<?xml version="1.0"?>
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	<id>https://darkupper.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Loomer</id>
	<title>Dark Upper Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://darkupper.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Loomer"/>
	<link rel="alternate" type="text/html" href="https://darkupper.com/Special:Contributions/Loomer"/>
	<updated>2026-08-01T16:18:49Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.44.0</generator>
	<entry>
		<id>https://darkupper.com/index.php?title=File:T6kingmb.gif&amp;diff=1051</id>
		<title>File:T6kingmb.gif</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=File:T6kingmb.gif&amp;diff=1051"/>
		<updated>2025-10-02T15:35:51Z</updated>

		<summary type="html">&lt;p&gt;Loomer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Loomer</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=File:T6kingkb.gif&amp;diff=1050</id>
		<title>File:T6kingkb.gif</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=File:T6kingkb.gif&amp;diff=1050"/>
		<updated>2025-10-02T15:35:25Z</updated>

		<summary type="html">&lt;p&gt;Loomer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Loomer</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=File:T6kingrdc.gif&amp;diff=1049</id>
		<title>File:T6kingrdc.gif</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=File:T6kingrdc.gif&amp;diff=1049"/>
		<updated>2025-10-02T15:34:56Z</updated>

		<summary type="html">&lt;p&gt;Loomer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Loomer</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=King_(Tekken_6)&amp;diff=1048</id>
		<title>King (Tekken 6)</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=King_(Tekken_6)&amp;diff=1048"/>
		<updated>2025-10-02T15:33:48Z</updated>

		<summary type="html">&lt;p&gt;Loomer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;audiences&amp;quot; class=&amp;quot;mainpage_row&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;mainpage_box&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h1&amp;gt;King II&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div aria-hidden=&amp;quot;true&amp;quot; role=&amp;quot;presentation&amp;quot;&amp;gt;[[File:kingt6portrait.png|{{dir|{{{1|{{PAGELANGUAGE}}}}}|left|right}}|thumb|320px|King II]]&amp;lt;/div&amp;gt;&lt;br /&gt;
King is a grappler with an amazing throw game with very strong oki and 50/50s but has bad whiff punishment and weak pokes.&lt;br /&gt;
&lt;br /&gt;
== Legend ==&lt;br /&gt;
* &#039;&#039;&#039;cd&#039;&#039;&#039;: Crouch Dash&lt;br /&gt;
* &#039;&#039;&#039;JAG&#039;&#039;&#039;: Jaguar Step&lt;br /&gt;
* &#039;&#039;&#039;GS&#039;&#039;&#039;: Giant Swing&lt;br /&gt;
* &#039;&#039;&#039;SW&#039;&#039;&#039;: Shining Wizard&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Starter Guide&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Key Moves&amp;lt;/h2&amp;gt;&lt;br /&gt;
These are the main moves you will want to use in a match.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
This is what you can do out of your stances.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 1&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 2+3(1+4)&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Chain grab [https://darkupper.com/King_(Tekken_6)#Cobra_Clutch (Cobra Clutch)]&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG df+4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 1+2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 2+3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=Chain grab [https://darkupper.com/King_(Tekken_6)#Standing_Heel_Hold (Standing Heel Hold)]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 1+4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=Chain grab [https://darkupper.com/King_(Tekken_6)#Arm_Breaker (Arm Breaker)]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Chain Grab Tree&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Arm Breaker&amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:t6kingarmbreaker.png]]&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=AB to Rolling Death Cradle&lt;br /&gt;
|image=t6kingrdc.gif&lt;br /&gt;
|description=Example of the chain throw route&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Reverse Arm Slam&amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:t6kingreversearmsslam.png]]&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=RAS to Muscle Buster&lt;br /&gt;
|image=t6kingmb.gif&lt;br /&gt;
|description=Example of the chain throw route&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Standing Heel Hold&amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:t6kingstandingheelhold.png]]&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=SHH to Kings Bridge&lt;br /&gt;
|image=t6kingkb.gif&lt;br /&gt;
|description=Example of the chain throw route&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Cobra Clutch&amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:t6kingcobraclutch.png]]&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=CC to Screwdriver&lt;br /&gt;
|image=&lt;br /&gt;
|description=Example of the chain throw route&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Reverse Special Stretch Bomb&amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:t6kingreversespecialstretchbomb.png]]&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=RSSB to Giant Swing&lt;br /&gt;
|image=&lt;br /&gt;
|description=Example of the chain throw route&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Extras &amp;amp; Extensions&amp;lt;/h2&amp;gt;&lt;br /&gt;
[[File:t6kinggrabtreeextras.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Combos&amp;lt;/h1&amp;gt;&lt;br /&gt;
Combo resources can be found [https://docs.google.com/spreadsheets/u/0/d/e/2PACX-1vSrQDVLlXLCnW7Bo1LnF2yBjObEBWady8sfX4Fz8j2lUIpAINFQWa0f5-qBLUR8QMcjEX5NtCx1pgUU/pubhtml?pli=1#gid=996136743 here].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Transitions&amp;lt;/h1&amp;gt;&lt;br /&gt;
How to get into stance.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = 3+4 | stance = JAG}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = f,hcf+2 | stance = GS}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = f,f,f+2+4 | stance = SW}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Punishers&amp;lt;/h1&amp;gt;&lt;br /&gt;
Use these moves when you have at least a  +10 frame advantage to punish your opponent.&lt;br /&gt;
&lt;br /&gt;
{{PunishTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{PunishRow | frames = 10 | standing = 2,1 | crouching = FC 1}}&lt;br /&gt;
{{PunishRow | frames = 11 | standing = 2,1 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 12 | standing = b+1,2 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 14 | standing = df+1,2 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 15 | standing = uf+4 | crouching = FC uf+4}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Plus on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Neutral on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Safe on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Unsafe on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
These are moves that can be punished by your opponent if blocked.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Launch punishable moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
These are moves where you can be launched by your opponent if blocked.&lt;/div&gt;</summary>
		<author><name>Loomer</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=King_(Tekken_6)&amp;diff=1047</id>
		<title>King (Tekken 6)</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=King_(Tekken_6)&amp;diff=1047"/>
		<updated>2025-10-02T08:37:28Z</updated>

		<summary type="html">&lt;p&gt;Loomer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;audiences&amp;quot; class=&amp;quot;mainpage_row&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;mainpage_box&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h1&amp;gt;King II&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div aria-hidden=&amp;quot;true&amp;quot; role=&amp;quot;presentation&amp;quot;&amp;gt;[[File:kingt6portrait.png|{{dir|{{{1|{{PAGELANGUAGE}}}}}|left|right}}|thumb|320px|King II]]&amp;lt;/div&amp;gt;&lt;br /&gt;
King is a grappler with an amazing throw game with very strong oki and 50/50s but has bad whiff punishment and weak pokes.&lt;br /&gt;
&lt;br /&gt;
== Legend ==&lt;br /&gt;
* &#039;&#039;&#039;cd&#039;&#039;&#039;: Crouch Dash&lt;br /&gt;
* &#039;&#039;&#039;JAG&#039;&#039;&#039;: Jaguar Step&lt;br /&gt;
* &#039;&#039;&#039;GS&#039;&#039;&#039;: Giant Swing&lt;br /&gt;
* &#039;&#039;&#039;SW&#039;&#039;&#039;: Shining Wizard&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Starter Guide&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Key Moves&amp;lt;/h2&amp;gt;&lt;br /&gt;
These are the main moves you will want to use in a match.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
This is what you can do out of your stances.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 1&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 2+3(1+4)&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Chain grab [https://darkupper.com/King_(Tekken_6)#Cobra_Clutch (Cobra Clutch)]&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG df+4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 1+2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 2+3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=Chain grab [https://darkupper.com/King_(Tekken_6)#Standing_Heel_Hold (Standing Heel Hold)]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 1+4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=Chain grab [https://darkupper.com/King_(Tekken_6)#Arm_Breaker (Arm Breaker)]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Chain Grab Tree&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Arm Breaker&amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:t6kingarmbreaker.png]]&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=AB to Rolling Death Cradle&lt;br /&gt;
|image=&lt;br /&gt;
|description=Example of the chain throw route&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Reverse Arm Slam&amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:t6kingreversearmsslam.png]]&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=RAS to Muscle Buster&lt;br /&gt;
|image=&lt;br /&gt;
|description=Example of the chain throw route&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Standing Heel Hold&amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:t6kingstandingheelhold.png]]&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=SHH to Kings Bridge&lt;br /&gt;
|image=&lt;br /&gt;
|description=Example of the chain throw route&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Cobra Clutch&amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:t6kingcobraclutch.png]]&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=CC to Screwdriver&lt;br /&gt;
|image=&lt;br /&gt;
|description=Example of the chain throw route&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Reverse Special Stretch Bomb&amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:t6kingreversespecialstretchbomb.png]]&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=RSSB to Muscle Buster&lt;br /&gt;
|image=&lt;br /&gt;
|description=Example of the chain throw route&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Extras &amp;amp; Extensions&amp;lt;/h2&amp;gt;&lt;br /&gt;
[[File:t6kinggrabtreeextras.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Combos&amp;lt;/h1&amp;gt;&lt;br /&gt;
Combo resources can be found [https://docs.google.com/spreadsheets/u/0/d/e/2PACX-1vSrQDVLlXLCnW7Bo1LnF2yBjObEBWady8sfX4Fz8j2lUIpAINFQWa0f5-qBLUR8QMcjEX5NtCx1pgUU/pubhtml?pli=1#gid=996136743 here].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Transitions&amp;lt;/h1&amp;gt;&lt;br /&gt;
How to get into stance.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = 3+4 | stance = JAG}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = f,hcf+2 | stance = GS}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = f,f,f+2+4 | stance = SW}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Punishers&amp;lt;/h1&amp;gt;&lt;br /&gt;
Use these moves when you have at least a  +10 frame advantage to punish your opponent.&lt;br /&gt;
&lt;br /&gt;
{{PunishTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{PunishRow | frames = 10 | standing = 2,1 | crouching = FC 1}}&lt;br /&gt;
{{PunishRow | frames = 11 | standing = 2,1 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 12 | standing = b+1,2 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 14 | standing = df+1,2 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 15 | standing = uf+4 | crouching = FC uf+4}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Plus on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Neutral on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Safe on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Unsafe on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
These are moves that can be punished by your opponent if blocked.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Launch punishable moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
These are moves where you can be launched by your opponent if blocked.&lt;/div&gt;</summary>
		<author><name>Loomer</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=King_(Tekken_6)&amp;diff=1046</id>
		<title>King (Tekken 6)</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=King_(Tekken_6)&amp;diff=1046"/>
		<updated>2025-10-02T08:35:16Z</updated>

		<summary type="html">&lt;p&gt;Loomer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;audiences&amp;quot; class=&amp;quot;mainpage_row&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;mainpage_box&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h1&amp;gt;King II&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div aria-hidden=&amp;quot;true&amp;quot; role=&amp;quot;presentation&amp;quot;&amp;gt;[[File:kingt6portrait.png|{{dir|{{{1|{{PAGELANGUAGE}}}}}|left|right}}|thumb|320px|King II]]&amp;lt;/div&amp;gt;&lt;br /&gt;
King is a grappler with an amazing throw game with very strong oki and 50/50s but has bad whiff punishment and weak pokes.&lt;br /&gt;
&lt;br /&gt;
== Legend ==&lt;br /&gt;
* &#039;&#039;&#039;cd&#039;&#039;&#039;: Crouch Dash&lt;br /&gt;
* &#039;&#039;&#039;JAG&#039;&#039;&#039;: Jaguar Step&lt;br /&gt;
* &#039;&#039;&#039;GS&#039;&#039;&#039;: Giant Swing&lt;br /&gt;
* &#039;&#039;&#039;SW&#039;&#039;&#039;: Shining Wizard&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Starter Guide&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Key Moves&amp;lt;/h2&amp;gt;&lt;br /&gt;
These are the main moves you will want to use in a match.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
This is what you can do out of your stances.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 1&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 2+3(1+4)&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Chain grab [https://darkupper.com/King_(Tekken_6)#Cobra_Clutch (Cobra Clutch)]&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG df+4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 1+2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 2+3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=Chain grab [https://darkupper.com/King_(Tekken_6)#Standing_Heel_Hold (Standing Heel Hold)]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 1+4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=Chain grab [https://darkupper.com/King_(Tekken_6)#Arm_Breaker (Arm Breaker)]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Chain Grab Tree&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Arm Breaker&amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:t6kingarmbreaker.png]]&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=AB to Rolling Death Cradle&lt;br /&gt;
|image=&lt;br /&gt;
|description=Optimal damage route&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Reverse Arm Slam&amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:t6kingreversearmsslam.png]]&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=RAS to Muscle Buster&lt;br /&gt;
|image=&lt;br /&gt;
|description=Optimal damage route&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Standing Heel Hold&amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:t6kingstandingheelhold.png]]&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=SHH to Kings Bridge&lt;br /&gt;
|image=&lt;br /&gt;
|description=Optimal damage route&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Cobra Clutch&amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:t6kingcobraclutch.png]]&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=CC to Screwdriver&lt;br /&gt;
|image=&lt;br /&gt;
|description=Optimal damage route&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Reverse Special Stretch Bomb&amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:t6kingreversespecialstretchbomb.png]]&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=RSSB to Muscle Buster&lt;br /&gt;
|image=&lt;br /&gt;
|description=Optimal damage route&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Extras &amp;amp; Extensions&amp;lt;/h2&amp;gt;&lt;br /&gt;
[[File:t6kinggrabtreeextras.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Combos&amp;lt;/h1&amp;gt;&lt;br /&gt;
Combo resources can be found [https://docs.google.com/spreadsheets/u/0/d/e/2PACX-1vSrQDVLlXLCnW7Bo1LnF2yBjObEBWady8sfX4Fz8j2lUIpAINFQWa0f5-qBLUR8QMcjEX5NtCx1pgUU/pubhtml?pli=1#gid=996136743 here].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Transitions&amp;lt;/h1&amp;gt;&lt;br /&gt;
How to get into stance.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = 3+4 | stance = JAG}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = f,hcf+2 | stance = GS}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = f,f,f+2+4 | stance = SW}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Punishers&amp;lt;/h1&amp;gt;&lt;br /&gt;
Use these moves when you have at least a  +10 frame advantage to punish your opponent.&lt;br /&gt;
&lt;br /&gt;
{{PunishTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{PunishRow | frames = 10 | standing = 2,1 | crouching = FC 1}}&lt;br /&gt;
{{PunishRow | frames = 11 | standing = 2,1 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 12 | standing = b+1,2 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 14 | standing = df+1,2 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 15 | standing = uf+4 | crouching = FC uf+4}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Plus on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Neutral on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Safe on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Unsafe on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
These are moves that can be punished by your opponent if blocked.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Launch punishable moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
These are moves where you can be launched by your opponent if blocked.&lt;/div&gt;</summary>
		<author><name>Loomer</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=King_(Tekken_6)&amp;diff=1045</id>
		<title>King (Tekken 6)</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=King_(Tekken_6)&amp;diff=1045"/>
		<updated>2025-10-02T08:31:29Z</updated>

		<summary type="html">&lt;p&gt;Loomer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;audiences&amp;quot; class=&amp;quot;mainpage_row&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;mainpage_box&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h1&amp;gt;King II&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div aria-hidden=&amp;quot;true&amp;quot; role=&amp;quot;presentation&amp;quot;&amp;gt;[[File:kingt6portrait.png|{{dir|{{{1|{{PAGELANGUAGE}}}}}|left|right}}|thumb|320px|King II]]&amp;lt;/div&amp;gt;&lt;br /&gt;
King is a grappler with an amazing throw game with very strong oki and 50/50s but has bad whiff punishment and weak pokes.&lt;br /&gt;
&lt;br /&gt;
== Legend ==&lt;br /&gt;
* &#039;&#039;&#039;cd&#039;&#039;&#039;: Crouch Dash&lt;br /&gt;
* &#039;&#039;&#039;JAG&#039;&#039;&#039;: Jaguar Step&lt;br /&gt;
* &#039;&#039;&#039;GS&#039;&#039;&#039;: Giant Swing&lt;br /&gt;
* &#039;&#039;&#039;SW&#039;&#039;&#039;: Shining Wizard&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Starter Guide&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Key Moves&amp;lt;/h2&amp;gt;&lt;br /&gt;
These are the main moves you will want to use in a match.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
This is what you can do out of your stances.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 1&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 2+3(1+4)&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Chain grab [https://darkupper.com/King_(Tekken_6)#Cobra_Clutch (Cobra Clutch)]&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG df+4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 1+2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 2+3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=Chain grab [https://darkupper.com/King_(Tekken_6)#Standing_Heel_Hold (Standing Heel Hold)]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 1+4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=Chain grab [https://darkupper.com/King_(Tekken_6)#Arm_Breaker (Arm Breaker)]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Grab Tree&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Arm Breaker&amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:t6kingarmbreaker.png]]&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 1+4&lt;br /&gt;
|image=&lt;br /&gt;
|description=Optimal damage route. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Reverse Arm Slam&amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:t6kingreversearmsslam.png]]&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 1+4&lt;br /&gt;
|image=&lt;br /&gt;
|description=Optimal damage route. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Standing Heel Hold&amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:t6kingstandingheelhold.png]]&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 1+4&lt;br /&gt;
|image=&lt;br /&gt;
|description=Optimal damage route. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Cobra Clutch&amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:t6kingcobraclutch.png]]&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 1+4&lt;br /&gt;
|image=&lt;br /&gt;
|description=Optimal damage route. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Reverse Special Stretch Bomb&amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:t6kingreversespecialstretchbomb.png]]&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 1+4&lt;br /&gt;
|image=&lt;br /&gt;
|description=Optimal damage route. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Extras &amp;amp; Extensions&amp;lt;/h2&amp;gt;&lt;br /&gt;
[[File:t6kinggrabtreeextras.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Combos&amp;lt;/h1&amp;gt;&lt;br /&gt;
Combo resources can be found [https://docs.google.com/spreadsheets/u/0/d/e/2PACX-1vSrQDVLlXLCnW7Bo1LnF2yBjObEBWady8sfX4Fz8j2lUIpAINFQWa0f5-qBLUR8QMcjEX5NtCx1pgUU/pubhtml?pli=1#gid=996136743 here].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Transitions&amp;lt;/h1&amp;gt;&lt;br /&gt;
How to get into stance.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = 3+4 | stance = JAG}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = f,hcf+2 | stance = GS}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = f,f,f+2+4 | stance = SW}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Punishers&amp;lt;/h1&amp;gt;&lt;br /&gt;
Use these moves when you have at least a  +10 frame advantage to punish your opponent.&lt;br /&gt;
&lt;br /&gt;
{{PunishTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{PunishRow | frames = 10 | standing = 2,1 | crouching = FC 1}}&lt;br /&gt;
{{PunishRow | frames = 11 | standing = 2,1 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 12 | standing = b+1,2 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 14 | standing = df+1,2 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 15 | standing = uf+4 | crouching = FC uf+4}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Plus on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Neutral on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Safe on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Unsafe on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
These are moves that can be punished by your opponent if blocked.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Launch punishable moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
These are moves where you can be launched by your opponent if blocked.&lt;/div&gt;</summary>
		<author><name>Loomer</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=King_(Tekken_6)&amp;diff=1044</id>
		<title>King (Tekken 6)</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=King_(Tekken_6)&amp;diff=1044"/>
		<updated>2025-10-02T08:30:39Z</updated>

		<summary type="html">&lt;p&gt;Loomer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;audiences&amp;quot; class=&amp;quot;mainpage_row&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;mainpage_box&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h1&amp;gt;King II&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div aria-hidden=&amp;quot;true&amp;quot; role=&amp;quot;presentation&amp;quot;&amp;gt;[[File:kingt6portrait.png|{{dir|{{{1|{{PAGELANGUAGE}}}}}|left|right}}|thumb|320px|King II]]&amp;lt;/div&amp;gt;&lt;br /&gt;
King is a grappler with an amazing throw game with very strong oki and 50/50s but has bad whiff punishment and weak pokes.&lt;br /&gt;
&lt;br /&gt;
== Legend ==&lt;br /&gt;
* &#039;&#039;&#039;cd&#039;&#039;&#039;: Crouch Dash&lt;br /&gt;
* &#039;&#039;&#039;JAG&#039;&#039;&#039;: Jaguar Step&lt;br /&gt;
* &#039;&#039;&#039;GS&#039;&#039;&#039;: Giant Swing&lt;br /&gt;
* &#039;&#039;&#039;SW&#039;&#039;&#039;: Shining Wizard&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Starter Guide&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Key Moves&amp;lt;/h2&amp;gt;&lt;br /&gt;
These are the main moves you will want to use in a match.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
This is what you can do out of your stances.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 1&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 2+3(1+4)&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Chain grab [https://darkupper.com/King_(Tekken_6)#Cobra_Clutch (Cobra Clutch)]&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG df+4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 1+2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 2+3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=Chain grab [https://darkupper.com/King_(Tekken_6)#Standing_Heel_Hold (Standing Heel Hold)]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 1+4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=Chain grab [https://darkupper.com/King_(Tekken_6)#Arm_Breaker (Arm Breaker)]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Grab Tree&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Arm Breaker&amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:t6kingarmbreaker.png]]&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 1+4&lt;br /&gt;
|image=&lt;br /&gt;
|description=Optimal damage route. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Reverse Arm Slam&amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:t6kingreversearmsslam.png]]&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 1+4&lt;br /&gt;
|image=&lt;br /&gt;
|description=Optimal damage route. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Standing Heel Hold&amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:t6kingstandingheelhold.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Cobra Clutch&amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:t6kingcobraclutch.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Reverse Special Stretch Bomb&amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:t6kingreversespecialstretchbomb.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Extras &amp;amp; Extensions&amp;lt;/h2&amp;gt;&lt;br /&gt;
[[File:t6kinggrabtreeextras.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Combos&amp;lt;/h1&amp;gt;&lt;br /&gt;
Combo resources can be found [https://docs.google.com/spreadsheets/u/0/d/e/2PACX-1vSrQDVLlXLCnW7Bo1LnF2yBjObEBWady8sfX4Fz8j2lUIpAINFQWa0f5-qBLUR8QMcjEX5NtCx1pgUU/pubhtml?pli=1#gid=996136743 here].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Transitions&amp;lt;/h1&amp;gt;&lt;br /&gt;
How to get into stance.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = 3+4 | stance = JAG}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = f,hcf+2 | stance = GS}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = f,f,f+2+4 | stance = SW}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Punishers&amp;lt;/h1&amp;gt;&lt;br /&gt;
Use these moves when you have at least a  +10 frame advantage to punish your opponent.&lt;br /&gt;
&lt;br /&gt;
{{PunishTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{PunishRow | frames = 10 | standing = 2,1 | crouching = FC 1}}&lt;br /&gt;
{{PunishRow | frames = 11 | standing = 2,1 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 12 | standing = b+1,2 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 14 | standing = df+1,2 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 15 | standing = uf+4 | crouching = FC uf+4}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Plus on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Neutral on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Safe on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Unsafe on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
These are moves that can be punished by your opponent if blocked.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Launch punishable moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
These are moves where you can be launched by your opponent if blocked.&lt;/div&gt;</summary>
		<author><name>Loomer</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=King_(Tekken_6)&amp;diff=1043</id>
		<title>King (Tekken 6)</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=King_(Tekken_6)&amp;diff=1043"/>
		<updated>2025-10-02T08:29:41Z</updated>

		<summary type="html">&lt;p&gt;Loomer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;audiences&amp;quot; class=&amp;quot;mainpage_row&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;mainpage_box&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h1&amp;gt;King II&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div aria-hidden=&amp;quot;true&amp;quot; role=&amp;quot;presentation&amp;quot;&amp;gt;[[File:kingt6portrait.png|{{dir|{{{1|{{PAGELANGUAGE}}}}}|left|right}}|thumb|320px|King II]]&amp;lt;/div&amp;gt;&lt;br /&gt;
King is a grappler with an amazing throw game with very strong oki and 50/50s but has bad whiff punishment and weak pokes.&lt;br /&gt;
&lt;br /&gt;
== Legend ==&lt;br /&gt;
* &#039;&#039;&#039;cd&#039;&#039;&#039;: Crouch Dash&lt;br /&gt;
* &#039;&#039;&#039;JAG&#039;&#039;&#039;: Jaguar Step&lt;br /&gt;
* &#039;&#039;&#039;GS&#039;&#039;&#039;: Giant Swing&lt;br /&gt;
* &#039;&#039;&#039;SW&#039;&#039;&#039;: Shining Wizard&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Starter Guide&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Key Moves&amp;lt;/h2&amp;gt;&lt;br /&gt;
These are the main moves you will want to use in a match.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
This is what you can do out of your stances.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 1&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 2+3(1+4)&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Chain grab [https://darkupper.com/King_(Tekken_6)#Cobra_Clutch (Cobra Clutch)]&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG df+4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 1+2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 2+3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=Chain grab [https://darkupper.com/King_(Tekken_6)#Standing_Heel_Hold (Standing Heel Hold)]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 1+4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=Chain grab [https://darkupper.com/King_(Tekken_6)#Arm_Breaker (Arm Breaker)]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Grab Tree&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Arm Breaker&amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:t6kingarmbreaker.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Reverse Arm Slam&amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:t6kingreversearmsslam.png]]&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 1+4&lt;br /&gt;
|image=&lt;br /&gt;
|description=test&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Standing Heel Hold&amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:t6kingstandingheelhold.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Cobra Clutch&amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:t6kingcobraclutch.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Reverse Special Stretch Bomb&amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:t6kingreversespecialstretchbomb.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Extras &amp;amp; Extensions&amp;lt;/h2&amp;gt;&lt;br /&gt;
[[File:t6kinggrabtreeextras.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Combos&amp;lt;/h1&amp;gt;&lt;br /&gt;
Combo resources can be found [https://docs.google.com/spreadsheets/u/0/d/e/2PACX-1vSrQDVLlXLCnW7Bo1LnF2yBjObEBWady8sfX4Fz8j2lUIpAINFQWa0f5-qBLUR8QMcjEX5NtCx1pgUU/pubhtml?pli=1#gid=996136743 here].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Transitions&amp;lt;/h1&amp;gt;&lt;br /&gt;
How to get into stance.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = 3+4 | stance = JAG}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = f,hcf+2 | stance = GS}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = f,f,f+2+4 | stance = SW}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Punishers&amp;lt;/h1&amp;gt;&lt;br /&gt;
Use these moves when you have at least a  +10 frame advantage to punish your opponent.&lt;br /&gt;
&lt;br /&gt;
{{PunishTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{PunishRow | frames = 10 | standing = 2,1 | crouching = FC 1}}&lt;br /&gt;
{{PunishRow | frames = 11 | standing = 2,1 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 12 | standing = b+1,2 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 14 | standing = df+1,2 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 15 | standing = uf+4 | crouching = FC uf+4}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Plus on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Neutral on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Safe on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Unsafe on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
These are moves that can be punished by your opponent if blocked.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Launch punishable moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
These are moves where you can be launched by your opponent if blocked.&lt;/div&gt;</summary>
		<author><name>Loomer</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=King_(Tekken_6)&amp;diff=1042</id>
		<title>King (Tekken 6)</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=King_(Tekken_6)&amp;diff=1042"/>
		<updated>2025-10-02T07:49:33Z</updated>

		<summary type="html">&lt;p&gt;Loomer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;audiences&amp;quot; class=&amp;quot;mainpage_row&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;mainpage_box&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h1&amp;gt;King II&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div aria-hidden=&amp;quot;true&amp;quot; role=&amp;quot;presentation&amp;quot;&amp;gt;[[File:kingt6portrait.png|{{dir|{{{1|{{PAGELANGUAGE}}}}}|left|right}}|thumb|320px|King II]]&amp;lt;/div&amp;gt;&lt;br /&gt;
King is a grappler with an amazing throw game with very strong oki and 50/50s but has bad whiff punishment and weak pokes.&lt;br /&gt;
&lt;br /&gt;
== Legend ==&lt;br /&gt;
* &#039;&#039;&#039;cd&#039;&#039;&#039;: Crouch Dash&lt;br /&gt;
* &#039;&#039;&#039;JAG&#039;&#039;&#039;: Jaguar Step&lt;br /&gt;
* &#039;&#039;&#039;GS&#039;&#039;&#039;: Giant Swing&lt;br /&gt;
* &#039;&#039;&#039;SW&#039;&#039;&#039;: Shining Wizard&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Starter Guide&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Key Moves&amp;lt;/h2&amp;gt;&lt;br /&gt;
These are the main moves you will want to use in a match.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
This is what you can do out of your stances.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 1&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 2+3(1+4)&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Chain grab [https://darkupper.com/King_(Tekken_6)#Cobra_Clutch (Cobra Clutch)]&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG df+4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 1+2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 2+3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=Chain grab [https://darkupper.com/King_(Tekken_6)#Standing_Heel_Hold (Standing Heel Hold)]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 1+4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=Chain grab [https://darkupper.com/King_(Tekken_6)#Arm_Breaker (Arm Breaker)]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Grab Tree&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Arm Breaker&amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:t6kingarmbreaker.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Reverse Arm Slam&amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:t6kingreversearmsslam.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Standing Heel Hold&amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:t6kingstandingheelhold.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Cobra Clutch&amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:t6kingcobraclutch.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Reverse Special Stretch Bomb&amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:t6kingreversespecialstretchbomb.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Extras &amp;amp; Extensions&amp;lt;/h2&amp;gt;&lt;br /&gt;
[[File:t6kinggrabtreeextras.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Combos&amp;lt;/h1&amp;gt;&lt;br /&gt;
Combo resources can be found [https://docs.google.com/spreadsheets/u/0/d/e/2PACX-1vSrQDVLlXLCnW7Bo1LnF2yBjObEBWady8sfX4Fz8j2lUIpAINFQWa0f5-qBLUR8QMcjEX5NtCx1pgUU/pubhtml?pli=1#gid=996136743 here].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Transitions&amp;lt;/h1&amp;gt;&lt;br /&gt;
How to get into stance.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = 3+4 | stance = JAG}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = f,hcf+2 | stance = GS}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = f,f,f+2+4 | stance = SW}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Punishers&amp;lt;/h1&amp;gt;&lt;br /&gt;
Use these moves when you have at least a  +10 frame advantage to punish your opponent.&lt;br /&gt;
&lt;br /&gt;
{{PunishTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{PunishRow | frames = 10 | standing = 2,1 | crouching = FC 1}}&lt;br /&gt;
{{PunishRow | frames = 11 | standing = 2,1 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 12 | standing = b+1,2 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 14 | standing = df+1,2 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 15 | standing = uf+4 | crouching = FC uf+4}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Plus on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Neutral on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Safe on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Unsafe on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
These are moves that can be punished by your opponent if blocked.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Launch punishable moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
These are moves where you can be launched by your opponent if blocked.&lt;/div&gt;</summary>
		<author><name>Loomer</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=King_(Tekken_6)&amp;diff=1041</id>
		<title>King (Tekken 6)</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=King_(Tekken_6)&amp;diff=1041"/>
		<updated>2025-10-02T07:47:33Z</updated>

		<summary type="html">&lt;p&gt;Loomer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;audiences&amp;quot; class=&amp;quot;mainpage_row&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;mainpage_box&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h1&amp;gt;King II&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div aria-hidden=&amp;quot;true&amp;quot; role=&amp;quot;presentation&amp;quot;&amp;gt;[[File:kingt6portrait.png|{{dir|{{{1|{{PAGELANGUAGE}}}}}|left|right}}|thumb|320px|King II]]&amp;lt;/div&amp;gt;&lt;br /&gt;
King is a grappler with an amazing throw game with very strong oki and 50/50s but has bad whiff punishment and weak pokes.&lt;br /&gt;
&lt;br /&gt;
== Legend ==&lt;br /&gt;
* &#039;&#039;&#039;cd&#039;&#039;&#039;: Crouch Dash&lt;br /&gt;
* &#039;&#039;&#039;JAG&#039;&#039;&#039;: Jaguar Step&lt;br /&gt;
* &#039;&#039;&#039;GS&#039;&#039;&#039;: Giant Swing&lt;br /&gt;
* &#039;&#039;&#039;SW&#039;&#039;&#039;: Shining Wizard&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Starter Guide&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Key Moves&amp;lt;/h2&amp;gt;&lt;br /&gt;
These are the main moves you will want to use in a match.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
This is what you can do out of your stances.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 1&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 2+3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Chain grab (Mexican Magma Drive)&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG df+4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 1+2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 2+3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=Chain grab [https://darkupper.com/King_(Tekken_6)#Grab_Tree (Standing Heel Hold)]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 1+4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=Chain grab [https://darkupper.com/King_(Tekken_6)#Grab_Tree (Arm Breaker)]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Grab Tree&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Arm Breaker&amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:t6kingarmbreaker.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Reverse Arm Slam&amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:t6kingreversearmsslam.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Standing Heel Hold&amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:t6kingstandingheelhold.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Cobra Clutch&amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:t6kingcobraclutch.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Reverse Special Stretch Bomb&amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:t6kingreversespecialstretchbomb.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Extras &amp;amp; Extensions&amp;lt;/h2&amp;gt;&lt;br /&gt;
[[File:t6kinggrabtreeextras.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Combos&amp;lt;/h1&amp;gt;&lt;br /&gt;
Combo resources can be found [https://docs.google.com/spreadsheets/u/0/d/e/2PACX-1vSrQDVLlXLCnW7Bo1LnF2yBjObEBWady8sfX4Fz8j2lUIpAINFQWa0f5-qBLUR8QMcjEX5NtCx1pgUU/pubhtml?pli=1#gid=996136743 here].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Transitions&amp;lt;/h1&amp;gt;&lt;br /&gt;
How to get into stance.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = 3+4 | stance = JAG}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = f,hcf+2 | stance = GS}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = f,f,f+2+4 | stance = SW}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Punishers&amp;lt;/h1&amp;gt;&lt;br /&gt;
Use these moves when you have at least a  +10 frame advantage to punish your opponent.&lt;br /&gt;
&lt;br /&gt;
{{PunishTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{PunishRow | frames = 10 | standing = 2,1 | crouching = FC 1}}&lt;br /&gt;
{{PunishRow | frames = 11 | standing = 2,1 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 12 | standing = b+1,2 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 14 | standing = df+1,2 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 15 | standing = uf+4 | crouching = FC uf+4}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Plus on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Neutral on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Safe on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Unsafe on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
These are moves that can be punished by your opponent if blocked.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Launch punishable moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
These are moves where you can be launched by your opponent if blocked.&lt;/div&gt;</summary>
		<author><name>Loomer</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=File:T6kingreversespecialstretchbomb.png&amp;diff=1040</id>
		<title>File:T6kingreversespecialstretchbomb.png</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=File:T6kingreversespecialstretchbomb.png&amp;diff=1040"/>
		<updated>2025-10-02T07:45:07Z</updated>

		<summary type="html">&lt;p&gt;Loomer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Loomer</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=File:T6kingcobraclutch.png&amp;diff=1039</id>
		<title>File:T6kingcobraclutch.png</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=File:T6kingcobraclutch.png&amp;diff=1039"/>
		<updated>2025-10-02T07:44:58Z</updated>

		<summary type="html">&lt;p&gt;Loomer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Loomer</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=File:T6kingreversearmsslam.png&amp;diff=1038</id>
		<title>File:T6kingreversearmsslam.png</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=File:T6kingreversearmsslam.png&amp;diff=1038"/>
		<updated>2025-10-02T07:44:50Z</updated>

		<summary type="html">&lt;p&gt;Loomer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Loomer</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=File:T6kingstandingheelhold.png&amp;diff=1037</id>
		<title>File:T6kingstandingheelhold.png</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=File:T6kingstandingheelhold.png&amp;diff=1037"/>
		<updated>2025-10-02T07:44:41Z</updated>

		<summary type="html">&lt;p&gt;Loomer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Loomer</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=File:T6kingarmbreaker.png&amp;diff=1036</id>
		<title>File:T6kingarmbreaker.png</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=File:T6kingarmbreaker.png&amp;diff=1036"/>
		<updated>2025-10-02T07:44:32Z</updated>

		<summary type="html">&lt;p&gt;Loomer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Loomer</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=King_(Tekken_6)&amp;diff=1035</id>
		<title>King (Tekken 6)</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=King_(Tekken_6)&amp;diff=1035"/>
		<updated>2025-10-02T07:44:15Z</updated>

		<summary type="html">&lt;p&gt;Loomer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;audiences&amp;quot; class=&amp;quot;mainpage_row&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;mainpage_box&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h1&amp;gt;King II&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div aria-hidden=&amp;quot;true&amp;quot; role=&amp;quot;presentation&amp;quot;&amp;gt;[[File:kingt6portrait.png|{{dir|{{{1|{{PAGELANGUAGE}}}}}|left|right}}|thumb|320px|King II]]&amp;lt;/div&amp;gt;&lt;br /&gt;
King is a grappler with an amazing throw game with very strong oki and 50/50s but has bad whiff punishment and weak pokes.&lt;br /&gt;
&lt;br /&gt;
== Legend ==&lt;br /&gt;
* &#039;&#039;&#039;cd&#039;&#039;&#039;: Crouch Dash&lt;br /&gt;
* &#039;&#039;&#039;JAG&#039;&#039;&#039;: Jaguar Step&lt;br /&gt;
* &#039;&#039;&#039;GS&#039;&#039;&#039;: Giant Swing&lt;br /&gt;
* &#039;&#039;&#039;SW&#039;&#039;&#039;: Shining Wizard&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Starter Guide&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Key Moves&amp;lt;/h2&amp;gt;&lt;br /&gt;
These are the main moves you will want to use in a match.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
This is what you can do out of your stances.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 1&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 2+3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Chain grab (Mexican Magma Drive)&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG df+4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 1+2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 2+3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=Chain grab [https://darkupper.com/King_(Tekken_6)#Grab_Tree (Standing Heel Hold)]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 1+4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=Chain grab [https://darkupper.com/King_(Tekken_6)#Grab_Tree (Arm Breaker)]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Grab Tree&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Arm Breaker&amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:t6kingarmbreaker.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Reverse Arm Slam&amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:t6kingreversearmslam.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Standing Heel Hold&amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:t6kingstandingheelhold.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Cobra Clutch&amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:t6kingcobraclutch.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Reverse Special Stretch Bomb&amp;lt;/h2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:t6kingreversespecialstretchbomb.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Extras &amp;amp; Extensions&amp;lt;/h2&amp;gt;&lt;br /&gt;
[[File:t6kinggrabtreeextras.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Combos&amp;lt;/h1&amp;gt;&lt;br /&gt;
Combo resources can be found [https://docs.google.com/spreadsheets/u/0/d/e/2PACX-1vSrQDVLlXLCnW7Bo1LnF2yBjObEBWady8sfX4Fz8j2lUIpAINFQWa0f5-qBLUR8QMcjEX5NtCx1pgUU/pubhtml?pli=1#gid=996136743 here].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Transitions&amp;lt;/h1&amp;gt;&lt;br /&gt;
How to get into stance.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = 3+4 | stance = JAG}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = f,hcf+2 | stance = GS}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = f,f,f+2+4 | stance = SW}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Punishers&amp;lt;/h1&amp;gt;&lt;br /&gt;
Use these moves when you have at least a  +10 frame advantage to punish your opponent.&lt;br /&gt;
&lt;br /&gt;
{{PunishTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{PunishRow | frames = 10 | standing = 2,1 | crouching = FC 1}}&lt;br /&gt;
{{PunishRow | frames = 11 | standing = 2,1 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 12 | standing = b+1,2 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 14 | standing = df+1,2 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 15 | standing = uf+4 | crouching = FC uf+4}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Plus on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Neutral on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Safe on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Unsafe on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
These are moves that can be punished by your opponent if blocked.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Launch punishable moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
These are moves where you can be launched by your opponent if blocked.&lt;/div&gt;</summary>
		<author><name>Loomer</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=King_(Tekken_6)&amp;diff=1034</id>
		<title>King (Tekken 6)</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=King_(Tekken_6)&amp;diff=1034"/>
		<updated>2025-10-02T07:04:44Z</updated>

		<summary type="html">&lt;p&gt;Loomer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;audiences&amp;quot; class=&amp;quot;mainpage_row&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;mainpage_box&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h1&amp;gt;King II&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div aria-hidden=&amp;quot;true&amp;quot; role=&amp;quot;presentation&amp;quot;&amp;gt;[[File:kingt6portrait.png|{{dir|{{{1|{{PAGELANGUAGE}}}}}|left|right}}|thumb|320px|King II]]&amp;lt;/div&amp;gt;&lt;br /&gt;
King is a grappler with an amazing throw game with very strong oki and 50/50s but has bad whiff punishment and weak pokes.&lt;br /&gt;
&lt;br /&gt;
== Legend ==&lt;br /&gt;
* &#039;&#039;&#039;cd&#039;&#039;&#039;: Crouch Dash&lt;br /&gt;
* &#039;&#039;&#039;JAG&#039;&#039;&#039;: Jaguar Step&lt;br /&gt;
* &#039;&#039;&#039;GS&#039;&#039;&#039;: Giant Swing&lt;br /&gt;
* &#039;&#039;&#039;SW&#039;&#039;&#039;: Shining Wizard&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Starter Guide&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Key Moves&amp;lt;/h2&amp;gt;&lt;br /&gt;
These are the main moves you will want to use in a match.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
This is what you can do out of your stances.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 1&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 2+3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Chain grab (Mexican Magma Drive)&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG df+4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 1+2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 2+3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=Chain grab [https://darkupper.com/King_(Tekken_6)#Grab_Tree (Standing Heel Hold)]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 1+4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=Chain grab [https://darkupper.com/King_(Tekken_6)#Grab_Tree (Arm Breaker)]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Grab Tree&amp;lt;/h1&amp;gt;&lt;br /&gt;
[[File:t6kinggrabtree1.png]]&lt;br /&gt;
[[File:t6kinggrabtree2.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Extras &amp;amp; Extensions&amp;lt;/h2&amp;gt;&lt;br /&gt;
[[File:t6kinggrabtreeextras.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Combos&amp;lt;/h1&amp;gt;&lt;br /&gt;
Combo resources can be found [https://docs.google.com/spreadsheets/u/0/d/e/2PACX-1vSrQDVLlXLCnW7Bo1LnF2yBjObEBWady8sfX4Fz8j2lUIpAINFQWa0f5-qBLUR8QMcjEX5NtCx1pgUU/pubhtml?pli=1#gid=996136743 here].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Transitions&amp;lt;/h1&amp;gt;&lt;br /&gt;
How to get into stance.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = 3+4 | stance = JAG}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = f,hcf+2 | stance = GS}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = f,f,f+2+4 | stance = SW}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Punishers&amp;lt;/h1&amp;gt;&lt;br /&gt;
Use these moves when you have at least a  +10 frame advantage to punish your opponent.&lt;br /&gt;
&lt;br /&gt;
{{PunishTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{PunishRow | frames = 10 | standing = 2,1 | crouching = FC 1}}&lt;br /&gt;
{{PunishRow | frames = 11 | standing = 2,1 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 12 | standing = b+1,2 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 14 | standing = df+1,2 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 15 | standing = uf+4 | crouching = FC uf+4}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Plus on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Neutral on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Safe on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Unsafe on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
These are moves that can be punished by your opponent if blocked.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Launch punishable moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
These are moves where you can be launched by your opponent if blocked.&lt;/div&gt;</summary>
		<author><name>Loomer</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=King_(Tekken_6)&amp;diff=1033</id>
		<title>King (Tekken 6)</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=King_(Tekken_6)&amp;diff=1033"/>
		<updated>2025-10-02T06:59:59Z</updated>

		<summary type="html">&lt;p&gt;Loomer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;audiences&amp;quot; class=&amp;quot;mainpage_row&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;mainpage_box&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h1&amp;gt;King II&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div aria-hidden=&amp;quot;true&amp;quot; role=&amp;quot;presentation&amp;quot;&amp;gt;[[File:kingt6portrait.png|{{dir|{{{1|{{PAGELANGUAGE}}}}}|left|right}}|thumb|320px|King II]]&amp;lt;/div&amp;gt;&lt;br /&gt;
King is a grappler with an amazing throw game with very strong oki and 50/50s but has bad whiff punishment and weak pokes.&lt;br /&gt;
&lt;br /&gt;
== Legend ==&lt;br /&gt;
* &#039;&#039;&#039;cd&#039;&#039;&#039;: Crouch Dash&lt;br /&gt;
* &#039;&#039;&#039;JAG&#039;&#039;&#039;: Jaguar Step&lt;br /&gt;
* &#039;&#039;&#039;GS&#039;&#039;&#039;: Giant Swing&lt;br /&gt;
* &#039;&#039;&#039;SW&#039;&#039;&#039;: Shining Wizard&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Starter Guide&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Key Moves&amp;lt;/h2&amp;gt;&lt;br /&gt;
These are the main moves you will want to use in a match.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
This is what you can do out of your stances.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 1&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 2+3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Chain grab (Mexican Magma Drive)&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG df+4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 1+2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 2+3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Chain grab (Standing Heel Hold)&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 1+4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Chain grab (Arm Breaker)&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Grab Tree&amp;lt;/h1&amp;gt;&lt;br /&gt;
[[File:t6kinggrabtree1.png]]&lt;br /&gt;
[[File:t6kinggrabtree2.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Extras &amp;amp; Extensions&amp;lt;/h2&amp;gt;&lt;br /&gt;
[[File:t6kinggrabtreeextras.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Combos&amp;lt;/h1&amp;gt;&lt;br /&gt;
Combo resources can be found [https://docs.google.com/spreadsheets/u/0/d/e/2PACX-1vSrQDVLlXLCnW7Bo1LnF2yBjObEBWady8sfX4Fz8j2lUIpAINFQWa0f5-qBLUR8QMcjEX5NtCx1pgUU/pubhtml?pli=1#gid=996136743 here].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Transitions&amp;lt;/h1&amp;gt;&lt;br /&gt;
How to get into stance.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = 3+4 | stance = JAG}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = f,hcf+2 | stance = GS}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = f,f,f+2+4 | stance = SW}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Punishers&amp;lt;/h1&amp;gt;&lt;br /&gt;
Use these moves when you have at least a  +10 frame advantage to punish your opponent.&lt;br /&gt;
&lt;br /&gt;
{{PunishTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{PunishRow | frames = 10 | standing = 2,1 | crouching = FC 1}}&lt;br /&gt;
{{PunishRow | frames = 11 | standing = 2,1 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 12 | standing = b+1,2 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 14 | standing = df+1,2 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 15 | standing = uf+4 | crouching = FC uf+4}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Plus on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Neutral on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Safe on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Unsafe on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
These are moves that can be punished by your opponent if blocked.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Launch punishable moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
These are moves where you can be launched by your opponent if blocked.&lt;/div&gt;</summary>
		<author><name>Loomer</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=King_(Tekken_6)&amp;diff=1032</id>
		<title>King (Tekken 6)</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=King_(Tekken_6)&amp;diff=1032"/>
		<updated>2025-10-02T06:57:58Z</updated>

		<summary type="html">&lt;p&gt;Loomer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;audiences&amp;quot; class=&amp;quot;mainpage_row&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;mainpage_box&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h1&amp;gt;King II&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div aria-hidden=&amp;quot;true&amp;quot; role=&amp;quot;presentation&amp;quot;&amp;gt;[[File:kingt6portrait.png|{{dir|{{{1|{{PAGELANGUAGE}}}}}|left|right}}|thumb|320px|King II]]&amp;lt;/div&amp;gt;&lt;br /&gt;
King is a grappler with an amazing throw game with very strong oki and 50/50s but has bad whiff punishment and weak pokes.&lt;br /&gt;
&lt;br /&gt;
== Legend ==&lt;br /&gt;
* &#039;&#039;&#039;cd&#039;&#039;&#039;: Crouch Dash&lt;br /&gt;
* &#039;&#039;&#039;JAG&#039;&#039;&#039;: Jaguar Step&lt;br /&gt;
* &#039;&#039;&#039;GS&#039;&#039;&#039;: Giant Swing&lt;br /&gt;
* &#039;&#039;&#039;SW&#039;&#039;&#039;: Shining Wizard&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Starter Guide&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Key Moves&amp;lt;/h2&amp;gt;&lt;br /&gt;
These are the main moves you will want to use in a match.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
This is what you can do out of your stances.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 1&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 2+3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Chain grab (Mexican Magma Drive)&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG df+4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 1+2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 2+3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Chain grab (Standing Heel Hold)&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 1+4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Chain grab (Arm Breaker)&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Grab Tree&amp;lt;/h1&amp;gt;&lt;br /&gt;
[[File:t6kinggrabtree1.png|900px]]&lt;br /&gt;
[[File:t6kinggrabtree2.png|600px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Extras &amp;amp; Extensions&amp;lt;/h2&amp;gt;&lt;br /&gt;
[[File:t6kinggrabtreeextras.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Combos&amp;lt;/h1&amp;gt;&lt;br /&gt;
Combo resources can be found [https://docs.google.com/spreadsheets/u/0/d/e/2PACX-1vSrQDVLlXLCnW7Bo1LnF2yBjObEBWady8sfX4Fz8j2lUIpAINFQWa0f5-qBLUR8QMcjEX5NtCx1pgUU/pubhtml?pli=1#gid=996136743 here].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Transitions&amp;lt;/h1&amp;gt;&lt;br /&gt;
How to get into stance.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = 3+4 | stance = JAG}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = f,hcf+2 | stance = GS}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = f,f,f+2+4 | stance = SW}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Punishers&amp;lt;/h1&amp;gt;&lt;br /&gt;
Use these moves when you have at least a  +10 frame advantage to punish your opponent.&lt;br /&gt;
&lt;br /&gt;
{{PunishTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{PunishRow | frames = 10 | standing = 2,1 | crouching = FC 1}}&lt;br /&gt;
{{PunishRow | frames = 11 | standing = 2,1 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 12 | standing = b+1,2 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 14 | standing = df+1,2 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 15 | standing = uf+4 | crouching = FC uf+4}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Plus on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Neutral on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Safe on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Unsafe on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
These are moves that can be punished by your opponent if blocked.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Launch punishable moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
These are moves where you can be launched by your opponent if blocked.&lt;/div&gt;</summary>
		<author><name>Loomer</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=King_(Tekken_6)&amp;diff=1031</id>
		<title>King (Tekken 6)</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=King_(Tekken_6)&amp;diff=1031"/>
		<updated>2025-10-02T06:57:42Z</updated>

		<summary type="html">&lt;p&gt;Loomer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;audiences&amp;quot; class=&amp;quot;mainpage_row&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;mainpage_box&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h1&amp;gt;King II&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div aria-hidden=&amp;quot;true&amp;quot; role=&amp;quot;presentation&amp;quot;&amp;gt;[[File:kingt6portrait.png|{{dir|{{{1|{{PAGELANGUAGE}}}}}|left|right}}|thumb|320px|King II]]&amp;lt;/div&amp;gt;&lt;br /&gt;
King is a grappler with an amazing throw game with very strong oki and 50/50s but has bad whiff punishment and weak pokes.&lt;br /&gt;
&lt;br /&gt;
== Legend ==&lt;br /&gt;
* &#039;&#039;&#039;cd&#039;&#039;&#039;: Crouch Dash&lt;br /&gt;
* &#039;&#039;&#039;JAG&#039;&#039;&#039;: Jaguar Step&lt;br /&gt;
* &#039;&#039;&#039;GS&#039;&#039;&#039;: Giant Swing&lt;br /&gt;
* &#039;&#039;&#039;SW&#039;&#039;&#039;: Shining Wizard&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Starter Guide&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Key Moves&amp;lt;/h2&amp;gt;&lt;br /&gt;
These are the main moves you will want to use in a match.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
This is what you can do out of your stances.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 1&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 2+3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Chain grab (Mexican Magma Drive)&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG df+4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 1+2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 2+3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Chain grab (Standing Heel Hold)&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 1+4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Chain grab (Arm Breaker)&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Grab Tree&amp;lt;/h1&amp;gt;&lt;br /&gt;
[[File:t6kinggrabtree1.png|900px]]&lt;br /&gt;
[[File:t6kinggrabtree2.png|450px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Extras &amp;amp; Extensions&amp;lt;/h2&amp;gt;&lt;br /&gt;
[[File:t6kinggrabtreeextras.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Combos&amp;lt;/h1&amp;gt;&lt;br /&gt;
Combo resources can be found [https://docs.google.com/spreadsheets/u/0/d/e/2PACX-1vSrQDVLlXLCnW7Bo1LnF2yBjObEBWady8sfX4Fz8j2lUIpAINFQWa0f5-qBLUR8QMcjEX5NtCx1pgUU/pubhtml?pli=1#gid=996136743 here].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Transitions&amp;lt;/h1&amp;gt;&lt;br /&gt;
How to get into stance.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = 3+4 | stance = JAG}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = f,hcf+2 | stance = GS}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = f,f,f+2+4 | stance = SW}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Punishers&amp;lt;/h1&amp;gt;&lt;br /&gt;
Use these moves when you have at least a  +10 frame advantage to punish your opponent.&lt;br /&gt;
&lt;br /&gt;
{{PunishTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{PunishRow | frames = 10 | standing = 2,1 | crouching = FC 1}}&lt;br /&gt;
{{PunishRow | frames = 11 | standing = 2,1 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 12 | standing = b+1,2 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 14 | standing = df+1,2 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 15 | standing = uf+4 | crouching = FC uf+4}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Plus on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Neutral on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Safe on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Unsafe on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
These are moves that can be punished by your opponent if blocked.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Launch punishable moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
These are moves where you can be launched by your opponent if blocked.&lt;/div&gt;</summary>
		<author><name>Loomer</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=King_(Tekken_6)&amp;diff=1030</id>
		<title>King (Tekken 6)</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=King_(Tekken_6)&amp;diff=1030"/>
		<updated>2025-10-02T06:57:08Z</updated>

		<summary type="html">&lt;p&gt;Loomer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;audiences&amp;quot; class=&amp;quot;mainpage_row&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;mainpage_box&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h1&amp;gt;King II&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div aria-hidden=&amp;quot;true&amp;quot; role=&amp;quot;presentation&amp;quot;&amp;gt;[[File:kingt6portrait.png|{{dir|{{{1|{{PAGELANGUAGE}}}}}|left|right}}|thumb|320px|King II]]&amp;lt;/div&amp;gt;&lt;br /&gt;
King is a grappler with an amazing throw game with very strong oki and 50/50s but has bad whiff punishment and weak pokes.&lt;br /&gt;
&lt;br /&gt;
== Legend ==&lt;br /&gt;
* &#039;&#039;&#039;cd&#039;&#039;&#039;: Crouch Dash&lt;br /&gt;
* &#039;&#039;&#039;JAG&#039;&#039;&#039;: Jaguar Step&lt;br /&gt;
* &#039;&#039;&#039;GS&#039;&#039;&#039;: Giant Swing&lt;br /&gt;
* &#039;&#039;&#039;SW&#039;&#039;&#039;: Shining Wizard&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Starter Guide&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Key Moves&amp;lt;/h2&amp;gt;&lt;br /&gt;
These are the main moves you will want to use in a match.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
This is what you can do out of your stances.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 1&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 2+3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Chain grab (Mexican Magma Drive)&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG df+4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 1+2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 2+3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Chain grab (Standing Heel Hold)&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 1+4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Chain grab (Arm Breaker)&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Grab Tree&amp;lt;/h1&amp;gt;&lt;br /&gt;
[[File:t6kinggrabtree1.png|900px]]&lt;br /&gt;
[[File:t6kinggrabtree2.png|900px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Extras &amp;amp; Extensions&amp;lt;/h2&amp;gt;&lt;br /&gt;
[[File:t6kinggrabtreeextras.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Combos&amp;lt;/h1&amp;gt;&lt;br /&gt;
Combo resources can be found [https://docs.google.com/spreadsheets/u/0/d/e/2PACX-1vSrQDVLlXLCnW7Bo1LnF2yBjObEBWady8sfX4Fz8j2lUIpAINFQWa0f5-qBLUR8QMcjEX5NtCx1pgUU/pubhtml?pli=1#gid=996136743 here].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Transitions&amp;lt;/h1&amp;gt;&lt;br /&gt;
How to get into stance.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = 3+4 | stance = JAG}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = f,hcf+2 | stance = GS}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = f,f,f+2+4 | stance = SW}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Punishers&amp;lt;/h1&amp;gt;&lt;br /&gt;
Use these moves when you have at least a  +10 frame advantage to punish your opponent.&lt;br /&gt;
&lt;br /&gt;
{{PunishTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{PunishRow | frames = 10 | standing = 2,1 | crouching = FC 1}}&lt;br /&gt;
{{PunishRow | frames = 11 | standing = 2,1 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 12 | standing = b+1,2 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 14 | standing = df+1,2 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 15 | standing = uf+4 | crouching = FC uf+4}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Plus on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Neutral on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Safe on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Unsafe on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
These are moves that can be punished by your opponent if blocked.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Launch punishable moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
These are moves where you can be launched by your opponent if blocked.&lt;/div&gt;</summary>
		<author><name>Loomer</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=File:T6kinggrabtree2.png&amp;diff=1029</id>
		<title>File:T6kinggrabtree2.png</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=File:T6kinggrabtree2.png&amp;diff=1029"/>
		<updated>2025-10-02T06:56:43Z</updated>

		<summary type="html">&lt;p&gt;Loomer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Loomer</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=File:T6kinggrabtree1.png&amp;diff=1028</id>
		<title>File:T6kinggrabtree1.png</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=File:T6kinggrabtree1.png&amp;diff=1028"/>
		<updated>2025-10-02T06:56:32Z</updated>

		<summary type="html">&lt;p&gt;Loomer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Loomer</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=King_(Tekken_6)&amp;diff=1027</id>
		<title>King (Tekken 6)</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=King_(Tekken_6)&amp;diff=1027"/>
		<updated>2025-10-02T06:50:10Z</updated>

		<summary type="html">&lt;p&gt;Loomer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;audiences&amp;quot; class=&amp;quot;mainpage_row&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;mainpage_box&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h1&amp;gt;King II&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div aria-hidden=&amp;quot;true&amp;quot; role=&amp;quot;presentation&amp;quot;&amp;gt;[[File:kingt6portrait.png|{{dir|{{{1|{{PAGELANGUAGE}}}}}|left|right}}|thumb|320px|King II]]&amp;lt;/div&amp;gt;&lt;br /&gt;
King is a grappler with an amazing throw game with very strong oki and 50/50s but has bad whiff punishment and weak pokes.&lt;br /&gt;
&lt;br /&gt;
== Legend ==&lt;br /&gt;
* &#039;&#039;&#039;cd&#039;&#039;&#039;: Crouch Dash&lt;br /&gt;
* &#039;&#039;&#039;JAG&#039;&#039;&#039;: Jaguar Step&lt;br /&gt;
* &#039;&#039;&#039;GS&#039;&#039;&#039;: Giant Swing&lt;br /&gt;
* &#039;&#039;&#039;SW&#039;&#039;&#039;: Shining Wizard&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Starter Guide&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Key Moves&amp;lt;/h2&amp;gt;&lt;br /&gt;
These are the main moves you will want to use in a match.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
This is what you can do out of your stances.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 1&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 2+3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Chain grab (Mexican Magma Drive)&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG df+4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 1+2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 2+3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Chain grab (Standing Heel Hold)&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 1+4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Chain grab (Arm Breaker)&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Grab Tree&amp;lt;/h1&amp;gt;&lt;br /&gt;
[[File:t6kinggrabtree.png|900px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Extras &amp;amp; Extensions&amp;lt;/h2&amp;gt;&lt;br /&gt;
[[File:t6kinggrabtreeextras.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Combos&amp;lt;/h1&amp;gt;&lt;br /&gt;
Combo resources can be found [https://docs.google.com/spreadsheets/u/0/d/e/2PACX-1vSrQDVLlXLCnW7Bo1LnF2yBjObEBWady8sfX4Fz8j2lUIpAINFQWa0f5-qBLUR8QMcjEX5NtCx1pgUU/pubhtml?pli=1#gid=996136743 here].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Transitions&amp;lt;/h1&amp;gt;&lt;br /&gt;
How to get into stance.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = 3+4 | stance = JAG}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = f,hcf+2 | stance = GS}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = f,f,f+2+4 | stance = SW}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Punishers&amp;lt;/h1&amp;gt;&lt;br /&gt;
Use these moves when you have at least a  +10 frame advantage to punish your opponent.&lt;br /&gt;
&lt;br /&gt;
{{PunishTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{PunishRow | frames = 10 | standing = 2,1 | crouching = FC 1}}&lt;br /&gt;
{{PunishRow | frames = 11 | standing = 2,1 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 12 | standing = b+1,2 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 14 | standing = df+1,2 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 15 | standing = uf+4 | crouching = FC uf+4}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Plus on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Neutral on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Safe on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Unsafe on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
These are moves that can be punished by your opponent if blocked.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Launch punishable moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
These are moves where you can be launched by your opponent if blocked.&lt;/div&gt;</summary>
		<author><name>Loomer</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=File:T6kinggrabtree.png&amp;diff=1026</id>
		<title>File:T6kinggrabtree.png</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=File:T6kinggrabtree.png&amp;diff=1026"/>
		<updated>2025-10-02T06:47:43Z</updated>

		<summary type="html">&lt;p&gt;Loomer: Loomer uploaded a new version of File:T6kinggrabtree.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Loomer</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=King_(Tekken_6)&amp;diff=1025</id>
		<title>King (Tekken 6)</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=King_(Tekken_6)&amp;diff=1025"/>
		<updated>2025-10-02T06:40:28Z</updated>

		<summary type="html">&lt;p&gt;Loomer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;audiences&amp;quot; class=&amp;quot;mainpage_row&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;mainpage_box&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h1&amp;gt;King II&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div aria-hidden=&amp;quot;true&amp;quot; role=&amp;quot;presentation&amp;quot;&amp;gt;[[File:kingt6portrait.png|{{dir|{{{1|{{PAGELANGUAGE}}}}}|left|right}}|thumb|320px|King II]]&amp;lt;/div&amp;gt;&lt;br /&gt;
King is a grappler with an amazing throw game with very strong oki and 50/50s but has bad whiff punishment and weak pokes.&lt;br /&gt;
&lt;br /&gt;
== Legend ==&lt;br /&gt;
* &#039;&#039;&#039;cd&#039;&#039;&#039;: Crouch Dash&lt;br /&gt;
* &#039;&#039;&#039;JAG&#039;&#039;&#039;: Jaguar Step&lt;br /&gt;
* &#039;&#039;&#039;GS&#039;&#039;&#039;: Giant Swing&lt;br /&gt;
* &#039;&#039;&#039;SW&#039;&#039;&#039;: Shining Wizard&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Starter Guide&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Key Moves&amp;lt;/h2&amp;gt;&lt;br /&gt;
These are the main moves you will want to use in a match.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
This is what you can do out of your stances.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 1&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 2+3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Chain grab (Mexican Magma Drive)&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG df+4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 1+2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 2+3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Chain grab (Standing Heel Hold)&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 1+4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Chain grab (Arm Breaker)&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Grab Tree&amp;lt;/h1&amp;gt;&lt;br /&gt;
[[File:t6kinggrabtree.png|1000px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Extras &amp;amp; Extensions&amp;lt;/h2&amp;gt;&lt;br /&gt;
[[File:t6kinggrabtreeextras.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Combos&amp;lt;/h1&amp;gt;&lt;br /&gt;
Combo resources can be found [https://docs.google.com/spreadsheets/u/0/d/e/2PACX-1vSrQDVLlXLCnW7Bo1LnF2yBjObEBWady8sfX4Fz8j2lUIpAINFQWa0f5-qBLUR8QMcjEX5NtCx1pgUU/pubhtml?pli=1#gid=996136743 here].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Transitions&amp;lt;/h1&amp;gt;&lt;br /&gt;
How to get into stance.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = 3+4 | stance = JAG}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = f,hcf+2 | stance = GS}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = f,f,f+2+4 | stance = SW}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Punishers&amp;lt;/h1&amp;gt;&lt;br /&gt;
Use these moves when you have at least a  +10 frame advantage to punish your opponent.&lt;br /&gt;
&lt;br /&gt;
{{PunishTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{PunishRow | frames = 10 | standing = 2,1 | crouching = FC 1}}&lt;br /&gt;
{{PunishRow | frames = 11 | standing = 2,1 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 12 | standing = b+1,2 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 14 | standing = df+1,2 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 15 | standing = uf+4 | crouching = FC uf+4}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Plus on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Neutral on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Safe on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Unsafe on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
These are moves that can be punished by your opponent if blocked.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Launch punishable moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
These are moves where you can be launched by your opponent if blocked.&lt;/div&gt;</summary>
		<author><name>Loomer</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=King_(Tekken_6)&amp;diff=1024</id>
		<title>King (Tekken 6)</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=King_(Tekken_6)&amp;diff=1024"/>
		<updated>2025-10-02T06:40:17Z</updated>

		<summary type="html">&lt;p&gt;Loomer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;audiences&amp;quot; class=&amp;quot;mainpage_row&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;mainpage_box&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h1&amp;gt;King II&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div aria-hidden=&amp;quot;true&amp;quot; role=&amp;quot;presentation&amp;quot;&amp;gt;[[File:kingt6portrait.png|{{dir|{{{1|{{PAGELANGUAGE}}}}}|left|right}}|thumb|320px|King II]]&amp;lt;/div&amp;gt;&lt;br /&gt;
King is a grappler with an amazing throw game with very strong oki and 50/50s but has bad whiff punishment and weak pokes.&lt;br /&gt;
&lt;br /&gt;
== Legend ==&lt;br /&gt;
* &#039;&#039;&#039;cd&#039;&#039;&#039;: Crouch Dash&lt;br /&gt;
* &#039;&#039;&#039;JAG&#039;&#039;&#039;: Jaguar Step&lt;br /&gt;
* &#039;&#039;&#039;GS&#039;&#039;&#039;: Giant Swing&lt;br /&gt;
* &#039;&#039;&#039;SW&#039;&#039;&#039;: Shining Wizard&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Starter Guide&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Key Moves&amp;lt;/h2&amp;gt;&lt;br /&gt;
These are the main moves you will want to use in a match.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
This is what you can do out of your stances.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 1&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 2+3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Chain grab (Mexican Magma Drive)&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG df+4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 1+2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 2+3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Chain grab (Standing Heel Hold)&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 1+4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Chain grab (Arm Breaker)&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Grab Tree&amp;lt;/h1&amp;gt;&lt;br /&gt;
[[File:t6kingrabtree.png|1000px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Extras &amp;amp; Extensions&amp;lt;/h2&amp;gt;&lt;br /&gt;
[[File:t6kinggrabtreeextras.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Combos&amp;lt;/h1&amp;gt;&lt;br /&gt;
Combo resources can be found [https://docs.google.com/spreadsheets/u/0/d/e/2PACX-1vSrQDVLlXLCnW7Bo1LnF2yBjObEBWady8sfX4Fz8j2lUIpAINFQWa0f5-qBLUR8QMcjEX5NtCx1pgUU/pubhtml?pli=1#gid=996136743 here].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Transitions&amp;lt;/h1&amp;gt;&lt;br /&gt;
How to get into stance.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = 3+4 | stance = JAG}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = f,hcf+2 | stance = GS}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = f,f,f+2+4 | stance = SW}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Punishers&amp;lt;/h1&amp;gt;&lt;br /&gt;
Use these moves when you have at least a  +10 frame advantage to punish your opponent.&lt;br /&gt;
&lt;br /&gt;
{{PunishTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{PunishRow | frames = 10 | standing = 2,1 | crouching = FC 1}}&lt;br /&gt;
{{PunishRow | frames = 11 | standing = 2,1 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 12 | standing = b+1,2 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 14 | standing = df+1,2 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 15 | standing = uf+4 | crouching = FC uf+4}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Plus on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Neutral on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Safe on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Unsafe on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
These are moves that can be punished by your opponent if blocked.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Launch punishable moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
These are moves where you can be launched by your opponent if blocked.&lt;/div&gt;</summary>
		<author><name>Loomer</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=King_(Tekken_6)&amp;diff=1023</id>
		<title>King (Tekken 6)</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=King_(Tekken_6)&amp;diff=1023"/>
		<updated>2025-10-02T06:39:33Z</updated>

		<summary type="html">&lt;p&gt;Loomer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;audiences&amp;quot; class=&amp;quot;mainpage_row&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;mainpage_box&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h1&amp;gt;King II&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div aria-hidden=&amp;quot;true&amp;quot; role=&amp;quot;presentation&amp;quot;&amp;gt;[[File:kingt6portrait.png|{{dir|{{{1|{{PAGELANGUAGE}}}}}|left|right}}|thumb|320px|King II]]&amp;lt;/div&amp;gt;&lt;br /&gt;
King is a grappler with an amazing throw game with very strong oki and 50/50s but has bad whiff punishment and weak pokes.&lt;br /&gt;
&lt;br /&gt;
== Legend ==&lt;br /&gt;
* &#039;&#039;&#039;cd&#039;&#039;&#039;: Crouch Dash&lt;br /&gt;
* &#039;&#039;&#039;JAG&#039;&#039;&#039;: Jaguar Step&lt;br /&gt;
* &#039;&#039;&#039;GS&#039;&#039;&#039;: Giant Swing&lt;br /&gt;
* &#039;&#039;&#039;SW&#039;&#039;&#039;: Shining Wizard&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Starter Guide&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Key Moves&amp;lt;/h2&amp;gt;&lt;br /&gt;
These are the main moves you will want to use in a match.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
This is what you can do out of your stances.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 1&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 2+3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Chain grab (Mexican Magma Drive)&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG df+4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 1+2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 2+3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Chain grab (Standing Heel Hold)&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 1+4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Chain grab (Arm Breaker)&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Grab Tree&amp;lt;/h1&amp;gt;&lt;br /&gt;
[[File:t6kinggrabtree.png|1000px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Extras &amp;amp; Extensions&amp;lt;/h2&amp;gt;&lt;br /&gt;
[[File:t6kinggrabtreeextras.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Combos&amp;lt;/h1&amp;gt;&lt;br /&gt;
Combo resources can be found [https://docs.google.com/spreadsheets/u/0/d/e/2PACX-1vSrQDVLlXLCnW7Bo1LnF2yBjObEBWady8sfX4Fz8j2lUIpAINFQWa0f5-qBLUR8QMcjEX5NtCx1pgUU/pubhtml?pli=1#gid=996136743 here].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Transitions&amp;lt;/h1&amp;gt;&lt;br /&gt;
How to get into stance.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = 3+4 | stance = JAG}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = f,hcf+2 | stance = GS}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = f,f,f+2+4 | stance = SW}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Punishers&amp;lt;/h1&amp;gt;&lt;br /&gt;
Use these moves when you have at least a  +10 frame advantage to punish your opponent.&lt;br /&gt;
&lt;br /&gt;
{{PunishTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{PunishRow | frames = 10 | standing = 2,1 | crouching = FC 1}}&lt;br /&gt;
{{PunishRow | frames = 11 | standing = 2,1 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 12 | standing = b+1,2 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 14 | standing = df+1,2 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 15 | standing = uf+4 | crouching = FC uf+4}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Plus on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Neutral on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Safe on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Unsafe on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
These are moves that can be punished by your opponent if blocked.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Launch punishable moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
These are moves where you can be launched by your opponent if blocked.&lt;/div&gt;</summary>
		<author><name>Loomer</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=King_(Tekken_6)&amp;diff=1022</id>
		<title>King (Tekken 6)</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=King_(Tekken_6)&amp;diff=1022"/>
		<updated>2025-10-02T06:39:13Z</updated>

		<summary type="html">&lt;p&gt;Loomer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;audiences&amp;quot; class=&amp;quot;mainpage_row&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;mainpage_box&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h1&amp;gt;King II&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div aria-hidden=&amp;quot;true&amp;quot; role=&amp;quot;presentation&amp;quot;&amp;gt;[[File:kingt6portrait.png|{{dir|{{{1|{{PAGELANGUAGE}}}}}|left|right}}|thumb|320px|King II]]&amp;lt;/div&amp;gt;&lt;br /&gt;
King is a grappler with an amazing throw game with very strong oki and 50/50s but has bad whiff punishment and weak pokes.&lt;br /&gt;
&lt;br /&gt;
== Legend ==&lt;br /&gt;
* &#039;&#039;&#039;cd&#039;&#039;&#039;: Crouch Dash&lt;br /&gt;
* &#039;&#039;&#039;JAG&#039;&#039;&#039;: Jaguar Step&lt;br /&gt;
* &#039;&#039;&#039;GS&#039;&#039;&#039;: Giant Swing&lt;br /&gt;
* &#039;&#039;&#039;SW&#039;&#039;&#039;: Shining Wizard&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Starter Guide&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Key Moves&amp;lt;/h2&amp;gt;&lt;br /&gt;
These are the main moves you will want to use in a match.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
This is what you can do out of your stances.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 1&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 2+3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Chain grab (Mexican Magma Drive)&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG df+4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 1+2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 2+3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Chain grab (Standing Heel Hold)&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 1+4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Chain grab (Arm Breaker)&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Grab Tree&amp;lt;/h1&amp;gt;&lt;br /&gt;
[[File:t6kinggrabtree.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Extras &amp;amp; Extensions&amp;lt;/h2&amp;gt;&lt;br /&gt;
[[File:t6kinggrabtreeextras.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Combos&amp;lt;/h1&amp;gt;&lt;br /&gt;
Combo resources can be found [https://docs.google.com/spreadsheets/u/0/d/e/2PACX-1vSrQDVLlXLCnW7Bo1LnF2yBjObEBWady8sfX4Fz8j2lUIpAINFQWa0f5-qBLUR8QMcjEX5NtCx1pgUU/pubhtml?pli=1#gid=996136743 here].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Transitions&amp;lt;/h1&amp;gt;&lt;br /&gt;
How to get into stance.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = 3+4 | stance = JAG}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = f,hcf+2 | stance = GS}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = f,f,f+2+4 | stance = SW}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Punishers&amp;lt;/h1&amp;gt;&lt;br /&gt;
Use these moves when you have at least a  +10 frame advantage to punish your opponent.&lt;br /&gt;
&lt;br /&gt;
{{PunishTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{PunishRow | frames = 10 | standing = 2,1 | crouching = FC 1}}&lt;br /&gt;
{{PunishRow | frames = 11 | standing = 2,1 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 12 | standing = b+1,2 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 14 | standing = df+1,2 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 15 | standing = uf+4 | crouching = FC uf+4}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Plus on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Neutral on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Safe on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Unsafe on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
These are moves that can be punished by your opponent if blocked.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Launch punishable moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
These are moves where you can be launched by your opponent if blocked.&lt;/div&gt;</summary>
		<author><name>Loomer</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=File:T6kinggrabtree.png&amp;diff=1021</id>
		<title>File:T6kinggrabtree.png</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=File:T6kinggrabtree.png&amp;diff=1021"/>
		<updated>2025-10-02T06:38:44Z</updated>

		<summary type="html">&lt;p&gt;Loomer: Loomer uploaded a new version of File:T6kinggrabtree.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Loomer</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=King_(Tekken_6)&amp;diff=1020</id>
		<title>King (Tekken 6)</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=King_(Tekken_6)&amp;diff=1020"/>
		<updated>2025-10-02T06:34:53Z</updated>

		<summary type="html">&lt;p&gt;Loomer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;audiences&amp;quot; class=&amp;quot;mainpage_row&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;mainpage_box&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h1&amp;gt;King II&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div aria-hidden=&amp;quot;true&amp;quot; role=&amp;quot;presentation&amp;quot;&amp;gt;[[File:kingt6portrait.png|{{dir|{{{1|{{PAGELANGUAGE}}}}}|left|right}}|thumb|320px|King II]]&amp;lt;/div&amp;gt;&lt;br /&gt;
King is a grappler with an amazing throw game with very strong oki and 50/50s but has bad whiff punishment and weak pokes.&lt;br /&gt;
&lt;br /&gt;
== Legend ==&lt;br /&gt;
* &#039;&#039;&#039;cd&#039;&#039;&#039;: Crouch Dash&lt;br /&gt;
* &#039;&#039;&#039;JAG&#039;&#039;&#039;: Jaguar Step&lt;br /&gt;
* &#039;&#039;&#039;GS&#039;&#039;&#039;: Giant Swing&lt;br /&gt;
* &#039;&#039;&#039;SW&#039;&#039;&#039;: Shining Wizard&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Starter Guide&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Key Moves&amp;lt;/h2&amp;gt;&lt;br /&gt;
These are the main moves you will want to use in a match.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
This is what you can do out of your stances.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 1&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 2+3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Chain grab (Mexican Magma Drive)&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG df+4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 1+2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 2+3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Chain grab (Standing Heel Hold)&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 1+4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Chain grab (Arm Breaker)&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Grab Tree&amp;lt;/h1&amp;gt;&lt;br /&gt;
[[File:t6kinggrabtree.png|1100px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Extras &amp;amp; Extensions&amp;lt;/h2&amp;gt;&lt;br /&gt;
[[File:t6kinggrabtreeextras.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Combos&amp;lt;/h1&amp;gt;&lt;br /&gt;
Combo resources can be found [https://docs.google.com/spreadsheets/u/0/d/e/2PACX-1vSrQDVLlXLCnW7Bo1LnF2yBjObEBWady8sfX4Fz8j2lUIpAINFQWa0f5-qBLUR8QMcjEX5NtCx1pgUU/pubhtml?pli=1#gid=996136743 here].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Transitions&amp;lt;/h1&amp;gt;&lt;br /&gt;
How to get into stance.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = 3+4 | stance = JAG}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = f,hcf+2 | stance = GS}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = f,f,f+2+4 | stance = SW}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Punishers&amp;lt;/h1&amp;gt;&lt;br /&gt;
Use these moves when you have at least a  +10 frame advantage to punish your opponent.&lt;br /&gt;
&lt;br /&gt;
{{PunishTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{PunishRow | frames = 10 | standing = 2,1 | crouching = FC 1}}&lt;br /&gt;
{{PunishRow | frames = 11 | standing = 2,1 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 12 | standing = b+1,2 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 14 | standing = df+1,2 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 15 | standing = uf+4 | crouching = FC uf+4}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Plus on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Neutral on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Safe on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Unsafe on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
These are moves that can be punished by your opponent if blocked.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Launch punishable moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
These are moves where you can be launched by your opponent if blocked.&lt;/div&gt;</summary>
		<author><name>Loomer</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=King_(Tekken_6)&amp;diff=1019</id>
		<title>King (Tekken 6)</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=King_(Tekken_6)&amp;diff=1019"/>
		<updated>2025-10-02T06:34:04Z</updated>

		<summary type="html">&lt;p&gt;Loomer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;audiences&amp;quot; class=&amp;quot;mainpage_row&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;mainpage_box&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h1&amp;gt;King II&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div aria-hidden=&amp;quot;true&amp;quot; role=&amp;quot;presentation&amp;quot;&amp;gt;[[File:kingt6portrait.png|{{dir|{{{1|{{PAGELANGUAGE}}}}}|left|right}}|thumb|320px|King II]]&amp;lt;/div&amp;gt;&lt;br /&gt;
King is a grappler with an amazing throw game with very strong oki and 50/50s but has bad whiff punishment and weak pokes.&lt;br /&gt;
&lt;br /&gt;
== Legend ==&lt;br /&gt;
* &#039;&#039;&#039;cd&#039;&#039;&#039;: Crouch Dash&lt;br /&gt;
* &#039;&#039;&#039;JAG&#039;&#039;&#039;: Jaguar Step&lt;br /&gt;
* &#039;&#039;&#039;GS&#039;&#039;&#039;: Giant Swing&lt;br /&gt;
* &#039;&#039;&#039;SW&#039;&#039;&#039;: Shining Wizard&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Starter Guide&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Key Moves&amp;lt;/h2&amp;gt;&lt;br /&gt;
These are the main moves you will want to use in a match.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
This is what you can do out of your stances.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 1&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 2+3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Chain grab (Mexican Magma Drive)&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG df+4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 1+2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 2+3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Chain grab (Standing Heel Hold)&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 1+4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Chain grab (Arm Breaker)&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Grab Tree&amp;lt;/h1&amp;gt;&lt;br /&gt;
[[File:t6kinggrabtree.png|700px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Extras &amp;amp; Extensions&amp;lt;/h2&amp;gt;&lt;br /&gt;
[[File:t6kinggrabtreeextras.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Combos&amp;lt;/h1&amp;gt;&lt;br /&gt;
Combo resources can be found [https://docs.google.com/spreadsheets/u/0/d/e/2PACX-1vSrQDVLlXLCnW7Bo1LnF2yBjObEBWady8sfX4Fz8j2lUIpAINFQWa0f5-qBLUR8QMcjEX5NtCx1pgUU/pubhtml?pli=1#gid=996136743 here].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Transitions&amp;lt;/h1&amp;gt;&lt;br /&gt;
How to get into stance.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = 3+4 | stance = JAG}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = f,hcf+2 | stance = GS}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = f,f,f+2+4 | stance = SW}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Punishers&amp;lt;/h1&amp;gt;&lt;br /&gt;
Use these moves when you have at least a  +10 frame advantage to punish your opponent.&lt;br /&gt;
&lt;br /&gt;
{{PunishTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{PunishRow | frames = 10 | standing = 2,1 | crouching = FC 1}}&lt;br /&gt;
{{PunishRow | frames = 11 | standing = 2,1 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 12 | standing = b+1,2 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 14 | standing = df+1,2 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 15 | standing = uf+4 | crouching = FC uf+4}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Plus on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Neutral on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Safe on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Unsafe on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
These are moves that can be punished by your opponent if blocked.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Launch punishable moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
These are moves where you can be launched by your opponent if blocked.&lt;/div&gt;</summary>
		<author><name>Loomer</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=King_(Tekken_6)&amp;diff=1018</id>
		<title>King (Tekken 6)</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=King_(Tekken_6)&amp;diff=1018"/>
		<updated>2025-10-02T06:32:04Z</updated>

		<summary type="html">&lt;p&gt;Loomer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;audiences&amp;quot; class=&amp;quot;mainpage_row&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;mainpage_box&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h1&amp;gt;King II&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div aria-hidden=&amp;quot;true&amp;quot; role=&amp;quot;presentation&amp;quot;&amp;gt;[[File:kingt6portrait.png|{{dir|{{{1|{{PAGELANGUAGE}}}}}|left|right}}|thumb|320px|King II]]&amp;lt;/div&amp;gt;&lt;br /&gt;
King is a grappler with an amazing throw game with very strong oki and 50/50s but has bad whiff punishment and weak pokes.&lt;br /&gt;
&lt;br /&gt;
== Legend ==&lt;br /&gt;
* &#039;&#039;&#039;cd&#039;&#039;&#039;: Crouch Dash&lt;br /&gt;
* &#039;&#039;&#039;JAG&#039;&#039;&#039;: Jaguar Step&lt;br /&gt;
* &#039;&#039;&#039;GS&#039;&#039;&#039;: Giant Swing&lt;br /&gt;
* &#039;&#039;&#039;SW&#039;&#039;&#039;: Shining Wizard&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Starter Guide&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Key Moves&amp;lt;/h2&amp;gt;&lt;br /&gt;
These are the main moves you will want to use in a match.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
This is what you can do out of your stances.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 1&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 2+3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Chain grab (Mexican Magma Drive)&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG df+4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 1+2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 2+3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Chain grab (Standing Heel Hold)&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 1+4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Chain grab (Arm Breaker)&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Grab Tree&amp;lt;/h1&amp;gt;&lt;br /&gt;
[[File:t6kinggrabtree.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Extras &amp;amp; Extensions&amp;lt;/h2&amp;gt;&lt;br /&gt;
[[File:t6kinggrabtreeextras.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Combos&amp;lt;/h1&amp;gt;&lt;br /&gt;
Combo resources can be found [https://docs.google.com/spreadsheets/u/0/d/e/2PACX-1vSrQDVLlXLCnW7Bo1LnF2yBjObEBWady8sfX4Fz8j2lUIpAINFQWa0f5-qBLUR8QMcjEX5NtCx1pgUU/pubhtml?pli=1#gid=996136743 here].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Transitions&amp;lt;/h1&amp;gt;&lt;br /&gt;
How to get into stance.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = 3+4 | stance = JAG}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = f,hcf+2 | stance = GS}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = f,f,f+2+4 | stance = SW}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Punishers&amp;lt;/h1&amp;gt;&lt;br /&gt;
Use these moves when you have at least a  +10 frame advantage to punish your opponent.&lt;br /&gt;
&lt;br /&gt;
{{PunishTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{PunishRow | frames = 10 | standing = 2,1 | crouching = FC 1}}&lt;br /&gt;
{{PunishRow | frames = 11 | standing = 2,1 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 12 | standing = b+1,2 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 14 | standing = df+1,2 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 15 | standing = uf+4 | crouching = FC uf+4}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Plus on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Neutral on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Safe on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Unsafe on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
These are moves that can be punished by your opponent if blocked.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Launch punishable moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
These are moves where you can be launched by your opponent if blocked.&lt;/div&gt;</summary>
		<author><name>Loomer</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=File:T6kinggrabtreeextras.png&amp;diff=1017</id>
		<title>File:T6kinggrabtreeextras.png</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=File:T6kinggrabtreeextras.png&amp;diff=1017"/>
		<updated>2025-10-02T06:31:16Z</updated>

		<summary type="html">&lt;p&gt;Loomer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Loomer</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=File:T6kinggrabtree.png&amp;diff=1016</id>
		<title>File:T6kinggrabtree.png</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=File:T6kinggrabtree.png&amp;diff=1016"/>
		<updated>2025-10-02T06:30:56Z</updated>

		<summary type="html">&lt;p&gt;Loomer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Loomer</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=King_(Tekken_6)&amp;diff=1015</id>
		<title>King (Tekken 6)</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=King_(Tekken_6)&amp;diff=1015"/>
		<updated>2025-10-02T06:29:15Z</updated>

		<summary type="html">&lt;p&gt;Loomer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;audiences&amp;quot; class=&amp;quot;mainpage_row&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;mainpage_box&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h1&amp;gt;King II&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div aria-hidden=&amp;quot;true&amp;quot; role=&amp;quot;presentation&amp;quot;&amp;gt;[[File:kingt6portrait.png|{{dir|{{{1|{{PAGELANGUAGE}}}}}|left|right}}|thumb|320px|King II]]&amp;lt;/div&amp;gt;&lt;br /&gt;
King is a grappler with an amazing throw game with very strong oki and 50/50s but has bad whiff punishment and weak pokes.&lt;br /&gt;
&lt;br /&gt;
== Legend ==&lt;br /&gt;
* &#039;&#039;&#039;cd&#039;&#039;&#039;: Crouch Dash&lt;br /&gt;
* &#039;&#039;&#039;JAG&#039;&#039;&#039;: Jaguar Step&lt;br /&gt;
* &#039;&#039;&#039;GS&#039;&#039;&#039;: Giant Swing&lt;br /&gt;
* &#039;&#039;&#039;SW&#039;&#039;&#039;: Shining Wizard&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Starter Guide&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Key Moves&amp;lt;/h2&amp;gt;&lt;br /&gt;
These are the main moves you will want to use in a match.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
This is what you can do out of your stances.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 1&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 2+3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Chain grab (Mexican Magma Drive)&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG df+4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 1+2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 2+3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Chain grab (Standing Heel Hold)&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 1+4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Chain grab (Arm Breaker)&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Grab Tree&amp;lt;/h1&amp;gt;&lt;br /&gt;
[[File:t6kinggrabtree.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Extras &amp;amp; Extensions&amp;lt;/h2&amp;gt;&lt;br /&gt;
[[File:]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Combos&amp;lt;/h1&amp;gt;&lt;br /&gt;
Combo resources can be found [https://docs.google.com/spreadsheets/u/0/d/e/2PACX-1vSrQDVLlXLCnW7Bo1LnF2yBjObEBWady8sfX4Fz8j2lUIpAINFQWa0f5-qBLUR8QMcjEX5NtCx1pgUU/pubhtml?pli=1#gid=996136743 here].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Transitions&amp;lt;/h1&amp;gt;&lt;br /&gt;
How to get into stance.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = 3+4 | stance = JAG}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = f,hcf+2 | stance = GS}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = f,f,f+2+4 | stance = SW}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Punishers&amp;lt;/h1&amp;gt;&lt;br /&gt;
Use these moves when you have at least a  +10 frame advantage to punish your opponent.&lt;br /&gt;
&lt;br /&gt;
{{PunishTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{PunishRow | frames = 10 | standing = 2,1 | crouching = FC 1}}&lt;br /&gt;
{{PunishRow | frames = 11 | standing = 2,1 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 12 | standing = b+1,2 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 14 | standing = df+1,2 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 15 | standing = uf+4 | crouching = FC uf+4}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Plus on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Neutral on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Safe on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Unsafe on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
These are moves that can be punished by your opponent if blocked.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Launch punishable moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
These are moves where you can be launched by your opponent if blocked.&lt;/div&gt;</summary>
		<author><name>Loomer</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=King_(Tekken_6)&amp;diff=1014</id>
		<title>King (Tekken 6)</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=King_(Tekken_6)&amp;diff=1014"/>
		<updated>2025-10-02T03:30:13Z</updated>

		<summary type="html">&lt;p&gt;Loomer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;audiences&amp;quot; class=&amp;quot;mainpage_row&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;mainpage_box&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h1&amp;gt;King II&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div aria-hidden=&amp;quot;true&amp;quot; role=&amp;quot;presentation&amp;quot;&amp;gt;[[File:kingt6portrait.png|{{dir|{{{1|{{PAGELANGUAGE}}}}}|left|right}}|thumb|320px|King II]]&amp;lt;/div&amp;gt;&lt;br /&gt;
King is a grappler with an amazing throw game with very strong oki and 50/50s but has bad whiff punishment and weak pokes.&lt;br /&gt;
&lt;br /&gt;
== Legend ==&lt;br /&gt;
* &#039;&#039;&#039;cd&#039;&#039;&#039;: Crouch Dash&lt;br /&gt;
* &#039;&#039;&#039;JAG&#039;&#039;&#039;: Jaguar Step&lt;br /&gt;
* &#039;&#039;&#039;GS&#039;&#039;&#039;: Giant Swing&lt;br /&gt;
* &#039;&#039;&#039;SW&#039;&#039;&#039;: Shining Wizard&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Starter Guide&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Key Moves&amp;lt;/h2&amp;gt;&lt;br /&gt;
These are the main moves you will want to use in a match.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
This is what you can do out of your stances.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 1&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 2+3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Chain grab (Mexican Magma Drive)&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG 4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=JAG df+4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 1+2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 2+3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Chain grab (Standing Heel Hold)&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=cd 1+4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Chain grab (Arm Breaker)&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Combos&amp;lt;/h1&amp;gt;&lt;br /&gt;
Combo resources can be found [https://docs.google.com/spreadsheets/u/0/d/e/2PACX-1vSrQDVLlXLCnW7Bo1LnF2yBjObEBWady8sfX4Fz8j2lUIpAINFQWa0f5-qBLUR8QMcjEX5NtCx1pgUU/pubhtml?pli=1#gid=996136743 here].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Transitions&amp;lt;/h1&amp;gt;&lt;br /&gt;
How to get into stance.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = 3+4 | stance = JAG}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = f,hcf+2 | stance = GS}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = f,f,f+2+4 | stance = SW}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Punishers&amp;lt;/h1&amp;gt;&lt;br /&gt;
Use these moves when you have at least a  +10 frame advantage to punish your opponent.&lt;br /&gt;
&lt;br /&gt;
{{PunishTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{PunishRow | frames = 10 | standing = 2,1 | crouching = FC 1}}&lt;br /&gt;
{{PunishRow | frames = 11 | standing = 2,1 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 12 | standing = b+1,2 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 14 | standing = df+1,2 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 15 | standing = uf+4 | crouching = FC uf+4}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Plus on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Neutral on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Safe on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Unsafe on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
These are moves that can be punished by your opponent if blocked.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Launch punishable moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
These are moves where you can be launched by your opponent if blocked.&lt;/div&gt;</summary>
		<author><name>Loomer</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=Tekken_Tag_Tournament&amp;diff=1013</id>
		<title>Tekken Tag Tournament</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=Tekken_Tag_Tournament&amp;diff=1013"/>
		<updated>2025-10-02T03:16:46Z</updated>

		<summary type="html">&lt;p&gt;Loomer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;width: fit-content; margin: 0 auto; float: none; clear: both;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | [[File:tekkentag-logo.png|250px]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Title&#039;&#039;&#039; || Tekken Tag Tournament&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Release Date&#039;&#039;&#039; || 2000, 2011&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Developer&#039;&#039;&#039; || BANDAI NAMCO&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Platforms&#039;&#039;&#039; || Arcade, PS2, PS3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt; &lt;br /&gt;
    &amp;lt;table style=&amp;quot;border-collapse: collapse; text-align: center; margin:0;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:mokujintt.png|100px|link=Mokujin/Tetsujin (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:kunimitsutt.png|100px|link=Kunimitsu (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:kazuyatt.png|100px|link=Kazuya (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:brucett.png|100px|link=Bruce (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:kumatt.png|100px|link=Kuma/Panda (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:pandatt.png|100px|link=Kuma/Panda (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:jack2tt.png|100px|link=Jack-2 (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:leett.png|100px|link=Lee (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:angeltt.png|100px|link=Angel (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;border-collapse: collapse; text-align: center; margin:0;&amp;quot;&amp;gt; &lt;br /&gt;
      &amp;lt;tr&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:baektt.png|100px|link=Baek (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:michellett.png|100px|link=Michelle (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:armorkingtt.png|100px|link=Armor King (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:gunjacktt.png|100px|link=Gun Jack (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:annatt.png|100px|link=Anna (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:bryantt.png|100px|link=Bryan (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:heihachitt.png|100px|link=Heihachi (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:ganryutt.png|100px|link=Ganryu (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:juliatt.png|100px|link=Julia (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:juntt.png|100px|link=Jun (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;border-collapse: collapse; text-align: center; margin:0;&amp;quot;&amp;gt; &lt;br /&gt;
      &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:xiaoyutt.png|100px|link=Xiaoyu (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:yoshimitsutt.png|100px|link=Yoshimitsu (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:ninatt.png|100px|link=Nina (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:lawtt.png|100px|link=Law (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:hwoarangtt.png|100px|link=Hwoarang (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:eddytt.png|100px|link=Eddy (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:paultt.png|100px|link=Paul (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:kingtt.png|100px|link=King (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:leitt.png|100px|link=Lei (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:jintt.png|100px|link=Jin (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;border-collapse: collapse; text-align: center; margin:0;&amp;quot;&amp;gt; &lt;br /&gt;
      &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:tetsujintt.png|100px|link=Mokujin/Tetsujin (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:wangtt.png|100px|link=Wang (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:pjacktt.png|100px|link=P Jack (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:deviltt.png|100px|link=Devil (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:trueogrett.png|100px|link=True Ogre (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:ogrett.png|100px|link=Ogre (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:rogertt.png|100px|link=Roger/Alex (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:alextt.png|100px|link=Roger/Alex (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:unknowntt.png|100px|link=Unknown (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Loomer</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=Tekken_Tag_Tournament&amp;diff=1012</id>
		<title>Tekken Tag Tournament</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=Tekken_Tag_Tournament&amp;diff=1012"/>
		<updated>2025-10-02T03:15:45Z</updated>

		<summary type="html">&lt;p&gt;Loomer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;width: fit-content; margin: 0 auto; float: none; clear: both;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width:30%; text-align:left;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | [[File:tekkentag-logo.png|250px]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Title&#039;&#039;&#039; || Tekken Tag Tournament&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Release Date&#039;&#039;&#039; || 2000, 2011&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Developer&#039;&#039;&#039; || BANDAI NAMCO&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Platforms&#039;&#039;&#039; || Arcade, PS2, PS3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;audiences&amp;quot; class=&amp;quot;mainpage_row&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;mainpage_box&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h1&amp;gt;Tekken Tag Tournament&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Characters&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt; &lt;br /&gt;
    &amp;lt;table style=&amp;quot;border-collapse: collapse; text-align: center; margin:0;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:mokujintt.png|100px|link=Mokujin/Tetsujin (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:kunimitsutt.png|100px|link=Kunimitsu (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:kazuyatt.png|100px|link=Kazuya (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:brucett.png|100px|link=Bruce (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:kumatt.png|100px|link=Kuma/Panda (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:pandatt.png|100px|link=Kuma/Panda (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:jack2tt.png|100px|link=Jack-2 (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:leett.png|100px|link=Lee (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:angeltt.png|100px|link=Angel (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;border-collapse: collapse; text-align: center; margin:0;&amp;quot;&amp;gt; &lt;br /&gt;
      &amp;lt;tr&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:baektt.png|100px|link=Baek (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:michellett.png|100px|link=Michelle (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:armorkingtt.png|100px|link=Armor King (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:gunjacktt.png|100px|link=Gun Jack (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:annatt.png|100px|link=Anna (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:bryantt.png|100px|link=Bryan (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:heihachitt.png|100px|link=Heihachi (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:ganryutt.png|100px|link=Ganryu (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:juliatt.png|100px|link=Julia (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:juntt.png|100px|link=Jun (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;border-collapse: collapse; text-align: center; margin:0;&amp;quot;&amp;gt; &lt;br /&gt;
      &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:xiaoyutt.png|100px|link=Xiaoyu (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:yoshimitsutt.png|100px|link=Yoshimitsu (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:ninatt.png|100px|link=Nina (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:lawtt.png|100px|link=Law (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:hwoarangtt.png|100px|link=Hwoarang (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:eddytt.png|100px|link=Eddy (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:paultt.png|100px|link=Paul (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:kingtt.png|100px|link=King (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:leitt.png|100px|link=Lei (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:jintt.png|100px|link=Jin (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;border-collapse: collapse; text-align: center; margin:0;&amp;quot;&amp;gt; &lt;br /&gt;
      &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:tetsujintt.png|100px|link=Mokujin/Tetsujin (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:wangtt.png|100px|link=Wang (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:pjacktt.png|100px|link=P Jack (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:deviltt.png|100px|link=Devil (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:trueogrett.png|100px|link=True Ogre (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:ogrett.png|100px|link=Ogre (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:rogertt.png|100px|link=Roger/Alex (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:alextt.png|100px|link=Roger/Alex (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:unknowntt.png|100px|link=Unknown (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Loomer</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=Tekken_Tag_Tournament&amp;diff=1011</id>
		<title>Tekken Tag Tournament</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=Tekken_Tag_Tournament&amp;diff=1011"/>
		<updated>2025-10-02T03:14:58Z</updated>

		<summary type="html">&lt;p&gt;Loomer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;width: fit-content; margin: 0 auto; float: none; clear: both;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; style=&amp;quot;width:30%; text-align:left;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | [[File:tekkentag-logo.png|250px]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Title&#039;&#039;&#039; || Tekken Tag Tournament&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Release Date&#039;&#039;&#039; || 2000, 2011&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Developer&#039;&#039;&#039; || BANDAI NAMCO&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Platforms&#039;&#039;&#039; || Arcade, PS2, PS3&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;audiences&amp;quot; class=&amp;quot;mainpage_row&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;mainpage_box&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h1&amp;gt;Tekken Tag Tournament&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Characters&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt; &lt;br /&gt;
    &amp;lt;table style=&amp;quot;border-collapse: collapse; text-align: center; margin:0;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:mokujintt.png|100px|link=Mokujin/Tetsujin (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:kunimitsutt.png|100px|link=Kunimitsu (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:kazuyatt.png|100px|link=Kazuya (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:brucett.png|100px|link=Bruce (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:kumatt.png|100px|link=Kuma/Panda (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:pandatt.png|100px|link=Kuma/Panda (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:jack2tt.png|100px|link=Jack-2 (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:leett.png|100px|link=Lee (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:angeltt.png|100px|link=Angel (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;border-collapse: collapse; text-align: center; margin:0;&amp;quot;&amp;gt; &lt;br /&gt;
      &amp;lt;tr&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:baektt.png|100px|link=Baek (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:michellett.png|100px|link=Michelle (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:armorkingtt.png|100px|link=Armor King (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:gunjacktt.png|100px|link=Gun Jack (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:annatt.png|100px|link=Anna (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:bryantt.png|100px|link=Bryan (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:heihachitt.png|100px|link=Heihachi (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:ganryutt.png|100px|link=Ganryu (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:juliatt.png|100px|link=Julia (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:juntt.png|100px|link=Jun (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;border-collapse: collapse; text-align: center; margin:0;&amp;quot;&amp;gt; &lt;br /&gt;
      &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:xiaoyutt.png|100px|link=Xiaoyu (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:yoshimitsutt.png|100px|link=Yoshimitsu (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:ninatt.png|100px|link=Nina (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:lawtt.png|100px|link=Law (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:hwoarangtt.png|100px|link=Hwoarang (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:eddytt.png|100px|link=Eddy (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:paultt.png|100px|link=Paul (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:kingtt.png|100px|link=King (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:leitt.png|100px|link=Lei (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:jintt.png|100px|link=Jin (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;border-collapse: collapse; text-align: center; margin:0;&amp;quot;&amp;gt; &lt;br /&gt;
      &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:tetsujintt.png|100px|link=Mokujin/Tetsujin (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:wangtt.png|100px|link=Wang (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:pjacktt.png|100px|link=P Jack (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:deviltt.png|100px|link=Devil (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:trueogrett.png|100px|link=True Ogre (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:ogrett.png|100px|link=Ogre (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:rogertt.png|100px|link=Roger/Alex (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:alextt.png|100px|link=Roger/Alex (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:unknowntt.png|100px|link=Unknown (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Loomer</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=Tekken_Tag_Tournament&amp;diff=1010</id>
		<title>Tekken Tag Tournament</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=Tekken_Tag_Tournament&amp;diff=1010"/>
		<updated>2025-10-02T03:13:16Z</updated>

		<summary type="html">&lt;p&gt;Loomer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;width: fit-content; margin: 0 auto; float: none; clear: both;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | [[File:tekkentag-logo.png|250px]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Title&#039;&#039;&#039; || Tekken Tag Tournament&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Release Date&#039;&#039;&#039; || 2000, 2011&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Developer&#039;&#039;&#039; || BANDAI NAMCO&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Platforms&#039;&#039;&#039; || Arcade, PS2, PS3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;audiences&amp;quot; class=&amp;quot;mainpage_row&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;mainpage_box&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h1&amp;gt;Tekken Tag Tournament&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Characters&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt; &lt;br /&gt;
    &amp;lt;table style=&amp;quot;border-collapse: collapse; text-align: center; margin:0;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:mokujintt.png|100px|link=Mokujin/Tetsujin (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:kunimitsutt.png|100px|link=Kunimitsu (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:kazuyatt.png|100px|link=Kazuya (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:brucett.png|100px|link=Bruce (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:kumatt.png|100px|link=Kuma/Panda (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:pandatt.png|100px|link=Kuma/Panda (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:jack2tt.png|100px|link=Jack-2 (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:leett.png|100px|link=Lee (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:angeltt.png|100px|link=Angel (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;border-collapse: collapse; text-align: center; margin:0;&amp;quot;&amp;gt; &lt;br /&gt;
      &amp;lt;tr&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:baektt.png|100px|link=Baek (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:michellett.png|100px|link=Michelle (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:armorkingtt.png|100px|link=Armor King (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:gunjacktt.png|100px|link=Gun Jack (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:annatt.png|100px|link=Anna (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:bryantt.png|100px|link=Bryan (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:heihachitt.png|100px|link=Heihachi (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:ganryutt.png|100px|link=Ganryu (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:juliatt.png|100px|link=Julia (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:juntt.png|100px|link=Jun (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;border-collapse: collapse; text-align: center; margin:0;&amp;quot;&amp;gt; &lt;br /&gt;
      &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:xiaoyutt.png|100px|link=Xiaoyu (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:yoshimitsutt.png|100px|link=Yoshimitsu (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:ninatt.png|100px|link=Nina (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:lawtt.png|100px|link=Law (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:hwoarangtt.png|100px|link=Hwoarang (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:eddytt.png|100px|link=Eddy (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:paultt.png|100px|link=Paul (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:kingtt.png|100px|link=King (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:leitt.png|100px|link=Lei (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:jintt.png|100px|link=Jin (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;border-collapse: collapse; text-align: center; margin:0;&amp;quot;&amp;gt; &lt;br /&gt;
      &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:tetsujintt.png|100px|link=Mokujin/Tetsujin (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:wangtt.png|100px|link=Wang (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:pjacktt.png|100px|link=P Jack (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:deviltt.png|100px|link=Devil (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:trueogrett.png|100px|link=True Ogre (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:ogrett.png|100px|link=Ogre (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:rogertt.png|100px|link=Roger/Alex (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:alextt.png|100px|link=Roger/Alex (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:unknowntt.png|100px|link=Unknown (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Loomer</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=Tekken_Tag_Tournament&amp;diff=1009</id>
		<title>Tekken Tag Tournament</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=Tekken_Tag_Tournament&amp;diff=1009"/>
		<updated>2025-10-02T03:12:00Z</updated>

		<summary type="html">&lt;p&gt;Loomer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;width: fit-content; margin: 0 auto; float: none; clear: both;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | [[File:tekkentag-logo.png|250px]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Title&#039;&#039;&#039; || Tekken Tag Tournament&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Release Date&#039;&#039;&#039; || 2000, 2011&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Developer&#039;&#039;&#039; || BANDAI NAMCO&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Platforms&#039;&#039;&#039; || Arcade, PS2, PS3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
Tekken Tag Tournament&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Characters&lt;br /&gt;
&amp;lt;center&amp;gt; &lt;br /&gt;
    &amp;lt;table style=&amp;quot;border-collapse: collapse; text-align: center; margin:0;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:mokujintt.png|100px|link=Mokujin/Tetsujin (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:kunimitsutt.png|100px|link=Kunimitsu (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:kazuyatt.png|100px|link=Kazuya (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:brucett.png|100px|link=Bruce (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:kumatt.png|100px|link=Kuma/Panda (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:pandatt.png|100px|link=Kuma/Panda (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:jack2tt.png|100px|link=Jack-2 (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:leett.png|100px|link=Lee (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:angeltt.png|100px|link=Angel (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;border-collapse: collapse; text-align: center; margin:0;&amp;quot;&amp;gt; &lt;br /&gt;
      &amp;lt;tr&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:baektt.png|100px|link=Baek (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:michellett.png|100px|link=Michelle (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:armorkingtt.png|100px|link=Armor King (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:gunjacktt.png|100px|link=Gun Jack (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:annatt.png|100px|link=Anna (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:bryantt.png|100px|link=Bryan (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:heihachitt.png|100px|link=Heihachi (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:ganryutt.png|100px|link=Ganryu (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:juliatt.png|100px|link=Julia (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:juntt.png|100px|link=Jun (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;border-collapse: collapse; text-align: center; margin:0;&amp;quot;&amp;gt; &lt;br /&gt;
      &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:xiaoyutt.png|100px|link=Xiaoyu (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:yoshimitsutt.png|100px|link=Yoshimitsu (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:ninatt.png|100px|link=Nina (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:lawtt.png|100px|link=Law (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:hwoarangtt.png|100px|link=Hwoarang (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:eddytt.png|100px|link=Eddy (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:paultt.png|100px|link=Paul (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:kingtt.png|100px|link=King (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:leitt.png|100px|link=Lei (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:jintt.png|100px|link=Jin (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;border-collapse: collapse; text-align: center; margin:0;&amp;quot;&amp;gt; &lt;br /&gt;
      &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:tetsujintt.png|100px|link=Mokujin/Tetsujin (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:wangtt.png|100px|link=Wang (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:pjacktt.png|100px|link=P Jack (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:deviltt.png|100px|link=Devil (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:trueogrett.png|100px|link=True Ogre (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:ogrett.png|100px|link=Ogre (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:rogertt.png|100px|link=Roger/Alex (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:alextt.png|100px|link=Roger/Alex (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:unknowntt.png|100px|link=Unknown (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Loomer</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=Tekken_Tag_Tournament&amp;diff=1008</id>
		<title>Tekken Tag Tournament</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=Tekken_Tag_Tournament&amp;diff=1008"/>
		<updated>2025-10-02T03:11:30Z</updated>

		<summary type="html">&lt;p&gt;Loomer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;width: fit-content; margin: 0 auto; float: none; clear: both;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | [[File:tekkentag-logo.png|250px]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Title&#039;&#039;&#039; || Tekken Tag Tournament&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Release Date&#039;&#039;&#039; || 2000, 2011&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Developer&#039;&#039;&#039; || BANDAI NAMCO&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Platforms&#039;&#039;&#039; || Arcade, PS2, PS3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;h1&amp;gt;Tekken Tag Tournament&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Characters&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt; &lt;br /&gt;
    &amp;lt;table style=&amp;quot;border-collapse: collapse; text-align: center; margin:0;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:mokujintt.png|100px|link=Mokujin/Tetsujin (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:kunimitsutt.png|100px|link=Kunimitsu (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:kazuyatt.png|100px|link=Kazuya (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:brucett.png|100px|link=Bruce (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:kumatt.png|100px|link=Kuma/Panda (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:pandatt.png|100px|link=Kuma/Panda (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:jack2tt.png|100px|link=Jack-2 (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:leett.png|100px|link=Lee (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:angeltt.png|100px|link=Angel (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;border-collapse: collapse; text-align: center; margin:0;&amp;quot;&amp;gt; &lt;br /&gt;
      &amp;lt;tr&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:baektt.png|100px|link=Baek (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:michellett.png|100px|link=Michelle (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:armorkingtt.png|100px|link=Armor King (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:gunjacktt.png|100px|link=Gun Jack (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:annatt.png|100px|link=Anna (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:bryantt.png|100px|link=Bryan (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:heihachitt.png|100px|link=Heihachi (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:ganryutt.png|100px|link=Ganryu (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:juliatt.png|100px|link=Julia (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:juntt.png|100px|link=Jun (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;border-collapse: collapse; text-align: center; margin:0;&amp;quot;&amp;gt; &lt;br /&gt;
      &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:xiaoyutt.png|100px|link=Xiaoyu (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:yoshimitsutt.png|100px|link=Yoshimitsu (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:ninatt.png|100px|link=Nina (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:lawtt.png|100px|link=Law (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:hwoarangtt.png|100px|link=Hwoarang (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:eddytt.png|100px|link=Eddy (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:paultt.png|100px|link=Paul (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:kingtt.png|100px|link=King (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:leitt.png|100px|link=Lei (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:jintt.png|100px|link=Jin (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;border-collapse: collapse; text-align: center; margin:0;&amp;quot;&amp;gt; &lt;br /&gt;
      &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:tetsujintt.png|100px|link=Mokujin/Tetsujin (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:wangtt.png|100px|link=Wang (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:pjacktt.png|100px|link=P Jack (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:deviltt.png|100px|link=Devil (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:trueogrett.png|100px|link=True Ogre (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:ogrett.png|100px|link=Ogre (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:rogertt.png|100px|link=Roger/Alex (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:alextt.png|100px|link=Roger/Alex (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:unknowntt.png|100px|link=Unknown (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Loomer</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=Tekken_Tag_Tournament&amp;diff=1007</id>
		<title>Tekken Tag Tournament</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=Tekken_Tag_Tournament&amp;diff=1007"/>
		<updated>2025-10-02T03:10:49Z</updated>

		<summary type="html">&lt;p&gt;Loomer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;width: fit-content; margin: 0 auto; float: none; clear: both;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | [[File:tekkentag-logo.png|250px]]&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Title&#039;&#039;&#039; || Tekken Tag Tournament&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Release Date&#039;&#039;&#039; || 2000, 2011&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Developer&#039;&#039;&#039; || BANDAI NAMCO&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Platforms&#039;&#039;&#039; || Arcade, PS2, PS3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;h1&amp;gt;Tekken Tag Tournament&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt; &lt;br /&gt;
    &amp;lt;table style=&amp;quot;border-collapse: collapse; text-align: center; margin:0;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:mokujintt.png|100px|link=Mokujin/Tetsujin (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:kunimitsutt.png|100px|link=Kunimitsu (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:kazuyatt.png|100px|link=Kazuya (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:brucett.png|100px|link=Bruce (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:kumatt.png|100px|link=Kuma/Panda (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:pandatt.png|100px|link=Kuma/Panda (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:jack2tt.png|100px|link=Jack-2 (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:leett.png|100px|link=Lee (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:angeltt.png|100px|link=Angel (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;border-collapse: collapse; text-align: center; margin:0;&amp;quot;&amp;gt; &lt;br /&gt;
      &amp;lt;tr&amp;gt; &lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:baektt.png|100px|link=Baek (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:michellett.png|100px|link=Michelle (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:armorkingtt.png|100px|link=Armor King (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:gunjacktt.png|100px|link=Gun Jack (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:annatt.png|100px|link=Anna (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:bryantt.png|100px|link=Bryan (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:heihachitt.png|100px|link=Heihachi (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:ganryutt.png|100px|link=Ganryu (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:juliatt.png|100px|link=Julia (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:juntt.png|100px|link=Jun (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;border-collapse: collapse; text-align: center; margin:0;&amp;quot;&amp;gt; &lt;br /&gt;
      &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:xiaoyutt.png|100px|link=Xiaoyu (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:yoshimitsutt.png|100px|link=Yoshimitsu (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:ninatt.png|100px|link=Nina (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:lawtt.png|100px|link=Law (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:hwoarangtt.png|100px|link=Hwoarang (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:eddytt.png|100px|link=Eddy (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:paultt.png|100px|link=Paul (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:kingtt.png|100px|link=King (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:leitt.png|100px|link=Lei (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:jintt.png|100px|link=Jin (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
   &amp;lt;table style=&amp;quot;border-collapse: collapse; text-align: center; margin:0;&amp;quot;&amp;gt; &lt;br /&gt;
      &amp;lt;tr&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:tetsujintt.png|100px|link=Mokujin/Tetsujin (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:wangtt.png|100px|link=Wang (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:pjacktt.png|100px|link=P Jack (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:deviltt.png|100px|link=Devil (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:trueogrett.png|100px|link=True Ogre (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:ogrett.png|100px|link=Ogre (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:rogertt.png|100px|link=Roger/Alex (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:alextt.png|100px|link=Roger/Alex (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
        &amp;lt;td&amp;gt;[[File:unknowntt.png|100px|link=Unknown (Tekken Tag Tournament)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Loomer</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=Devil_Jin_(Tekken_6)&amp;diff=989</id>
		<title>Devil Jin (Tekken 6)</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=Devil_Jin_(Tekken_6)&amp;diff=989"/>
		<updated>2025-10-01T04:59:27Z</updated>

		<summary type="html">&lt;p&gt;Loomer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;audiences&amp;quot; class=&amp;quot;mainpage_row&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;mainpage_box&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h1&amp;gt;Devil Jin&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div aria-hidden=&amp;quot;true&amp;quot; role=&amp;quot;presentation&amp;quot;&amp;gt;[[File:deviljint6portrait.png|{{dir|{{{1|{{PAGELANGUAGE}}}}}|left|right}}|thumb|320px|Devil Jin]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Overview here&lt;br /&gt;
&lt;br /&gt;
== Legend ==&lt;br /&gt;
* &#039;&#039;&#039;f,n,d,df&#039;&#039;&#039;: Crouch Dash&lt;br /&gt;
* &#039;&#039;&#039;FLY&#039;&#039;&#039;: Fly&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Starter Guide&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Key Moves&amp;lt;/h2&amp;gt;&lt;br /&gt;
These are the main moves you will want to use in a match.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
This is what you can do out of your stances.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f,n,d,df 1&lt;br /&gt;
|image=&lt;br /&gt;
|startup=26&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M&lt;br /&gt;
|properties=Can be extended with u~ on hit&lt;br /&gt;
|onblock=-15&lt;br /&gt;
|onblock-color=red&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f,n,d,df 1,3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=26&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M,M&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-14&lt;br /&gt;
|onblock-color=orange&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f,n,d,df 1,4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=26&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M,L&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-20&lt;br /&gt;
|onblock-color=red&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f,n,d,df~2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=15&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-10&lt;br /&gt;
|onblock-color=orange&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Standard Mishima launcher&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f,n,d,df+2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=14&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Pushback on block&lt;br /&gt;
|onblock=+5&lt;br /&gt;
|onblock-color=green&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Perfect input version of cd 2 referred commonly as EWGF (Electric Wind God Fist) or Electric&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f,n,d,df+3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=29&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-3&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f,n,d,df+3~&lt;br /&gt;
|image=&lt;br /&gt;
|startup=37&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=L&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-18&lt;br /&gt;
|onblock-color=red&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Low variation &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f,n,d,df+4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=19&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=L&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-23&lt;br /&gt;
|onblock-color=red&lt;br /&gt;
|onhit=+1&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Fast low knockdown on counter hit&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f,n,d,df+4,4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=19&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=L,M&lt;br /&gt;
|properties=Pushback on block&lt;br /&gt;
|onblock=-16&lt;br /&gt;
|onblock-color=red&lt;br /&gt;
|onhit=+2&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Fast low knockdown and bound on counter hit&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=FLY 1&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=N/A&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-16&lt;br /&gt;
|onblock-color=red&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Fastest option out of FLY &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=FLY 2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Unblockable&lt;br /&gt;
|onblock=N/A&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Unblockable high grab out of FLY&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=FLY 3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M&lt;br /&gt;
|properties=Bounds&lt;br /&gt;
|onblock=-15&lt;br /&gt;
|onblock-color=red&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=FLY 1+2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=60&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=N/A&lt;br /&gt;
|properties=Unblockable&lt;br /&gt;
|onblock=KND&lt;br /&gt;
|onblock-color=green&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Linear can be sidestepped in both directions&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=FLY f~1+2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=120&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=N/A&lt;br /&gt;
|properties=Unblockable&lt;br /&gt;
|onblock=KND&lt;br /&gt;
|onblock-color=green&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Sideswaps then does the move but is still linear can be sidestepped in both directions&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Combos&amp;lt;/h1&amp;gt;&lt;br /&gt;
Combo resources can be found [https://docs.google.com/spreadsheets/u/0/d/e/2PACX-1vSrQDVLlXLCnW7Bo1LnF2yBjObEBWady8sfX4Fz8j2lUIpAINFQWa0f5-qBLUR8QMcjEX5NtCx1pgUU/pubhtml?pli=1#gid=1788384304 here].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Transitions&amp;lt;/h1&amp;gt;&lt;br /&gt;
How to get into stance.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = 3+4 | stance = FLY}}&lt;br /&gt;
{{StanceRow | input = u+4,u~ | stance = FLY}}&lt;br /&gt;
{{StanceRow | input = df+3,2,4,u~ | stance = FLY}}&lt;br /&gt;
{{StanceRow | input = f+4,3,u~ | stance = FLY}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = f,n,d,df | stance = cd}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Punishers&amp;lt;/h1&amp;gt;&lt;br /&gt;
Use these moves when you have at least a  +10 frame advantage to punish your opponent.&lt;br /&gt;
&lt;br /&gt;
{{PunishTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{PunishRow | frames = 10 | standing = 1,1,2 | crouching = d+1}}&lt;br /&gt;
{{PunishRow | frames = 11 | standing = 1,1,2 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 12 | standing = b+1,2 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 13 | standing = df+4,4 | crouching = ws 1,2}}&lt;br /&gt;
{{PunishRow | frames = 14 | standing = f,n,d,df+2 (perfect input) | crouching = ws 1,2 }}&lt;br /&gt;
{{PunishRow | frames = 15 | standing = d+3+4 | crouching = ws 2}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Plus on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Neutral on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Safe on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Unsafe on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
These are moves that can be punished by your opponent if blocked.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Launch punishable moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
These are moves where you can be launched by your opponent if blocked.&lt;/div&gt;</summary>
		<author><name>Loomer</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=Devil_Jin_(Tekken_6)&amp;diff=988</id>
		<title>Devil Jin (Tekken 6)</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=Devil_Jin_(Tekken_6)&amp;diff=988"/>
		<updated>2025-10-01T04:57:09Z</updated>

		<summary type="html">&lt;p&gt;Loomer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;audiences&amp;quot; class=&amp;quot;mainpage_row&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;mainpage_box&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h1&amp;gt;Devil Jin)&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div aria-hidden=&amp;quot;true&amp;quot; role=&amp;quot;presentation&amp;quot;&amp;gt;[[File:deviljint6portrait.png|{{dir|{{{1|{{PAGELANGUAGE}}}}}|left|right}}|thumb|320px|Devil Jin]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Overview here&lt;br /&gt;
&lt;br /&gt;
== Legend ==&lt;br /&gt;
* &#039;&#039;&#039;f,n,d,df&#039;&#039;&#039;: Crouch Dash&lt;br /&gt;
* &#039;&#039;&#039;FLY&#039;&#039;&#039;: Fly&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Starter Guide&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Key Moves&amp;lt;/h2&amp;gt;&lt;br /&gt;
These are the main moves you will want to use in a match.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
This is what you can do out of your stances.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f,n,d,df 1&lt;br /&gt;
|image=&lt;br /&gt;
|startup=26&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M&lt;br /&gt;
|properties=Can be extended with u~ on hit&lt;br /&gt;
|onblock=-15&lt;br /&gt;
|onblock-color=red&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f,n,d,df 1,3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=26&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M,M&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-14&lt;br /&gt;
|onblock-color=orange&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f,n,d,df 1,4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=26&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M,L&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-20&lt;br /&gt;
|onblock-color=red&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f,n,d,df~2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=15&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-10&lt;br /&gt;
|onblock-color=orange&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Standard Mishima launcher&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f,n,d,df+2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=14&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Pushback on block&lt;br /&gt;
|onblock=+5&lt;br /&gt;
|onblock-color=green&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Perfect input version of cd 2 referred commonly as EWGF (Electric Wind God Fist) or Electric&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f,n,d,df+3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=29&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-3&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f,n,d,df+3~&lt;br /&gt;
|image=&lt;br /&gt;
|startup=37&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=L&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-18&lt;br /&gt;
|onblock-color=red&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Low variation &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f,n,d,df+4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=19&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=L&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-23&lt;br /&gt;
|onblock-color=red&lt;br /&gt;
|onhit=+1&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Fast low knockdown on counter hit&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f,n,d,df+4,4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=19&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=L,M&lt;br /&gt;
|properties=Pushback on block&lt;br /&gt;
|onblock=-16&lt;br /&gt;
|onblock-color=red&lt;br /&gt;
|onhit=+2&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Fast low knockdown and bound on counter hit&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=FLY 1&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=N/A&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-16&lt;br /&gt;
|onblock-color=red&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Fastest option out of FLY &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=FLY 2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Unblockable&lt;br /&gt;
|onblock=N/A&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Unblockable high grab out of FLY&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=FLY 3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M&lt;br /&gt;
|properties=Bounds&lt;br /&gt;
|onblock=-15&lt;br /&gt;
|onblock-color=red&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=FLY 1+2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=60&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=N/A&lt;br /&gt;
|properties=Unblockable&lt;br /&gt;
|onblock=KND&lt;br /&gt;
|onblock-color=green&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Linear can be sidestepped in both directions&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=FLY f~1+2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=120&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=N/A&lt;br /&gt;
|properties=Unblockable&lt;br /&gt;
|onblock=KND&lt;br /&gt;
|onblock-color=green&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Sideswaps then does the move but is still linear can be sidestepped in both directions&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Combos&amp;lt;/h1&amp;gt;&lt;br /&gt;
Combo resources can be found [https://docs.google.com/spreadsheets/u/0/d/e/2PACX-1vSrQDVLlXLCnW7Bo1LnF2yBjObEBWady8sfX4Fz8j2lUIpAINFQWa0f5-qBLUR8QMcjEX5NtCx1pgUU/pubhtml?pli=1#gid=1788384304 here].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Transitions&amp;lt;/h1&amp;gt;&lt;br /&gt;
How to get into stance.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = 3+4 | stance = FLY}}&lt;br /&gt;
{{StanceRow | input = u+4,u~ | stance = FLY}}&lt;br /&gt;
{{StanceRow | input = df+3,2,4,u~ | stance = FLY}}&lt;br /&gt;
{{StanceRow | input = f+4,3,u~ | stance = FLY}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = f,n,d,df | stance = cd}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Punishers&amp;lt;/h1&amp;gt;&lt;br /&gt;
Use these moves when you have at least a  +10 frame advantage to punish your opponent.&lt;br /&gt;
&lt;br /&gt;
{{PunishTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{PunishRow | frames = 10 | standing = 1,1,2 | crouching = d+1}}&lt;br /&gt;
{{PunishRow | frames = 11 | standing = 1,1,2 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 12 | standing = b+1,2 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 13 | standing = df+4,4 | crouching = ws 1,2}}&lt;br /&gt;
{{PunishRow | frames = 14 | standing = f,n,d,df+2 (perfect input) | crouching = ws 1,2 }}&lt;br /&gt;
{{PunishRow | frames = 15 | standing = d+3+4 | crouching = ws 2}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Plus on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Neutral on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Safe on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Unsafe on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
These are moves that can be punished by your opponent if blocked.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Launch punishable moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
These are moves where you can be launched by your opponent if blocked.&lt;/div&gt;</summary>
		<author><name>Loomer</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=Devil_Jin_(Tekken_6)&amp;diff=987</id>
		<title>Devil Jin (Tekken 6)</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=Devil_Jin_(Tekken_6)&amp;diff=987"/>
		<updated>2025-10-01T04:57:02Z</updated>

		<summary type="html">&lt;p&gt;Loomer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;audiences&amp;quot; class=&amp;quot;mainpage_row&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;mainpage_box&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h1&amp;gt;Devil Jin)&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div aria-hidden=&amp;quot;true&amp;quot; role=&amp;quot;presentation&amp;quot;&amp;gt;[[File:deviljint6portrait.png|{{dir|{{{1|{{PAGELANGUAGE}}}}}|left|right}}|thumb|320px|Devil Jin]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Overview here&lt;br /&gt;
&lt;br /&gt;
== Legend ==&lt;br /&gt;
* &#039;&#039;&#039;f,n,d,df&#039;&#039;&#039;: Crouch Dash&lt;br /&gt;
* &#039;&#039;&#039;FLY&#039;&#039;&#039;: Fly&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Starter Guide&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Key Moves&amp;lt;/h2&amp;gt;&lt;br /&gt;
These are the main moves you will want to use in a match.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=+4&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
This is what you can do out of your stances.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f,n,d,df 1&lt;br /&gt;
|image=&lt;br /&gt;
|startup=26&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M&lt;br /&gt;
|properties=Can be extended with u~ on hit&lt;br /&gt;
|onblock=-15&lt;br /&gt;
|onblock-color=red&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f,n,d,df 1,3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=26&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M,M&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-14&lt;br /&gt;
|onblock-color=orange&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f,n,d,df 1,4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=26&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M,L&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-20&lt;br /&gt;
|onblock-color=red&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f,n,d,df~2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=15&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-10&lt;br /&gt;
|onblock-color=orange&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Standard Mishima launcher&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f,n,d,df+2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=14&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Pushback on block&lt;br /&gt;
|onblock=+5&lt;br /&gt;
|onblock-color=green&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Perfect input version of cd 2 referred commonly as EWGF (Electric Wind God Fist) or Electric&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f,n,d,df+3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=29&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-3&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f,n,d,df+3~&lt;br /&gt;
|image=&lt;br /&gt;
|startup=37&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=L&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-18&lt;br /&gt;
|onblock-color=red&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Low variation &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f,n,d,df+4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=19&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=L&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-23&lt;br /&gt;
|onblock-color=red&lt;br /&gt;
|onhit=+1&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Fast low knockdown on counter hit&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f,n,d,df+4,4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=19&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=L,M&lt;br /&gt;
|properties=Pushback on block&lt;br /&gt;
|onblock=-16&lt;br /&gt;
|onblock-color=red&lt;br /&gt;
|onhit=+2&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Fast low knockdown and bound on counter hit&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=FLY 1&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=N/A&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-16&lt;br /&gt;
|onblock-color=red&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Fastest option out of FLY &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=FLY 2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Unblockable&lt;br /&gt;
|onblock=N/A&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Unblockable high grab out of FLY&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=FLY 3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M&lt;br /&gt;
|properties=Bounds&lt;br /&gt;
|onblock=-15&lt;br /&gt;
|onblock-color=red&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=FLY 1+2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=60&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=N/A&lt;br /&gt;
|properties=Unblockable&lt;br /&gt;
|onblock=KND&lt;br /&gt;
|onblock-color=green&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Linear can be sidestepped in both directions&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=FLY f~1+2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=120&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=N/A&lt;br /&gt;
|properties=Unblockable&lt;br /&gt;
|onblock=KND&lt;br /&gt;
|onblock-color=green&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Sideswaps then does the move but is still linear can be sidestepped in both directions&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Combos&amp;lt;/h1&amp;gt;&lt;br /&gt;
Combo resources can be found [https://docs.google.com/spreadsheets/u/0/d/e/2PACX-1vSrQDVLlXLCnW7Bo1LnF2yBjObEBWady8sfX4Fz8j2lUIpAINFQWa0f5-qBLUR8QMcjEX5NtCx1pgUU/pubhtml?pli=1#gid=1788384304 here].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Transitions&amp;lt;/h1&amp;gt;&lt;br /&gt;
How to get into stance.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = 3+4 | stance = FLY}}&lt;br /&gt;
{{StanceRow | input = u+4,u~ | stance = FLY}}&lt;br /&gt;
{{StanceRow | input = df+3,2,4,u~ | stance = FLY}}&lt;br /&gt;
{{StanceRow | input = f+4,3,u~ | stance = FLY}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = f,n,d,df | stance = cd}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Punishers&amp;lt;/h1&amp;gt;&lt;br /&gt;
Use these moves when you have at least a  +10 frame advantage to punish your opponent.&lt;br /&gt;
&lt;br /&gt;
{{PunishTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{PunishRow | frames = 10 | standing = 1,1,2 | crouching = d+1}}&lt;br /&gt;
{{PunishRow | frames = 11 | standing = 1,1,2 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 12 | standing = b+1,2 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 13 | standing = df+4,4 | crouching = ws 1,2}}&lt;br /&gt;
{{PunishRow | frames = 14 | standing = f,n,d,df+2 (perfect input) | crouching = ws 1,2 }}&lt;br /&gt;
{{PunishRow | frames = 15 | standing = d+3+4 | crouching = ws 2}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Plus on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Neutral on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Safe on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Unsafe on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
These are moves that can be punished by your opponent if blocked.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Launch punishable moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
These are moves where you can be launched by your opponent if blocked.&lt;/div&gt;</summary>
		<author><name>Loomer</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=Devil_Jin_(Tekken_6)&amp;diff=986</id>
		<title>Devil Jin (Tekken 6)</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=Devil_Jin_(Tekken_6)&amp;diff=986"/>
		<updated>2025-10-01T04:56:54Z</updated>

		<summary type="html">&lt;p&gt;Loomer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;audiences&amp;quot; class=&amp;quot;mainpage_row&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;mainpage_box&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h1&amp;gt;Devil Jin)&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div aria-hidden=&amp;quot;true&amp;quot; role=&amp;quot;presentation&amp;quot;&amp;gt;[[File:deviljint6portrait.png|{{dir|{{{1|{{PAGELANGUAGE}}}}}|left|right}}|thumb|320px|Devil Jin]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Overview here&lt;br /&gt;
&lt;br /&gt;
== Legend ==&lt;br /&gt;
* &#039;&#039;&#039;f,n,d,df&#039;&#039;&#039;: Crouch Dash&lt;br /&gt;
* &#039;&#039;&#039;FLY&#039;&#039;&#039;: Fly&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Starter Guide&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Key Moves&amp;lt;/h2&amp;gt;&lt;br /&gt;
These are the main moves you will want to use in a match.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=4&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
This is what you can do out of your stances.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f,n,d,df 1&lt;br /&gt;
|image=&lt;br /&gt;
|startup=26&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M&lt;br /&gt;
|properties=Can be extended with u~ on hit&lt;br /&gt;
|onblock=-15&lt;br /&gt;
|onblock-color=red&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f,n,d,df 1,3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=26&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M,M&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-14&lt;br /&gt;
|onblock-color=orange&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f,n,d,df 1,4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=26&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M,L&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-20&lt;br /&gt;
|onblock-color=red&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f,n,d,df~2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=15&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-10&lt;br /&gt;
|onblock-color=orange&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Standard Mishima launcher&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f,n,d,df+2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=14&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Pushback on block&lt;br /&gt;
|onblock=+5&lt;br /&gt;
|onblock-color=green&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Perfect input version of cd 2 referred commonly as EWGF (Electric Wind God Fist) or Electric&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f,n,d,df+3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=29&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-3&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f,n,d,df+3~&lt;br /&gt;
|image=&lt;br /&gt;
|startup=37&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=L&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-18&lt;br /&gt;
|onblock-color=red&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Low variation &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f,n,d,df+4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=19&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=L&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-23&lt;br /&gt;
|onblock-color=red&lt;br /&gt;
|onhit=+1&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Fast low knockdown on counter hit&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f,n,d,df+4,4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=19&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=L,M&lt;br /&gt;
|properties=Pushback on block&lt;br /&gt;
|onblock=-16&lt;br /&gt;
|onblock-color=red&lt;br /&gt;
|onhit=+2&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Fast low knockdown and bound on counter hit&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=FLY 1&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=N/A&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-16&lt;br /&gt;
|onblock-color=red&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Fastest option out of FLY &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=FLY 2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Unblockable&lt;br /&gt;
|onblock=N/A&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Unblockable high grab out of FLY&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=FLY 3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M&lt;br /&gt;
|properties=Bounds&lt;br /&gt;
|onblock=-15&lt;br /&gt;
|onblock-color=red&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=FLY 1+2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=60&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=N/A&lt;br /&gt;
|properties=Unblockable&lt;br /&gt;
|onblock=KND&lt;br /&gt;
|onblock-color=green&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Linear can be sidestepped in both directions&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=FLY f~1+2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=120&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=N/A&lt;br /&gt;
|properties=Unblockable&lt;br /&gt;
|onblock=KND&lt;br /&gt;
|onblock-color=green&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Sideswaps then does the move but is still linear can be sidestepped in both directions&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Combos&amp;lt;/h1&amp;gt;&lt;br /&gt;
Combo resources can be found [https://docs.google.com/spreadsheets/u/0/d/e/2PACX-1vSrQDVLlXLCnW7Bo1LnF2yBjObEBWady8sfX4Fz8j2lUIpAINFQWa0f5-qBLUR8QMcjEX5NtCx1pgUU/pubhtml?pli=1#gid=1788384304 here].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Transitions&amp;lt;/h1&amp;gt;&lt;br /&gt;
How to get into stance.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = 3+4 | stance = FLY}}&lt;br /&gt;
{{StanceRow | input = u+4,u~ | stance = FLY}}&lt;br /&gt;
{{StanceRow | input = df+3,2,4,u~ | stance = FLY}}&lt;br /&gt;
{{StanceRow | input = f+4,3,u~ | stance = FLY}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = f,n,d,df | stance = cd}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Punishers&amp;lt;/h1&amp;gt;&lt;br /&gt;
Use these moves when you have at least a  +10 frame advantage to punish your opponent.&lt;br /&gt;
&lt;br /&gt;
{{PunishTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{PunishRow | frames = 10 | standing = 1,1,2 | crouching = d+1}}&lt;br /&gt;
{{PunishRow | frames = 11 | standing = 1,1,2 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 12 | standing = b+1,2 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 13 | standing = df+4,4 | crouching = ws 1,2}}&lt;br /&gt;
{{PunishRow | frames = 14 | standing = f,n,d,df+2 (perfect input) | crouching = ws 1,2 }}&lt;br /&gt;
{{PunishRow | frames = 15 | standing = d+3+4 | crouching = ws 2}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Plus on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Neutral on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Safe on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Unsafe on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
These are moves that can be punished by your opponent if blocked.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Launch punishable moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
These are moves where you can be launched by your opponent if blocked.&lt;/div&gt;</summary>
		<author><name>Loomer</name></author>
	</entry>
	<entry>
		<id>https://darkupper.com/index.php?title=Devil_Jin_(Tekken_6)&amp;diff=985</id>
		<title>Devil Jin (Tekken 6)</title>
		<link rel="alternate" type="text/html" href="https://darkupper.com/index.php?title=Devil_Jin_(Tekken_6)&amp;diff=985"/>
		<updated>2025-10-01T04:56:40Z</updated>

		<summary type="html">&lt;p&gt;Loomer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div id=&amp;quot;audiences&amp;quot; class=&amp;quot;mainpage_row&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;mainpage_box&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;h1&amp;gt;Devil Jin)&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div aria-hidden=&amp;quot;true&amp;quot; role=&amp;quot;presentation&amp;quot;&amp;gt;[[File:deviljint6portrait.png|{{dir|{{{1|{{PAGELANGUAGE}}}}}|left|right}}|thumb|320px|Devil Jin]]&amp;lt;/div&amp;gt;&lt;br /&gt;
Overview here&lt;br /&gt;
&lt;br /&gt;
== Legend ==&lt;br /&gt;
* &#039;&#039;&#039;f,n,d,df&#039;&#039;&#039;: Crouch Dash&lt;br /&gt;
* &#039;&#039;&#039;FLY&#039;&#039;&#039;: Fly&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear: both;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Starter Guide&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h2&amp;gt;Key Moves&amp;lt;/h2&amp;gt;&lt;br /&gt;
These are the main moves you will want to use in a match.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
This is what you can do out of your stances.&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f,n,d,df 1&lt;br /&gt;
|image=&lt;br /&gt;
|startup=26&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M&lt;br /&gt;
|properties=Can be extended with u~ on hit&lt;br /&gt;
|onblock=-15&lt;br /&gt;
|onblock-color=red&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f,n,d,df 1,3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=26&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M,M&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-14&lt;br /&gt;
|onblock-color=orange&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f,n,d,df 1,4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=26&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M,L&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-20&lt;br /&gt;
|onblock-color=red&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f,n,d,df~2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=15&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-10&lt;br /&gt;
|onblock-color=orange&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Standard Mishima launcher&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f,n,d,df+2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=14&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Pushback on block&lt;br /&gt;
|onblock=+5&lt;br /&gt;
|onblock-color=green&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Perfect input version of cd 2 referred commonly as EWGF (Electric Wind God Fist) or Electric&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f,n,d,df+3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=29&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-3&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f,n,d,df+3~&lt;br /&gt;
|image=&lt;br /&gt;
|startup=37&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=L&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-18&lt;br /&gt;
|onblock-color=red&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Low variation &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f,n,d,df+4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=19&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=L&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-23&lt;br /&gt;
|onblock-color=red&lt;br /&gt;
|onhit=+1&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Fast low knockdown on counter hit&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=f,n,d,df+4,4&lt;br /&gt;
|image=&lt;br /&gt;
|startup=19&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=L,M&lt;br /&gt;
|properties=Pushback on block&lt;br /&gt;
|onblock=-16&lt;br /&gt;
|onblock-color=red&lt;br /&gt;
|onhit=+2&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Fast low knockdown and bound on counter hit&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=FLY 1&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=N/A&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=-16&lt;br /&gt;
|onblock-color=red&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Fastest option out of FLY &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=FLY 2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=H&lt;br /&gt;
|properties=Unblockable&lt;br /&gt;
|onblock=N/A&lt;br /&gt;
|onblock-color=white&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Unblockable high grab out of FLY&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=FLY 3&lt;br /&gt;
|image=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=M&lt;br /&gt;
|properties=Bounds&lt;br /&gt;
|onblock=-15&lt;br /&gt;
|onblock-color=red&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=FLY 1+2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=60&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=N/A&lt;br /&gt;
|properties=Unblockable&lt;br /&gt;
|onblock=KND&lt;br /&gt;
|onblock-color=green&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Linear can be sidestepped in both directions&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MoveCard&lt;br /&gt;
|title=FLY f~1+2&lt;br /&gt;
|image=&lt;br /&gt;
|startup=120&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=N/A&lt;br /&gt;
|properties=Unblockable&lt;br /&gt;
|onblock=KND&lt;br /&gt;
|onblock-color=green&lt;br /&gt;
|onhit=KND&lt;br /&gt;
|onhit-color=green&lt;br /&gt;
|oncounter=KND&lt;br /&gt;
|oncounter-color=green&lt;br /&gt;
|description=Sideswaps then does the move but is still linear can be sidestepped in both directions&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Combos&amp;lt;/h1&amp;gt;&lt;br /&gt;
Combo resources can be found [https://docs.google.com/spreadsheets/u/0/d/e/2PACX-1vSrQDVLlXLCnW7Bo1LnF2yBjObEBWady8sfX4Fz8j2lUIpAINFQWa0f5-qBLUR8QMcjEX5NtCx1pgUU/pubhtml?pli=1#gid=1788384304 here].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Stance Transitions&amp;lt;/h1&amp;gt;&lt;br /&gt;
How to get into stance.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = 3+4 | stance = FLY}}&lt;br /&gt;
{{StanceRow | input = u+4,u~ | stance = FLY}}&lt;br /&gt;
{{StanceRow | input = df+3,2,4,u~ | stance = FLY}}&lt;br /&gt;
{{StanceRow | input = f+4,3,u~ | stance = FLY}}&lt;br /&gt;
}}&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
{{StanceTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{StanceRow | input = f,n,d,df | stance = cd}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Punishers&amp;lt;/h1&amp;gt;&lt;br /&gt;
Use these moves when you have at least a  +10 frame advantage to punish your opponent.&lt;br /&gt;
&lt;br /&gt;
{{PunishTable&lt;br /&gt;
| rows =&lt;br /&gt;
{{PunishRow | frames = 10 | standing = 1,1,2 | crouching = d+1}}&lt;br /&gt;
{{PunishRow | frames = 11 | standing = 1,1,2 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 12 | standing = b+1,2 | crouching = ws 4}}&lt;br /&gt;
{{PunishRow | frames = 13 | standing = df+4,4 | crouching = ws 1,2}}&lt;br /&gt;
{{PunishRow | frames = 14 | standing = f,n,d,df+2 (perfect input) | crouching = ws 1,2 }}&lt;br /&gt;
{{PunishRow | frames = 15 | standing = d+3+4 | crouching = ws 2}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Plus on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Neutral on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Safe on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{MoveCardSimple&lt;br /&gt;
|title=&lt;br /&gt;
|startup=&lt;br /&gt;
|startup-color=white&lt;br /&gt;
|hitlevel=&lt;br /&gt;
|properties=&lt;br /&gt;
|onblock=&lt;br /&gt;
|onblock-color=&lt;br /&gt;
|onhit=&lt;br /&gt;
|onhit-color=&lt;br /&gt;
|oncounter=&lt;br /&gt;
|oncounter-color=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Unsafe on block moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
These are moves that can be punished by your opponent if blocked.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h1&amp;gt;Launch punishable moves&amp;lt;/h1&amp;gt;&lt;br /&gt;
These are moves where you can be launched by your opponent if blocked.&lt;/div&gt;</summary>
		<author><name>Loomer</name></author>
	</entry>
</feed>