  || +9? || +19? || KD&lt;br /&gt;
|-&lt;br /&gt;
| f+4, 3, 4 || 18,16,24 ||  || -15 || -5 || KD&lt;br /&gt;
|-&lt;br /&gt;
| f+1+2 || 25 || 17 || +1 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| f+3+4 || 27 || 16 || -7 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| df+1 || 19 || 16 || -7 || +4 || +4&lt;br /&gt;
|-&lt;br /&gt;
| df+1, 1 || 19,14 ||  || -2 || +7 || KD&lt;br /&gt;
|-&lt;br /&gt;
| df+1, 2 || 19,14 ||  || -11 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| df+1, 2, 1 || 19,14,14 ||  || -6 || +3 || +3&lt;br /&gt;
|-&lt;br /&gt;
| df+1, 2, 1, 4 || 19,14,14,26 ||  || -12 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| df+1, 4 || 19,14 ||  || -12 || +4 || +4&lt;br /&gt;
|-&lt;br /&gt;
| df+1+4, 4 || 19,24 ||  || -11 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| df+2 || 12 || 15 || -13 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| df+3 || 14 || 25? || -9 || +2 || +2&lt;br /&gt;
|-&lt;br /&gt;
| df+3, 1 || 14,38 ||  || -32 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| df+4 || 18 || 14 || +10? || +15? || +15?&lt;br /&gt;
|-&lt;br /&gt;
| df+4 || 18 || 14 || -14 || -9 || -9&lt;br /&gt;
|-&lt;br /&gt;
| df+3+4 || 8 || 16 || -4 || -7 || +2&lt;br /&gt;
|-&lt;br /&gt;
| df+3+4, 3 || 8,4 ||  || -4 || +2 || &lt;br /&gt;
|-&lt;br /&gt;
| df+3+4, 3, 3 || 8,4,4 ||  || -16 || -5 || -5&lt;br /&gt;
|-&lt;br /&gt;
| df+3+4, 3, 3, 3 || 8,4,4,4 ||  || -16 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| df+3+4, 3, 3, 3, 3 || 8,4,4,4,24 ||  || -20 || KD || &lt;br /&gt;
|-&lt;br /&gt;
| d+2 || 21 || 18 CR || -3 || +3 CR || +3 CR&lt;br /&gt;
|-&lt;br /&gt;
| d+3 || 15 || 16 || -17 || -6 || -6&lt;br /&gt;
|-&lt;br /&gt;
| d+3, 4 || 15,19 ||  || -3 || +8 || KD&lt;br /&gt;
|-&lt;br /&gt;
| d+3, 4, f || 15,26 ||  || -13 CR || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| d+4 || 16 || 13 || -16 || -5 || 0&lt;br /&gt;
|-&lt;br /&gt;
| d+3+4 || 30 || 20 ~ 21 || -13 ~ -12 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| db+2 || 14 || 15 || -12 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| db+2, 1 || 14,12 ||  || -12 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| db+2, 1, 4 || 14,12,21 ||  || -16 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| db+3 || 15 || 21 || -16 || -6 || -6&lt;br /&gt;
|-&lt;br /&gt;
| db+3, 4 || 15,19 ||  || -3 || +8 || KD&lt;br /&gt;
|-&lt;br /&gt;
| db+3, 4, f || 15,26 ||  || -13 CR || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| db+4 || 24 || 19 || -15 || -2 || KD&lt;br /&gt;
|-&lt;br /&gt;
| db+3+4 || 21 || 24? || -11 || +3 || KD&lt;br /&gt;
|-&lt;br /&gt;
| b+1 || 12 || 11 || -11 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| b+1, 2 || 12,14 ||  || -9 || +2 || +2&lt;br /&gt;
|-&lt;br /&gt;
| b+1, 2, 1 || 12,14,25 ||  || -13 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| b+2 || 30 || 17 || -8 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| b+3 || 21 || 15 || -7 || +4 || KD AT&lt;br /&gt;
|-&lt;br /&gt;
| b+3, 2 || 21,14 ||  || +1 || +7 || +7&lt;br /&gt;
|-&lt;br /&gt;
| b+3, 4 || 21,20 ||  || -14 || KD || DOS +~~ +15&lt;br /&gt;
|-&lt;br /&gt;
| b+4 || 16 || 14 || -5 || +6 || +6&lt;br /&gt;
|-&lt;br /&gt;
| b+4, 3 || 16,16 ||  || -10 || +5 || +5&lt;br /&gt;
|-&lt;br /&gt;
| b+4, 3, 4 || 16,16,27 ||  || -20 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| b+4, 3, 4 || 16,16,21 ||  || -23 ~ || -11 || -11&lt;br /&gt;
|-&lt;br /&gt;
| b+4, 3, d+4 || 16,16,14 ||  || -13 || +3 || +3&lt;br /&gt;
|-&lt;br /&gt;
| b+4, 3, d+4, 4 || 16,16,24 ||  || -11 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| b+1+2 || 25 || 16 || -7 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| b+2+3 || 72 || 56 || KD || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| uf+1 || 21 || 33 ~ 34 || -3 ~ -2 || +8 ~ +9 CR || +8 ~ +9 CR&lt;br /&gt;
|-&lt;br /&gt;
| uf+3 || 28 || 15 || -12 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| uf+1+2 || 33 || 29 || -3 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| ff+2 || 21 || 19 || -8 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| ff+2 (parry) || 30 || 19 ||  || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| ff+3 || 30 || 23 ? || -3 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| ff+4 || 31 || 25 || +5 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| ff+1+2 || 26 || 22 || +2 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| bf~4 || 30 || 19 || -10 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| bb+3+4 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| bb+3+4, 4 || 31 || 71 ? || -12 ~ -8 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| bb+3+4, 4 || 31 || 76 ? || +21 ~ +24 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| fff+3 / WR 3 || 36 || 23 || +10 NG || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| WS 1 || 14 || 12 ~ 13 || -6 ~ -5 || +5 ~ +6 || +8 ~ +9&lt;br /&gt;
|-&lt;br /&gt;
| WS 2 || 18 || 13 ~ 14 || -12 ~ -11 || -1 ~ 0 || -1 ~ 0&lt;br /&gt;
|-&lt;br /&gt;
| WS 2, 1 || 18,21 ||  || -11 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| FC df+4 || 21 || 21 || -17 || +9 || KD&lt;br /&gt;
|-&lt;br /&gt;
| FC dfddf~1 || 32 || 30 || +1 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| SS 4 || 18 || 25 || -12 || -1 || -1&lt;br /&gt;
|-&lt;br /&gt;
| SS 4, 1 || 18,21 ||  || -11 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| SS 4, 4 || 18,26 ||  || -15 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| SS 1+2 || 21 || 24 || -5 || +6 || YKKD&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Basatosuntansu&amp;lt;h2/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Command !! Damage !! Impact !! Block !! Hit !! CH&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 14 || 16? || -20 || -9 || -9&lt;br /&gt;
|-&lt;br /&gt;
| 1, 4 || 14,28 ||  || -11 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 21 || 15? || -3 || +7 || KD&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 30 || 22? || -12 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 18 || 21 ~ 22? || -13 ~ -12 || -2 ~ -1 || -2 ~ -1&lt;br /&gt;
|-&lt;br /&gt;
| f+1 || 26 || 22? || -9 || KD || KD&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Crouch Dash&amp;lt;h2/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Command !! Damage !! Impact !! Block !! Hit !! CH&lt;br /&gt;
|-&lt;br /&gt;
| f,n,d,df ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| f,n,d,df+1 || 9 || 12 || -4 || +7 || +7&lt;br /&gt;
|-&lt;br /&gt;
| f,n,d,df+1, 2 || 9,18 ||  || -1 || +4 || +4&lt;br /&gt;
|-&lt;br /&gt;
| f,n,d,df+1, 4 || 9,25 ||  || -9 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| f,n,d,df+2 || 24 || 20 || -14 || CR KD || CR KD&lt;br /&gt;
|-&lt;br /&gt;
| f,n,d,df+3 || 27 || 27 || -12 || +4 || +4&lt;br /&gt;
|-&lt;br /&gt;
| f,n,d,df+3+4 || 36 || 34 || +1 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| f,n,d,df+3+4, 3+4 || 36,30 ||  || -17 || KD || KD&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Luna</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=Bruce_(Tekken_6)&amp;diff=1064</id>
		<title>Bruce (Tekken 6)</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=Bruce_(Tekken_6)&amp;diff=1064"/>
		<updated>2025-10-16T11:31:23Z</updated>

		<summary type="html">&lt;p&gt;Luna: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;audiences&amp;quot; class=&amp;quot;mainpage_row&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;mainpage_box&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h1&amp;gt;Bruce (Tekken 6)&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div aria-hidden=&amp;quot;true&amp;quot; role=&amp;quot;presentation&amp;quot;&amp;gt;[[File:image.png|{{dir|{{{1|{{PAGELANGUAGE}}}}}|left|right}}|thumb|320px|Character]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Overview here&lt;br /&gt;
&lt;br /&gt;
== Legend ==&lt;br /&gt;
* &#039;&#039;&#039;cd&#039;&#039;&#039;: Crouch Dash&lt;br /&gt;
* &#039;&#039;&#039;BS&#039;&#039;&#039;: Basatosuntansu&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Starter Guide&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Key Moves&amp;lt;/h2&amp;gt;&lt;br /&gt;
These are the main moves you will want to use in a match.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=b,f+4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
!    if not applicable, delete this section&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
This is what you can do out of your stances.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Combos&amp;lt;/h1&amp;gt;&lt;br /&gt;
Combo resources can be found [https://linkhere here].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Transitions&amp;lt;/h1&amp;gt;&lt;br /&gt;
How to get into stance.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = INPUTHERE | stance = STANCE1HERE}}&lt;br /&gt;
{{StanceRow | input = INPUTHERE | stance = STANCE1HERE}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = INPUTHERE | stance = STANCE2HERE}}&lt;br /&gt;
{{StanceRow | input = INPUTHERE | stance = STANCE1HERE}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = INPUTHERE | stance = STANCE3HERE}}&lt;br /&gt;
{{StanceRow | input = INPUTHERE | stance = STANCE1HERE}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Punishers&amp;lt;/h1&amp;gt;&lt;br /&gt;
Use these moves when you have at least a  +10 frame advantage to punish your opponent.&lt;br /&gt;
&lt;br /&gt;
{{PunishTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{PunishRow | frames =  | standing =  | crouching = }}&lt;br /&gt;
{{PunishRow | frames =  | standing =  | crouching = }}&lt;br /&gt;
{{PunishRow | frames =  | standing =  | crouching = }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Frame Data&amp;lt;/h1&amp;gt;&lt;br /&gt;
Frame data ported from avoidingthepuddles old website, information may be incorrect.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Command !! Damage !! Impact !! Block !! Hit !! CH&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 8 || 10 || +1 || +8 || +8&lt;br /&gt;
|-&lt;br /&gt;
| 1, 2 || 8,9 ||  || -1 || +7 || +7&lt;br /&gt;
|-&lt;br /&gt;
| 1, 2, 1 || 8,9,8 ||  || -11 || +1 || +1&lt;br /&gt;
|-&lt;br /&gt;
| 1, 2, 1, 2 || 8,9,8,16 ||  || -12 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| 1, 2, 3 || 8,9,21 ||  || -11 || +5 || +5&lt;br /&gt;
|-&lt;br /&gt;
| 1, 2, 4 || 8,9,26 ||  || +10? || +21? || KD&lt;br /&gt;
|-&lt;br /&gt;
| 1, 2, 4 || 8,9,26 ||  || -14 || -3 || KD&lt;br /&gt;
|-&lt;br /&gt;
| 1, 2, d+4 || 8,9,9 ||  || -16 || -5 || -5&lt;br /&gt;
|-&lt;br /&gt;
| 1, 2, d+4, 3 || 8,9,9,25 ||  || -4 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| 1, 4 || 8,12 ||  || -4 || +7 || +7&lt;br /&gt;
|-&lt;br /&gt;
| 1, 4, 3 || 8,12,14 ||  || -15 || +1 || +1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 9 || 10 || -4 || +7 || +7&lt;br /&gt;
|-&lt;br /&gt;
| 2, 3 || 9,21 ||  || -11 || +5 || +5&lt;br /&gt;
|-&lt;br /&gt;
| 2, 4 || 9,26 ||  || +10? || +21? || KD&lt;br /&gt;
|-&lt;br /&gt;
| 2, 4 || 9,26 ||  || -14 || -3 || KD&lt;br /&gt;
|-&lt;br /&gt;
| 2, d+4 || 9,9 ||  || -16 || -5 || -5&lt;br /&gt;
|-&lt;br /&gt;
| 2, d+4, 3 || 9,9,25 ||  || -6 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 13 || 13 || -8 || +3 || +3&lt;br /&gt;
|-&lt;br /&gt;
| 3, 2 || 13,21 ||  || -12 || +6 || KD&lt;br /&gt;
|-&lt;br /&gt;
| 3, 2, f || 13 ||  || -7 || +4 || +4&lt;br /&gt;
|-&lt;br /&gt;
| 3, 3 || 13,25 ||  || -6 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| 4, f || 26 || 18 || -10 CR || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| 3+4 || 30 || 16 || -9 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| f+2 || 12 || 12 ~ 13 || -8 ~ -7 || +3 ~ +4 || +3 ~ +4&lt;br /&gt;
|-&lt;br /&gt;
| f+2, 3 || 12,15 ||  || -11 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| f+2, 4 || 12,26 ||  || -12 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| f+3 || 21 || 18 || -3 || +8 || +8&lt;br /&gt;
|-&lt;br /&gt;
| f+3, 1 || 21,9 ||  || -3 || +3 KD || +3&lt;br /&gt;
|-&lt;br /&gt;
| f+4 || 18 || 16 || -6 || +5 || +5&lt;br /&gt;
|-&lt;br /&gt;
| f+4, 3 || 18,16 ||  || -10 || +4 || +4&lt;br /&gt;
|-&lt;br /&gt;
| f+4, 3, 4 || 18,16,24 ||  || +9? || +19? || KD&lt;br /&gt;
|-&lt;br /&gt;
| f+4, 3, 4 || 18,16,24 ||  || -15 || -5 || KD&lt;br /&gt;
|-&lt;br /&gt;
| f+1+2 || 25 || 17 || +1 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| f+3+4 || 27 || 16 || -7 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| df+1 || 19 || 16 || -7 || +4 || +4&lt;br /&gt;
|-&lt;br /&gt;
| df+1, 1 || 19,14 ||  || -2 || +7 || KD&lt;br /&gt;
|-&lt;br /&gt;
| df+1, 2 || 19,14 ||  || -11 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| df+1, 2, 1 || 19,14,14 ||  || -6 || +3 || +3&lt;br /&gt;
|-&lt;br /&gt;
| df+1, 2, 1, 4 || 19,14,14,26 ||  || -12 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| df+1, 4 || 19,14 ||  || -12 || +4 || +4&lt;br /&gt;
|-&lt;br /&gt;
| df+1+4, 4 || 19,24 ||  || -11 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| df+2 || 12 || 15 || -13 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| df+3 || 14 || 25? || -9 || +2 || +2&lt;br /&gt;
|-&lt;br /&gt;
| df+3, 1 || 14,38 ||  || -32 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| df+4 || 18 || 14 || +10? || +15? || +15?&lt;br /&gt;
|-&lt;br /&gt;
| df+4 || 18 || 14 || -14 || -9 || -9&lt;br /&gt;
|-&lt;br /&gt;
| df+3+4 || 8 || 16 || -4 || -7 || +2&lt;br /&gt;
|-&lt;br /&gt;
| df+3+4, 3 || 8,4 ||  || -4 || +2 || &lt;br /&gt;
|-&lt;br /&gt;
| df+3+4, 3, 3 || 8,4,4 ||  || -16 || -5 || -5&lt;br /&gt;
|-&lt;br /&gt;
| df+3+4, 3, 3, 3 || 8,4,4,4 ||  || -16 || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| df+3+4, 3, 3, 3, 3 || 8,4,4,4,24 ||  || -20 || KD || &lt;br /&gt;
|-&lt;br /&gt;
| d+2 || 21 || 18 CR || -3 || +3 CR || +3 CR&lt;br /&gt;
|-&lt;br /&gt;
| d+3 || 15 || 16 || -17 || -6 || -6&lt;br /&gt;
|-&lt;br /&gt;
| d+3, 4 || 15,19 ||  || -3 || +8 || KD&lt;br /&gt;
|-&lt;br /&gt;
| d+3, 4, f || 15,26 ||  || -13 CR || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| d+4 || 16 || 13 || -16 || -5 || 0&lt;br /&gt;
|-&lt;br /&gt;
| d+3+4 || 30 || 20 ~ 21 || -13 ~ -12 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| db+2 || 14 || 15 || -12 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| db+2, 1 || 14,12 ||  || -12 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| db+2, 1, 4 || 14,12,21 ||  || -16 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| db+3 || 15 || 21 || -16 || -6 || -6&lt;br /&gt;
|-&lt;br /&gt;
| db+3, 4 || 15,19 ||  || -3 || +8 || KD&lt;br /&gt;
|-&lt;br /&gt;
| db+3, 4, f || 15,26 ||  || -13 CR || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| db+4 || 24 || 19 || -15 || -2 || KD&lt;br /&gt;
|-&lt;br /&gt;
| db+3+4 || 21 || 24? || -11 || +3 || KD&lt;br /&gt;
|-&lt;br /&gt;
| b+1 || 12 || 11 || -11 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| b+1, 2 || 12,14 ||  || -9 || +2 || +2&lt;br /&gt;
|-&lt;br /&gt;
| b+1, 2, 1 || 12,14,25 ||  || -13 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| b+2 || 30 || 17 || -8 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| b+3 || 21 || 15 || -7 || +4 || KD AT&lt;br /&gt;
|-&lt;br /&gt;
| b+3, 2 || 21,14 ||  || +1 || +7 || +7&lt;br /&gt;
|-&lt;br /&gt;
| b+3, 4 || 21,20 ||  || -14 || KD || DOS +~~ +15&lt;br /&gt;
|-&lt;br /&gt;
| b+4 || 16 || 14 || -5 || +6 || +6&lt;br /&gt;
|-&lt;br /&gt;
| b+4, 3 || 16,16 ||  || -10 || +5 || +5&lt;br /&gt;
|-&lt;br /&gt;
| b+4, 3, 4 || 16,16,27 ||  || -20 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| b+4, 3, 4 || 16,16,21 ||  || -23 ~ || -11 || -11&lt;br /&gt;
|-&lt;br /&gt;
| b+4, 3, d+4 || 16,16,14 ||  || -13 || +3 || +3&lt;br /&gt;
|-&lt;br /&gt;
| b+4, 3, d+4, 4 || 16,16,24 ||  || -11 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| b+1+2 || 25 || 16 || -7 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| b+2+3 || 72 || 56 || KD || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| uf+1 || 21 || 33 ~ 34 || -3 ~ -2 || +8 ~ +9 CR || +8 ~ +9 CR&lt;br /&gt;
|-&lt;br /&gt;
| uf+3 || 28 || 15 || -12 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| uf+1+2 || 33 || 29 || -3 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| ff+2 || 21 || 19 || -8 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| ff+2 to start punching out opponents and Technology || 30 || 19 ||  || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| ff+3 || 30 || 23 ? || -3 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| ff+4 || 31 || 25 || +5 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| ff+1+2 || 26 || 22 || +2 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| bf~4 || 30 || 19 || -10 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| bb+3+4 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| bb+3+4, 4 || 31 || 71 ? || -12 ~ -8 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| bb+3+4, 4 || 31 || 76 ? || +21 ~ +24 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| fff+3 / WR 3 || 36 || 23 || +10 NG || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| WS 1 || 14 || 12 ~ 13 || -6 ~ -5 || +5 ~ +6 || +8 ~ +9&lt;br /&gt;
|-&lt;br /&gt;
| WS 2 || 18 || 13 ~ 14 || -12 ~ -11 || -1 ~ 0 || -1 ~ 0&lt;br /&gt;
|-&lt;br /&gt;
| WS 2, 1 || 18,21 ||  || -11 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| FC df+4 || 21 || 21 || -17 || +9 || KD&lt;br /&gt;
|-&lt;br /&gt;
| FC dfddf~1 || 32 || 30 || +1 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| lateral movement during the 4 || 18 || 25 || -12 || -1 || -1&lt;br /&gt;
|-&lt;br /&gt;
| while lateral movement 4, 1 || 18,21 ||  || -11 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| SS the 4, 4 || 18,26 ||  || -15 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| on the move next 1+2 || 21 || 24 || -5 || +6 || YKKD&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Basatosuntansu&amp;lt;h2/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Command !! Damage !! Impact !! Block !! Hit !! CH&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 14 || 16? || -20 || -9 || -9&lt;br /&gt;
|-&lt;br /&gt;
| 1, 4 || 14,28 ||  || -11 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 21 || 15? || -3 || +7 || KD&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 30 || 22? || -12 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 18 || 21 ~ 22? || -13 ~ -12 || -2 ~ -1 || -2 ~ -1&lt;br /&gt;
|-&lt;br /&gt;
| f+1 || 26 || 22? || -9 || KD || KD&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Crouch Dash&amp;lt;h2/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Command !! Damage !! Impact !! Block !! Hit !! CH&lt;br /&gt;
|-&lt;br /&gt;
| f,n,d,df ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| f,n,d,df+1 || 9 || 12 || -4 || +7 || +7&lt;br /&gt;
|-&lt;br /&gt;
| f,n,d,df+1, 2 || 9,18 ||  || -1 || +4 || +4&lt;br /&gt;
|-&lt;br /&gt;
| f,n,d,df+1, 4 || 9,25 ||  || -9 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| f,n,d,df+2 || 24 || 20 || -14 || CR KD || CR KD&lt;br /&gt;
|-&lt;br /&gt;
| f,n,d,df+3 || 27 || 27 || -12 || +4 || +4&lt;br /&gt;
|-&lt;br /&gt;
| f,n,d,df+3+4 || 36 || 34 || +1 || KD || KD&lt;br /&gt;
|-&lt;br /&gt;
| f,n,d,df+3+4, 3+4 || 36,30 ||  || -17 || KD || KD&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Luna</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=Bruce_(Tekken_6)&amp;diff=1063</id>
		<title>Bruce (Tekken 6)</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=Bruce_(Tekken_6)&amp;diff=1063"/>
		<updated>2025-10-16T10:46:57Z</updated>

		<summary type="html">&lt;p&gt;Luna: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;audiences&amp;quot; class=&amp;quot;mainpage_row&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;mainpage_box&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h1&amp;gt;Bruce (Tekken 6)&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div aria-hidden=&amp;quot;true&amp;quot; role=&amp;quot;presentation&amp;quot;&amp;gt;[[File:image.png|{{dir|{{{1|{{PAGELANGUAGE}}}}}|left|right}}|thumb|320px|Character]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Overview here&lt;br /&gt;
&lt;br /&gt;
== Legend ==&lt;br /&gt;
* &#039;&#039;&#039;cd&#039;&#039;&#039;: Crouch Dash&lt;br /&gt;
* &#039;&#039;&#039;BS&#039;&#039;&#039;: Basatosuntansu&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Starter Guide&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Key Moves&amp;lt;/h2&amp;gt;&lt;br /&gt;
These are the main moves you will want to use in a match.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=b,f+4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
!    if not applicable, delete this section&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
This is what you can do out of your stances.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Combos&amp;lt;/h1&amp;gt;&lt;br /&gt;
Combo resources can be found [https://linkhere here].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Transitions&amp;lt;/h1&amp;gt;&lt;br /&gt;
How to get into stance.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = INPUTHERE | stance = STANCE1HERE}}&lt;br /&gt;
{{StanceRow | input = INPUTHERE | stance = STANCE1HERE}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = INPUTHERE | stance = STANCE2HERE}}&lt;br /&gt;
{{StanceRow | input = INPUTHERE | stance = STANCE1HERE}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = INPUTHERE | stance = STANCE3HERE}}&lt;br /&gt;
{{StanceRow | input = INPUTHERE | stance = STANCE1HERE}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Punishers&amp;lt;/h1&amp;gt;&lt;br /&gt;
Use these moves when you have at least a  +10 frame advantage to punish your opponent.&lt;br /&gt;
&lt;br /&gt;
{{PunishTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{PunishRow | frames =  | standing =  | crouching = }}&lt;br /&gt;
{{PunishRow | frames =  | standing =  | crouching = }}&lt;br /&gt;
{{PunishRow | frames =  | standing =  | crouching = }}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Luna</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=Bruce_(Tekken_6)&amp;diff=1062</id>
		<title>Bruce (Tekken 6)</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=Bruce_(Tekken_6)&amp;diff=1062"/>
		<updated>2025-10-16T10:42:58Z</updated>

		<summary type="html">&lt;p&gt;Luna: Created page with &amp;quot;&amp;lt;div id=&amp;quot;audiences&amp;quot; class=&amp;quot;mainpage_row&amp;quot;&amp;gt;     &amp;lt;div class=&amp;quot;mainpage_box&amp;quot;&amp;gt; &amp;lt;h1&amp;gt;Character (Game)&amp;lt;/h1&amp;gt;  &amp;lt;div aria-hidden=&amp;quot;true&amp;quot; role=&amp;quot;presentation&amp;quot;&amp;gt;Character&amp;lt;/div&amp;gt; Overview here  == Legend == * &amp;#039;&amp;#039;&amp;#039;cd&amp;#039;&amp;#039;&amp;#039;: Crouch Dash * &amp;#039;&amp;#039;&amp;#039;BS&amp;#039;&amp;#039;&amp;#039;: Stance 2  &amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;  &amp;lt;h1&amp;gt;Starter Guide&amp;lt;/h1&amp;gt;  &amp;lt;h2&amp;gt;Key Moves&amp;lt;/h2&amp;gt; These are the main moves you will want to use in a match.  {{MoveCard |title=b,f+4 |image...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;audiences&amp;quot; class=&amp;quot;mainpage_row&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;mainpage_box&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h1&amp;gt;Character (Game)&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div aria-hidden=&amp;quot;true&amp;quot; role=&amp;quot;presentation&amp;quot;&amp;gt;[[File:image.png|{{dir|{{{1|{{PAGELANGUAGE}}}}}|left|right}}|thumb|320px|Character]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Overview here&lt;br /&gt;
&lt;br /&gt;
== Legend ==&lt;br /&gt;
* &#039;&#039;&#039;cd&#039;&#039;&#039;: Crouch Dash&lt;br /&gt;
* &#039;&#039;&#039;BS&#039;&#039;&#039;: Stance 2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Starter Guide&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Key Moves&amp;lt;/h2&amp;gt;&lt;br /&gt;
These are the main moves you will want to use in a match.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=b,f+4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
!    if not applicable, delete this section&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
This is what you can do out of your stances.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Combos&amp;lt;/h1&amp;gt;&lt;br /&gt;
Combo resources can be found [https://linkhere here].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Transitions&amp;lt;/h1&amp;gt;&lt;br /&gt;
How to get into stance.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = INPUTHERE | stance = STANCE1HERE}}&lt;br /&gt;
{{StanceRow | input = INPUTHERE | stance = STANCE1HERE}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = INPUTHERE | stance = STANCE2HERE}}&lt;br /&gt;
{{StanceRow | input = INPUTHERE | stance = STANCE1HERE}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = INPUTHERE | stance = STANCE3HERE}}&lt;br /&gt;
{{StanceRow | input = INPUTHERE | stance = STANCE1HERE}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Punishers&amp;lt;/h1&amp;gt;&lt;br /&gt;
Use these moves when you have at least a  +10 frame advantage to punish your opponent.&lt;br /&gt;
&lt;br /&gt;
{{PunishTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{PunishRow | frames =  | standing =  | crouching = }}&lt;br /&gt;
{{PunishRow | frames =  | standing =  | crouching = }}&lt;br /&gt;
{{PunishRow | frames =  | standing =  | crouching = }}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Luna</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=File:T6bru_cd2.gif&amp;diff=1061</id>
		<title>File:T6bru cd2.gif</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=File:T6bru_cd2.gif&amp;diff=1061"/>
		<updated>2025-10-16T10:38:52Z</updated>

		<summary type="html">&lt;p&gt;Luna: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Luna</name></author>
	</entry>
</feed>